Virtua Fighter 5 REVO · v1.10 · Region: Asia
kenzan1955
Characters played — VF5's own record
| Pai | 43 | 3,635 | 1,943 | 1,692 | 53.5% |
|---|---|---|---|---|---|
| Jeffry | 39 | 1,053 | 566 | 487 | 53.8% |
| Jacky | 33 | 13 | 10 | 3 | 76.9% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Lau | 93 | 40 | 53 | 43.0% | -4.8 |
|---|---|---|---|---|---|
| Kage | 82 | 49 | 33 | 59.8% | +8.4 |
| Sarah | 71 | 41 | 30 | 57.8% | +3.3 |
| Shun | 67 | 25 | 42 | 37.3% | -7.2 |
| Akira | 66 | 37 | 29 | 56.1% | +9.2 |
| Lion | 50 | 21 | 29 | 42.0% | -7.2 |
| Jacky | 47 | 23 | 24 | 48.9% | +7.7 |
| Aoi | 42 | 23 | 19 | 54.8% | +5.7 |
| Wolf | 41 | 17 | 24 | 41.5% | -6.5 |
| Lei Fei | 36 | 21 | 15 | 58.3% | +12.4 |
| Jean | 29 | 17 | 12 | 58.6% | +7.4 |
| Pai | 29 | 12 | 17 | 41.4% | -4.6 |
| Vanessa | 23 | 5 | 18 | 21.7% | -22.8 |
| Brad | 19 | 8 | 11 | 42.1% | -1.4 |
| Taka | 17 | 4 | 13 | 23.5% | -25.7 |
| Eileen | 16 | 5 | 11 | 31.2% | -15.7 |
| Goh | 16 | 8 | 8 | 50.0% | -3.4 |
| El Blaze | 15 | 8 | 7 | 53.3% | +2.0 |
| Jeffry | 11 | 8 | 3 | 72.7% | +18.3 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Octagon | 97 | 44 | 53 | 45.4% | -2.3 |
|---|---|---|---|---|---|
| Full Fence | 91 | 44 | 47 | 48.4% | -1.1 |
| Open | 87 | 46 | 41 | 52.9% | +5.1 |
| Single Wall | 81 | 40 | 41 | 49.4% | +1.9 |
| Breakable Full Fence | 80 | 32 | 48 | 40.0% | -5.7 |
| Breakable Half Fence | 77 | 46 | 31 | 59.7% | +7.9 |
| Low Fence | 70 | 32 | 38 | 45.7% | -3.5 |
| Rectangle | 67 | 33 | 34 | 49.2% | +1.0 |
| Half Fence | 55 | 27 | 28 | 49.1% | +0.2 |
| Full Fence and Open | 35 | 16 | 19 | 45.7% | +2.8 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 467 | 48.4% | 48.5% | -0.1 |
| No walls | 238 | 49.6% | 48.3% | +1.3 |
Walls against open: -1.4 points (95% range -9.7 to +6.8), p 0.731 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| あむざん (Rank 43) | 35 | 8 | 27 | 22.9% |
|---|---|---|---|---|
| ハマラウ (Rank 41) | 31 | 10 | 21 | 32.3% |
| ちぃつが (Rank 41) | 20 | 13 | 7 | 65.0% |
| manatsu_7 (Rank 42) | 18 | 3 | 15 | 16.7% |
| stepan_BVFA (Rank 38) | 17 | 7 | 10 | 41.2% |
| うるヲ参拾 (Rank 38) | 17 | 10 | 7 | 58.8% |
| マサオチョップの廻天 (Rank 40) | 17 | 4 | 13 | 23.5% |
| ひらがなであおき (Rank 41) | 16 | 8 | 8 | 50.0% |
| cyomiko (Rank 40) | 15 | 7 | 8 | 46.7% |
| くりたろう (Rank 39) | 15 | 13 | 2 | 86.7% |
| 中四国ウルフ (Rank 42) | 14 | 5 | 9 | 35.7% |
