VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Pai

kenzan1955

Career matches4,701
Career win rate53.6%
Round win rate49.8%
Peak rank43
Distinct opponents176
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Pai433,6351,9431,69253.5%
Jeffry391,05356648753.8%
Jacky331310376.9%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Lau93405343.0%-4.8
Kage82493359.8%+8.4
Sarah71413057.8%+3.3
Shun67254237.3%-7.2
Akira66372956.1%+9.2
Lion50212942.0%-7.2
Jacky47232448.9%+7.7
Aoi42231954.8%+5.7
Wolf41172441.5%-6.5
Lei Fei36211558.3%+12.4
Jean29171258.6%+7.4
Pai29121741.4%-4.6
Vanessa2351821.7%-22.8
Brad1981142.1%-1.4
Taka1741323.5%-25.7
Eileen1651131.2%-15.7
Goh168850.0%-3.4
El Blaze158753.3%+2.0
Jeffry118372.7%+18.3

0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon97445345.4%-2.3
Full Fence91444748.4%-1.1
Open87464152.9%+5.1
Single Wall81404149.4%+1.9
Breakable Full Fence80324840.0%-5.7
Breakable Half Fence77463159.7%+7.9
Low Fence70323845.7%-3.5
Rectangle67333449.2%+1.0
Half Fence55272849.1%+0.2
Full Fence and Open35161945.7%+2.8

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls46748.4%48.5%-0.1
No walls23849.6%48.3%+1.3

Walls against open: -1.4 points (95% range -9.7 to +6.8), p 0.731 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

お~ちゃん (Rank 34)2026/09/18128466.7%
究極無敵 (Rank 38)2026/09/1773442.9%
슝슝배덕에옷이생겼습니다. (Rank 39)2026/09/1794544.4%
stepan_BVFA (Rank 38)2026/09/171771041.2%
ひかる (Rank 39)2026/09/161210283.3%
あむざん (Rank 43)2026/09/143582722.9%
マサオチョップの廻天 (Rank 40)2026/09/121741323.5%
ちぃつが (Rank 41)2026/09/082013765.0%
CrossGorgonzola (Rank 41)2026/09/0891811.1%
ハマラウ (Rank 41)2026/09/0831102132.3%
うるヲ参拾 (Rank 38)2026/09/071710758.8%
くろね@のびしろF (Rank 36)2026/09/0796366.7%
Re:Biz (Rank 36)2026/09/0286275.0%
cyomiko (Rank 40)2026/08/22157846.7%
中四国ウルフ (Rank 42)2026/08/17145935.7%
くりたろう (Rank 39)2026/08/021513286.7%
ぱりぱり (Rank 40)2026/07/3194544.4%
北斗神拳 弐ノ羅将 (Rank 38)2026/07/2783537.5%
METALX (Rank 40)2026/07/22126650.0%
manatsu_7 (Rank 42)2026/07/171831516.7%
きみのれんれん (Rank 41)2026/07/1073442.9%
周大人 (Rank 41)2026/06/1883537.5%
ひらがなであおき (Rank 41)2026/06/06168850.0%
デネ (Rank 41)2026/06/06117463.6%
kothiyasanae (Rank 44)2026/05/0672528.6%

Round openings

Every character

forward movement into punchP39912.8%
backdash into evade up2588.3%
crouch into Souka Rensui3PP2116.8%
Enbu Renkyaku6K+G2076.6%
Ensei Haijinkyaku7K+G2046.5%
crouch into Low Knuckle2P1926.2%
backdash into punchP1254.0%
up-forward kick+guard9K+G782.5%
crouch into Soukasui3P762.4%
Overblow Shoulder66P+K511.6%
guardG into Overblow Shoulder66P+K481.5%
forward movement into Body CrushP+K471.5%
crouch into Souchuken2P411.3%
evade up into crouch dash forward401.3%
evade up into punchP371.2%

258 further openings account for the other 1,102 rounds.

Pai

forward movement into punchP21611.6%
crouch into Souka Rensui3PP21111.3%
Enbu Renkyaku6K+G20711.1%
Ensei Haijinkyaku7K+G20410.9%
backdash into evade up1276.8%
up-forward kick+guard9K+G784.2%
crouch into Soukasui3P764.1%
backdash into punchP754.0%
crouch into Souchuken2P412.2%
backdash into Soukasui3P341.8%
backdash into Souchuken2P331.8%
Ensei Haijinkyaku7K+G into guardG261.4%
guardG into Ensei Haijinkyaku7K+G241.3%
evade down into Souanshou3P+K211.1%
Honshin Soukyaku1K+G201.1%

136 further openings account for the other 472 rounds.

Jeffry

crouch into Low Knuckle2P19215.5%
forward movement into punchP18114.6%
backdash into evade up13010.5%
Overblow Shoulder66P+K514.1%
backdash into punchP504.0%
guardG into Overblow Shoulder66P+K483.9%
forward movement into Body CrushP+K473.8%
crouch dash back into Overblow Shoulder66P+K272.2%
backdash into Overblow Shoulder66P+K221.8%
backdash into Kenka Hook46P211.7%
evade up into crouch dash forward201.6%
evade up into punchP191.5%
guardG into evade down191.5%
backdash into Tsunami Beat3K+G181.5%
crouch dash back into guardG181.5%

129 further openings account for the other 374 rounds.

Jacky

crouch into Squat Straight2P535.7%
forward movement into punchP214.3%
backdash into Spin Heel Sword4K+G17.1%
backdash into evade up17.1%
backdash into guardG17.1%
backward movement into Punch High KickPK17.1%
evade up into Squat Straight2P17.1%
guardG into Middle Spin Kick46K+G17.1%
guardG into Slide Shuffle (Deflect)4P+K+G17.1%