VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Eileen

nobita2025

Career matches2,685
Career win rate57.8%
Round win rate51.4%
Peak rank37
Distinct opponents176
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Eileen371,27072055056.7%
Wolf3248726821955.0%
El Blaze3333319513858.6%
Taka3427417110362.4%
Goh311941157959.3%
Lau2968462267.7%
Kage2853332062.3%
Brad64266.7%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky34171750.0%-3.2
Lau32181456.2%+7.9
Akira31191261.3%+7.5
Jean28141450.0%-5.6
Sarah26101638.5%-13.6
Aoi2415962.5%+12.5
Shun2415962.5%+10.2
El Blaze2315865.2%+5.7
Kage2381534.8%-14.6
Wolf2218481.8%+31.4
Jeffry1910952.6%-1.6
Lion148657.1%+0.5
Goh135838.5%-13.0
Vanessa124833.3%-22.6
Brad116554.5%+7.6
Lei Fei101910.0%-39.2
Dural93633.3%-19.0
Pai65183.3%+25.5
Taka61516.7%-37.4
Eileen440100.0%+37.2

0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Low Fence48242450.0%-4.3
Half Fence43182541.9%-9.3
Breakable Half Fence42212150.0%-4.0
Octagon39231659.0%+10.1
Rectangle38221657.9%+3.4
Single Wall38201852.6%-0.0
Full Fence31161551.6%-0.6
Breakable Full Fence25131252.0%-4.5
Open25151060.0%+10.4
Full Fence and Open1814477.8%+22.2

0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls21851.8%52.6%-0.7
No walls11153.2%52.6%+0.6

Walls against open: -1.3 points (95% range -13.2 to +10.6), p 0.830 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

ジャキる。 (Rank 32)2026/09/2341325.0%
漂泊の民回線ジプシー (Rank 37)2026/09/2354180.0%
ぬっき~@ (Rank 35)2026/09/2343175.0%
寿司眼鉄 (Rank 36)2026/09/0664266.7%
[VirtuAnalytics]SuperGolden (Rank 34)2026/09/06440100.0%
ジークリオン (Rank 36)2026/07/2154180.0%
へっぽこラウ (Rank 35)2026/07/2074357.1%
kazupon_myst/かずぽん (Rank 33)2026/07/2072528.6%
zakisan (Rank 36)2026/07/2041325.0%
cyomiko (Rank 39)2026/07/2073442.9%
躑躅 (Rank 35)2026/07/2051420.0%
LEO (Rank 34)2026/07/2074357.1%
けいすけ新宿 (Rank 34)2026/07/1942250.0%
orz (Rank 30)2026/07/1976185.7%
前野朋哉。 (Rank 40)2026/07/043030.0%
ぷこ (Rank 35)2026/06/14440100.0%
ウシジマ (Rank 27)2026/05/3143175.0%
tama (Rank 28)2026/05/3131233.3%
ぼっさん (Rank 34)2026/05/31440100.0%
lapislazuli (Rank 35)2026/05/1863350.0%
らうらう (Rank 33)2026/05/1762433.3%
Nn_nekosuke (Rank 33)2026/05/1053260.0%
ひざくん☆中能登VF部 (Rank 33)2026/05/1043175.0%
イイダ (Rank 29)2026/04/0251420.0%
あいりく (Rank 35)2026/04/0284450.0%

Round openings

Every character

backdash into evade down634.6%
backdash into evade up543.9%
Douchu6P into Jouho Chu'un6PP473.4%
Honshin Kousoutai3K+G into crouch463.3%
Hikou Senshi66K into Hikou Niki6K443.2%
backdash into guardG382.8%
forward dash into evade up332.4%
forward movement into punchP282.0%
Enkou Nyudou214P+K into crouch251.8%
Quick Shoulder66P+K241.7%
Enkou Nyudou214P+K into Shukushin Zensoubi2K231.7%
backdash into Heavy Middle Kick3K+G231.7%
forward movement into Jab StraightPP211.5%
Sokutantai3K191.4%
Touku Geimentai4K+G191.4%

355 further openings account for the other 876 rounds.

Counted from 338 of the 371 matches played. The rest were not pulled for openings.

Eileen

Douchu6P into Jouho Chu'un6PP476.3%
Honshin Kousoutai3K+G into crouch466.1%
Hikou Senshi66K into Hikou Niki6K445.9%
backdash into evade up324.3%
backdash into guardG273.6%
Enkou Nyudou214P+K into crouch253.3%
backdash into evade down253.3%
Enkou Nyudou214P+K into Shukushin Zensoubi2K233.1%
Sokutantai3K192.5%
Touku Geimentai4K+G192.5%
forward dash into evade up182.4%
Enkou Nyurin66P into Douchu6P131.7%
guardG121.6%
Jinraishou6P+K into Sayu Gekishou6P+KP111.5%
ZenkuhonP+K into Zenkuhon RakutaiK101.3%

158 further openings account for the other 380 rounds.

