VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lion

ちょっぱぁ~

Career matches3,674
Career win rate71.4%
Round win rate61.2%
Peak rank43
Distinct opponents49
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lion431,9971,34465367.3%
Jacky42331211173.8%
Aoi423142357974.8%
Shun2461925478.0%
Pai2191615873.5%
Akira391581124670.9%
Jean391511252682.8%
Dural85751088.2%
Lau3663531084.1%
Brad1815383.3%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira1210283.3%+17.2
Vanessa107370.0%-0.8
Jacky97277.8%+3.4
Lion98188.9%+16.8
Sarah96366.7%-5.1
Brad84450.0%-10.2
Shun86275.0%+14.4
Kage770100.0%+29.0
Eileen63350.0%-17.9
Goh63350.0%-25.3
Jean53260.0%-13.4
Lei Fei550100.0%+25.8
El Blaze43175.0%+4.5
Lau42250.0%-26.5
Wolf41325.0%-45.6
Aoi31233.3%-38.5
Dural32166.7%-7.0
Pai220100.0%+28.1

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Open159660.0%-9.5
Rectangle158753.3%-17.8
Breakable Full Fence149564.3%-11.3
Full Fence and Open1411378.6%+11.1
Low Fence127558.3%-10.7
Full Fence118372.7%+1.1
Half Fence87187.5%+16.3
Octagon87187.5%+19.6
Breakable Half Fence65183.3%+13.7
Single Wall65183.3%+12.2

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls6271.0%71.2%-0.2
No walls3363.6%68.8%-5.1

Walls against open: +4.9 points (95% range -16.0 to +25.8), p 0.647 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

ピロオ3 (Rank 40)2026/08/2265183.3%
あむざん (Rank 42)2026/08/2296366.7%
カルティカ (Rank 42)2026/08/2243175.0%
ひじひじくん (Rank 41)2026/08/2253260.0%
デネ (Rank 41)2026/08/22220100.0%
ハナノコルンルン (Rank 41)2026/08/2242250.0%
ダンプよっし~2.0 (Rank 39)2026/08/17220100.0%
Aki (Rank 41)2026/08/17330100.0%
こんにちわアキラ (Rank 41)2026/08/1732166.7%
黒幕 (Rank 43)2026/08/1795455.6%
uttii-23 (Rank 39)2026/07/25220100.0%
アレックス・ペレイラ (Rank 41)2026/05/0943175.0%
英語 (Rank 40)2026/05/0943175.0%
中四国ウルフ (Rank 42)2026/05/0931233.3%
ちゃんゆき/takayuki_vf (Rank 34)2026/05/07220100.0%
a.k.aとりてん (Rank 37)2026/05/07220100.0%
テクノモデル (Rank 36)2026/05/07330100.0%
ギャバソ特大エネミー (Rank 36)2026/05/0721150.0%
『ρε』.α (Rank 42)2026/05/072020.0%
ファミ天 (Rank 38)2026/05/07220100.0%
マルコメX (Rank 40)2026/04/2221150.0%
ハマラウ (Rank 41)2026/03/3121150.0%
lost-growth6050 (Rank 41)2026/03/2731233.3%
日守 剛 (Rank 42)2026/03/2752340.0%
がっちゃがちゃマン (Rank 40)2026/03/27330100.0%

Round openings

Every character

backdash into evade up8919.1%
Juchou Senshou8P+K into Souji SenpuP+K4810.3%
backdash into Senshippo66P326.9%
backdash into Ukoushin46P+K173.6%
Katousui2P132.8%
backdash into Sentai4K132.8%
forward dash into evade up91.9%
Katousui2P into Rakugekishou3PP81.7%
backdash into throwP+G81.7%
forward dash into Senkyutai1K81.7%
Katousui2P into backdash71.5%
backdash into Banchu Renkanshu6PP71.5%
backdash into Senputai8K71.5%
backdash into evade down71.5%
backdash into punchP71.5%

118 further openings account for the other 186 rounds.

Lion

backdash into evade up6817.9%
Juchou Senshou8P+K into Souji SenpuP+K4812.6%
backdash into Senshippo66P328.4%
backdash into Ukoushin46P+K174.5%
Katousui2P133.4%
backdash into Sentai4K133.4%
Katousui2P into Rakugekishou3PP82.1%
forward dash into Senkyutai1K82.1%
forward dash into evade up82.1%
Katousui2P into backdash71.8%
backdash into Banchu Renkanshu6PP71.8%
backdash into Senputai8K71.8%
backdash into punchP71.8%
backdash into throwP+G71.8%
Katousui2P into forward dash51.3%

76 further openings account for the other 125 rounds.

Akira

backdash into evade up821.1%
Rimon Chouchu66P into punchP37.9%
Rimon Chouchu66P into Jouho Touken6P25.3%
crouch dash forward into Jouho Touken6P25.3%
forward dash into Rimon Chouchu66P25.3%
forward dash into forward punch+kick6P+K25.3%
forward dash into throwP+G25.3%
punchP into crouch dash forward25.3%
Housui2P12.6%
Housui2P into forward dash12.6%
Rimon Chouchu66P into forward dash12.6%
Senzankou66P+K into throwP+G12.6%
backdash into Rimon Chouchu66P12.6%
backdash into evade down12.6%
backdash into guardG12.6%

8 further openings account for the other 8 rounds.

Lau

backdash into evade up730.4%
Fukko Kensou1P313.0%
Fukko Kensou1P into Hi'en Tenshinshou44P14.3%
Kosoushou46P14.3%
Souchuken2P14.3%
Souchuken2P into evade down14.3%
Souchuken2P into forward dash14.3%
Souchuken2P into throwP+G14.3%
Souko Sensou66P+K into Tenshin EngekishouP+K14.3%
backdash into Chugeki6P14.3%
backdash into Junho Renshou33PP14.3%
backdash into Kosoushou46P14.3%
backdash into throwP+G14.3%
forward movement into punchP14.3%
punchP14.3%

Aoi

backdash into evade up538.5%
Gedan Shouda2P17.7%
Ryoushi43P17.7%
backdash into Gedan Shouda2P17.7%
backdash into evade down17.7%
crouch dash forward into guardG17.7%
forward movement into punchP17.7%
guardG into backward movement17.7%
punchP into Ryoushi43P17.7%

Jean

Shitamaeken2P18.3%
Shitamaeken2P into Gyaku Seikenzuki66P18.3%
Shitamaeken2P into backward movement18.3%
Shitanagi Shutou1P18.3%
Shitanagi Shutou1P into Shutoukiri4P18.3%
Shitanagi Shutou1P into punchP18.3%
Yoko'enpi6P18.3%
backdash into Gyaku Seikenzuki66P18.3%
backdash into Tate'enpi~Tenkai Hizageri33PK18.3%
backdash into evade down18.3%
backdash into evade up18.3%
punchP into kickK18.3%