| METALX (Rank 40) | 12 | 6 | 6 | 50.0% |
| お~ちゃん (Rank 34) | 12 | 8 | 4 | 66.7% |
| ひかる (Rank 39) | 12 | 10 | 2 | 83.3% |
| デネ (Rank 41) | 11 | 7 | 4 | 63.6% |
| CrossGorgonzola (Rank 41) | 9 | 1 | 8 | 11.1% |
| くろね@のびしろF (Rank 36) | 9 | 6 | 3 | 66.7% |
| ぱりぱり (Rank 40) | 9 | 4 | 5 | 44.4% |
| 슝슝배덕에옷이생겼습니다. (Rank 39) | 9 | 4 | 5 | 44.4% |
| Re:Biz (Rank 36) | 8 | 6 | 2 | 75.0% |
| 北斗神拳 弐ノ羅将 (Rank 38) | 8 | 3 | 5 | 37.5% |
| 周大人 (Rank 41) | 8 | 3 | 5 | 37.5% |
| kothiyasanae (Rank 44) | 7 | 2 | 5 | 28.6% |
| きみのれんれん (Rank 41) | 7 | 3 | 4 | 42.9% |
| 究極無敵 (Rank 38) | 7 | 3 | 4 | 42.9% |
Most played opponents, most recent first
| お~ちゃん (Rank 34) | 2026/09/18 | 12 | 8 | 4 | 66.7% |
|---|---|---|---|---|---|
| 究極無敵 (Rank 38) | 2026/09/17 | 7 | 3 | 4 | 42.9% |
| 슝슝배덕에옷이생겼습니다. (Rank 39) | 2026/09/17 | 9 | 4 | 5 | 44.4% |
| stepan_BVFA (Rank 38) | 2026/09/17 | 17 | 7 | 10 | 41.2% |
| ひかる (Rank 39) | 2026/09/16 | 12 | 10 | 2 | 83.3% |
| あむざん (Rank 43) | 2026/09/14 | 35 | 8 | 27 | 22.9% |
| マサオチョップの廻天 (Rank 40) | 2026/09/12 | 17 | 4 | 13 | 23.5% |
| ちぃつが (Rank 41) | 2026/09/08 | 20 | 13 | 7 | 65.0% |
| CrossGorgonzola (Rank 41) | 2026/09/08 | 9 | 1 | 8 | 11.1% |
| ハマラウ (Rank 41) | 2026/09/08 | 31 | 10 | 21 | 32.3% |
| うるヲ参拾 (Rank 38) | 2026/09/07 | 17 | 10 | 7 | 58.8% |
| くろね@のびしろF (Rank 36) | 2026/09/07 | 9 | 6 | 3 | 66.7% |
| Re:Biz (Rank 36) | 2026/09/02 | 8 | 6 | 2 | 75.0% |
| cyomiko (Rank 40) | 2026/08/22 | 15 | 7 | 8 | 46.7% |
| 中四国ウルフ (Rank 42) | 2026/08/17 | 14 | 5 | 9 | 35.7% |
| くりたろう (Rank 39) | 2026/08/02 | 15 | 13 | 2 | 86.7% |
| ぱりぱり (Rank 40) | 2026/07/31 | 9 | 4 | 5 | 44.4% |
| 北斗神拳 弐ノ羅将 (Rank 38) | 2026/07/27 | 8 | 3 | 5 | 37.5% |
| METALX (Rank 40) | 2026/07/22 | 12 | 6 | 6 | 50.0% |
| manatsu_7 (Rank 42) | 2026/07/17 | 18 | 3 | 15 | 16.7% |
| きみのれんれん (Rank 41) | 2026/07/10 | 7 | 3 | 4 | 42.9% |
| 周大人 (Rank 41) | 2026/06/18 | 8 | 3 | 5 | 37.5% |
| ひらがなであおき (Rank 41) | 2026/06/06 | 16 | 8 | 8 | 50.0% |
| デネ (Rank 41) | 2026/06/06 | 11 | 7 | 4 | 63.6% |
| kothiyasanae (Rank 44) | 2026/05/06 | 7 | 2 | 5 | 28.6% |
Round openings
Every character
| forward movement into punchP | 399 | 12.8% |
|---|---|---|
| backdash into evade up | 258 | 8.3% |
| crouch into Souka Rensui3PP | 211 | 6.8% |
| Enbu Renkyaku6K+G | 207 | 6.6% |
| Ensei Haijinkyaku7K+G | 204 | 6.5% |
| crouch into Low Knuckle2P | 192 | 6.2% |
