VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Akira

kothiyasanae

Career matches7,073
Career win rate80.5%
Round win rate70.1%
Peak rank46
Distinct opponents151
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira464,0383,29574381.6%
Jean4473057815279.2%
Wolf4445135110077.8%
Kage4283438580.1%
Jacky4441931910076.1%
Goh3863028478.2%
El Blaze422592194084.6%
Shun2051584777.1%
Lau391261042282.5%
Brad342319482.6%
Sarah33880100.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky62461674.2%-7.1
El Blaze51401178.4%-4.9
Lau41301173.2%-8.1
Lion3835392.1%+11.9
Brad3631586.1%+8.6
Akira3533294.3%+13.7
Kage35251071.4%-10.9
Shun3428682.3%-3.9
Jeffry2523292.0%+9.2
Vanessa2318578.3%-3.8
Pai1815383.3%+1.8
Wolf1815383.3%-1.7
Aoi1614287.5%+2.5
Sarah1110190.9%+7.0
Eileen770100.0%+12.5
Goh65183.3%-1.3
Jean660100.0%+10.6
Taka64266.7%-12.6
Lei Fei53260.0%-30.3
Dural440100.0%+17.5

0 of 5 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 5 questions at once; about 0.2 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Half Fence55401572.7%-5.3
Single Wall53421179.2%-2.6
Breakable Half Fence5044688.0%+5.4
Full Fence49371275.5%-8.2
Low Fence4643393.5%+12.2
Octagon46351176.1%-4.9
Rectangle4638882.6%-0.2
Breakable Full Fence4234881.0%-4.8
Open4036490.0%+4.3
Full Fence and Open2120195.2%+16.1

0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls28879.2%81.8%-2.7
No walls13987.1%83.1%+3.9

Walls against open: -6.6 points (95% range -14.7 to +1.6), p 0.113 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

愛蒔らぶり (Rank 42)2026/09/23990100.0%
いくお (Rank 42)2026/09/2347361176.6%
じゃんぬ (Rank 46)2026/09/23102820.0%
Sore (Rank 37)2026/09/14660100.0%
山茶花 (Rank 43)2026/09/1353260.0%
ハマラウ (Rank 43)2026/09/131310376.9%
umiyama_kai (Rank 40)2026/08/31440100.0%
めがじぇね (Rank 43)2026/08/3176185.7%
manatsu_7 (Rank 42)2026/08/3154180.0%
キルア (Rank 41)2026/08/31440100.0%
kfc7p (Rank 40)2026/08/3098188.9%
ビジネス8歳 (Rank 41)2026/08/302017385.0%
PuzzG/ぱず爺 (Rank 36)2026/08/3098188.9%
なっ (Rank 14)2026/08/30550100.0%
ikkyusaaan (Rank 40)2026/08/2354180.0%
超ボタン連打マ~ン (Rank 43)2026/08/232214863.6%
nanbara (Rank 36)2026/08/23880100.0%
sutesute777 (Rank 40)2026/08/23660100.0%
カルティカ (Rank 41)2026/08/0497277.8%
miyavi0041 (Rank 13)2026/08/02660100.0%
CLEARCARE (Rank 41)2026/08/021513286.7%
chinpanj (Rank 44)2026/07/28116554.5%
使われジュニア。 (Rank 40)2026/06/1654180.0%
ふじふじくん (Rank 41)2026/06/16440100.0%
kenzan1955 (Rank 41)2026/05/0675271.4%

Round openings

Every character

backdash into evade down19411.3%
backdash into evade up1086.3%
Housui2P into forward dash935.4%
forward movement into punchP905.2%
evade down into guardG784.5%
Rimon Chouchu66P472.7%
crouch dash back into guardG472.7%
backdash into punchP372.2%
crouch dash back into evade down321.9%
guardG into evade down271.6%
Sit Jab2P261.5%
backdash into Goko Shutsudou3K+GP251.5%
Shitamaeken2P211.2%
Rimon Chouchu66P into crouch dash forward171.0%
crouch dash forward into evade down171.0%

303 further openings account for the other 854 rounds.

Counted from 453 of the 477 matches played. The rest were not pulled for openings.

