VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Akira

TioSetsu

Career matches2,370
Career win rate60.1%
Round win rate50.0%
Peak rank38
Distinct opponents10
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira382,3701,42494660.1%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Vanessa156940.0%-24.4
Jean43175.0%+10.8
Akira31233.3%-36.1
Eileen32166.7%+23.2
Aoi220100.0%+46.0
Brad220100.0%+47.5

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence64266.7%+16.8
Single Wall43175.0%+31.1
Breakable Half Fence31233.3%-8.1
Half Fence31233.3%-8.1
Full Fence220100.0%+46.0
Low Fence220100.0%+6.4
Octagon2020.0%-43.6
Open220100.0%+9.9
Rectangle2020.0%-43.6

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls1844.4%46.7%-2.2
No walls887.5%70.3%+17.2

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

KyleVF (Rank 36)51420.0%
RadicalReactor (Rank 36)51420.0%
Crashing_Blow2003 (Rank 29)31233.3%
Mx.Up! (Rank 35)32166.7%
NoOneSpecific (Rank 29)32166.7%
OSMinty (Rank 15)220100.0%
SFPunker (Rank 36)21150.0%
Vogue (Rank 8)220100.0%
seedash (Rank 31)220100.0%
xChimerax (Rank 32)220100.0%

Most played opponents, most recent first

Crashing_Blow2003 (Rank 29)2026/08/2831233.3%
OSMinty (Rank 15)2026/06/15220100.0%
xChimerax (Rank 32)2026/06/15220100.0%
seedash (Rank 31)2026/06/15220100.0%
KyleVF (Rank 36)2026/06/1551420.0%
SFPunker (Rank 36)2026/06/1521150.0%
NoOneSpecific (Rank 29)2026/06/1532166.7%
Vogue (Rank 8)2026/03/28220100.0%
RadicalReactor (Rank 36)2026/03/2851420.0%
Mx.Up! (Rank 35)2026/03/2732166.7%

Round openings

Akira

evade up into Rimon Chouchu66P2118.6%
Senzankou66P+K into throwP+G119.7%
evade down into Rimon Chouchu66P98.0%
punchP into Souka Housui3P+K98.0%
punchP into Rimon Chouchu66P87.1%
punchP into crouch54.4%
Souka Housui3P+K43.5%
crouch dash back into Koboku214P43.5%
crouch dash back into Souka Housui3P+K43.5%
crouch dash forward into Souka Housui3P+K32.6%
evade down into Souka Housui3P+K32.6%
evade up into Souka Housui3P+K32.6%
Rimon Chouchu66P21.8%
evade down into Chouzan Housui46P+K21.8%
evade down into Koboku214P21.8%

22 further openings account for the other 23 rounds.