| backdash into punchP | 125 | 4.0% |
| up-forward kick+guard9K+G | 78 | 2.5% |
| crouch into Soukasui3P | 76 | 2.4% |
| Overblow Shoulder66P+K | 51 | 1.6% |
| guardG into Overblow Shoulder66P+K | 48 | 1.5% |
| forward movement into Body CrushP+K | 47 | 1.5% |
| crouch into Souchuken2P | 41 | 1.3% |
| evade up into crouch dash forward | 40 | 1.3% |
| evade up into punchP | 37 | 1.2% |
258 further openings account for the other 1,102 rounds.
Pai
| forward movement into punchP | 216 | 11.6% |
|---|---|---|
| crouch into Souka Rensui3PP | 211 | 11.3% |
| Enbu Renkyaku6K+G | 207 | 11.1% |
| Ensei Haijinkyaku7K+G | 204 | 10.9% |
| backdash into evade up | 127 | 6.8% |
| up-forward kick+guard9K+G | 78 | 4.2% |
| crouch into Soukasui3P | 76 | 4.1% |
| backdash into punchP | 75 | 4.0% |
| crouch into Souchuken2P | 41 | 2.2% |
| backdash into Soukasui3P | 34 | 1.8% |
| backdash into Souchuken2P | 33 | 1.8% |
| Ensei Haijinkyaku7K+G into guardG | 26 | 1.4% |
| guardG into Ensei Haijinkyaku7K+G | 24 | 1.3% |
| evade down into Souanshou3P+K | 21 | 1.1% |
| Honshin Soukyaku1K+G | 20 | 1.1% |
136 further openings account for the other 472 rounds.
Jeffry
| crouch into Low Knuckle2P | 192 | 15.5% |
|---|---|---|
| forward movement into punchP | 181 | 14.6% |
| backdash into evade up | 130 | 10.5% |
| Overblow Shoulder66P+K | 51 | 4.1% |
| backdash into punchP | 50 | 4.0% |
| guardG into Overblow Shoulder66P+K | 48 | 3.9% |
| forward movement into Body CrushP+K | 47 | 3.8% |
| crouch dash back into Overblow Shoulder66P+K | 27 | 2.2% |
| backdash into Overblow Shoulder66P+K | 22 | 1.8% |
| backdash into Kenka Hook46P | 21 | 1.7% |
| evade up into crouch dash forward | 20 | 1.6% |
| evade up into punchP | 19 | 1.5% |
| guardG into evade down | 19 | 1.5% |
| backdash into Tsunami Beat3K+G | 18 | 1.5% |
| crouch dash back into guardG | 18 | 1.5% |
129 further openings account for the other 374 rounds.
Jacky
| crouch into Squat Straight2P | 5 | 35.7% |
|---|---|---|
| forward movement into punchP | 2 | 14.3% |
| backdash into Spin Heel Sword4K+G | 1 | 7.1% |
| backdash into evade up | 1 | 7.1% |
| backdash into guardG | 1 | 7.1% |
| backward movement into Punch High KickPK | 1 | 7.1% |
| evade up into Squat Straight2P | 1 | 7.1% |
| guardG into Middle Spin Kick46K+G | 1 | 7.1% |
| guardG into Slide Shuffle (Deflect)4P+K+G | 1 | 7.1% |