Akira

backdash into evade down12811.7%
Housui2P into forward dash938.5%
backdash into evade up645.9%
Rimon Chouchu66P474.3%
evade down into guardG383.5%
forward movement into punchP292.7%
backdash into punchP282.6%
crouch dash back into evade down282.6%
crouch dash back into guardG262.4%
backdash into Goko Shutsudou3K+GP252.3%
Rimon Chouchu66P into crouch dash forward171.6%
backdash into Satei3K+G161.5%
backdash into Tetsuzankou (Hontei Goko Hazankou)3K+GPP+K161.5%
Housui2P151.4%
Senzankou66P+K into throwP+G151.4%

162 further openings account for the other 507 rounds.

Counted from 295 of the 319 matches played. The rest were not pulled for openings.

El Blaze

backdash into evade down3312.5%
Sit Jab2P269.8%
backdash into evade up238.7%
evade down into guardG228.3%
forward movement into punchP207.6%
guardG into evade down114.2%
crouch dash back into guardG103.8%
guardG into evade up72.6%
backdash into punchP62.3%
backdash into throwP+G62.3%
backdash into High Spin KickK+G51.9%
evade down into forward dash51.9%
evade down into throwP+G41.5%
Demon Dance9P+K into Demon's Tail9P+KK31.1%
backdash into Demon's Tail9P+KK31.1%

62 further openings account for the other 80 rounds.

Jean

forward movement into punchP2614.1%
Shitamaeken2P2111.4%
Shitamaeken2P into backdash94.9%
crouch dash back into guardG94.9%
backdash into evade up84.3%
evade down into guardG84.3%
backdash into evade down73.8%
Gedan Mawashigeri2K42.2%
Gyaku Seikenzuki66P42.2%
Shitamaeken2P into forward dash31.6%
backdash into punchP31.6%
crouch dash back into Maeken~Joudan MawashigeriPK31.6%
crouch dash back into Oihiji4P+K31.6%
crouch dash back into evade down31.6%
forward movement into KagizukiPPP31.6%

53 further openings account for the other 70 rounds.

Wolf

Low Hammer2P1621.9%
forward movement into punchP811.0%
backdash into evade up79.6%
evade down into guardG56.8%
backdash into evade down45.5%
backdash into throwP+G34.1%
crouch dash forward into guardG34.1%
Low Hammer2P into Knee Lift6K22.7%
evade down into Rolling Savate6K+G22.7%
evade up into crouch dash forward22.7%
forward dash into Knee Lift6K22.7%
Elbow Butt4P11.4%
Elbow Butt4P into punchP11.4%
backdash into Arrow Knuckle3P11.4%
backdash into Comet Hook1P11.4%

15 further openings account for the other 15 rounds.

Jacky

backdash into evade down1327.1%
Squat Straight2P into forward movement48.3%
evade down into guardG48.3%
backdash into Beat & Back KnuckleP+KP36.2%
backdash into evade up36.2%
guardG into evade down36.2%
backdash into High Angle Upper Kick6K24.2%
Bil Jee6P+K into forward movement12.1%
Squat Straight2P12.1%
Squat Straight2P into crouch12.1%
backdash12.1%
backdash into Beat Spin KickP+KK12.1%
backdash into guardG12.1%
crouch into Bil Jee6P+K12.1%
crouch into evade down12.1%

8 further openings account for the other 8 rounds.

Lau

backdash into evade down820.5%
Souchuken2P37.7%
Kosoushou46P into forward dash25.1%
backdash into evade up25.1%
backdash into throwP+G25.1%
evade down into Sako Soushou4P+K25.1%
forward dash into throwP+G25.1%
forward movement into punchP25.1%
Sako Soushou4P+K into punchP12.6%
backdash into Kensou4P12.6%
crouch dash back into Chugeki6P12.6%
crouch dash back into Kensou4P12.6%
crouch dash back into Renshou Senputai3PPK12.6%
crouch dash back into Sako Soushou4P+K12.6%
evade down into Chugeki6P12.6%

9 further openings account for the other 9 rounds.

Sarah

forward movement into punchP555.6%
Squat Straight2P111.1%
backdash into evade down111.1%
backdash into evade up111.1%
crouch dash back into down-back punch1P111.1%

Brad

forward movement into Jab StraightPP250.0%
crouch dash back into guardG125.0%
crouch dash forward into Jolt Upper3P125.0%