Counted from 183 of the 190 matches played. The rest were not pulled for openings.

Wolf

Quick Shoulder66P+K247.3%
backdash into Heavy Middle Kick3K+G237.0%
forward movement into Jab StraightPP216.4%
backdash into evade down206.1%
forward movement into One Two UpperPPP154.6%
backdash into Short Shoulder46P+K134.0%
forward dash into evade up123.6%
backdash into evade up113.3%
forward movement into punchP113.3%
Low Drop Kick62K103.0%
forward dash into Low Drop Kick62K92.7%
punchP into Jab StraightPP82.4%
Knee Lift6K72.1%
Screw Hook63214P into Screw Lariat63214PP72.1%
backdash into Regret Discharge33P+K61.8%

87 further openings account for the other 132 rounds.

Counted from 81 of the 97 matches played. The rest were not pulled for openings.

Taka

forward movement into punchP1411.1%
Kachi'age33P+K118.7%
backdash into evade down107.9%
Kachi'age33P+K into guardG75.6%
Morotezuki66P into Morote Tsuppari66PP75.6%
backdash into evade up75.6%
backdash into Kachi'age33P+K54.0%
Kirikabu Kudaki1P+K into crouch43.2%
Kachi'age33P+K into forward movement32.4%
backdash into punchP32.4%
punchP into crouch32.4%
Mageryu46P21.6%
Takatsumehashi3P+K21.6%
backdash into Mageryu46P21.6%
backdash into Yoko Harite4P21.6%

40 further openings account for the other 44 rounds.

Counted from 30 of the 32 matches played. The rest were not pulled for openings.

Goh

Kokuryusatsu Ichi46P+K into Kokuryusatsu Ni46P+KP1415.9%
backdash into Kirin33P66.8%
backdash into evade down55.7%
Karura4P+K into Soukyu46P44.5%
Kirin33P44.5%
backdash into Karura4P+K44.5%
backdash into guardG44.5%
Ni'oudaoshi3K+G33.4%
backdash into Jibishou3P+K33.4%
Kirin33P into Raikou3P22.3%
backdash into evade up22.3%
evade up into guardG22.3%
guardG into Batousatsu3KP22.3%
guardG into throwP+G22.3%
punchP22.3%

29 further openings account for the other 29 rounds.

Counted from 22 of the 25 matches played. The rest were not pulled for openings.

El Blaze

crouch dash back into guardG58.1%
Straight6P+K46.5%
backdash into Darkness Sword43K+G46.5%
guardG into Demon's Tail9P+KK46.5%
evade down into guardG34.8%
Straight6P+K into Volcano Upper4P+K23.2%
Volcano Upper4P+K23.2%
backdash into evade down23.2%
crouch dash back into Darkness Sword43K+G23.2%
crouch dash back into Demon's Tail9P+KK23.2%
crouch dash back into Hammer Smash46P+K23.2%
evade down into Volcano Upper4P+K23.2%
punchP into Sit Jab2P23.2%
Demon Dance9P+K into Demon's Tail9P+KK11.6%
Fade Roll Kick7K into Death Scythe Slash8K11.6%

24 further openings account for the other 24 rounds.

Counted from 16 of the 20 matches played. The rest were not pulled for openings.

Kage

Hiji'uchi6P317.6%
Ryu'eikyaku66K211.8%
Hiji'uchi6P into forward punch+kick+guard6P+K+G15.9%
backdash into Doukudaki46K15.9%
backdash into Engetsugeri9K+G15.9%
backdash into Hagakure-ryu In Fujingeki46P+KP15.9%
backdash into Nakageri3K15.9%
backdash into Tsumujigeri2K+G15.9%
backdash into Urasuisha3K+G15.9%
backdash into evade down15.9%
forward dash into Fusenjin3P15.9%
forward dash into Hiji'uchi6P15.9%
forward dash into Kodachinuki4K15.9%
punchP15.9%

Lau

crouch into Chisoutai2K+G440.0%
Kokyaku Haiten7K220.0%
backdash into evade up220.0%
Ko'en Senshi66K+G110.0%
guardG into Senpuga~KokeiK+G110.0%

Counted from 2 of the 3 matches played. The rest were not pulled for openings.