VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Akira

Drum'S子

Career matches5,900
Career win rate59.3%
Round win rate56.2%
Peak rank43
Distinct opponents171
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira434,5192,6221,89758.0%
Dural38024213863.7%
Lau3935222412863.6%
Jean4028917911061.9%
Kage3826916610361.7%
Jeffry3551351668.6%
Vanessa353430488.2%
Goh3331233.3%
Lion3332166.7%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky80493161.2%-2.4
Akira62412166.1%+2.5
Lau52252748.1%-12.2
Sarah50331766.0%+5.2
El Blaze38201852.6%-0.9
Jeffry35231265.7%+3.2
Aoi33191457.6%-2.1
Lion30201066.7%+5.2
Kage2921872.4%+9.6
Shun29161355.2%-6.7
Vanessa27141351.9%-13.3
Brad2618869.2%+8.3
Goh2113861.9%-1.5
Lei Fei20101050.0%-6.1
Jean169756.2%-3.5
Pai157846.7%-9.8
Wolf1411378.6%+20.7
Taka98188.9%+24.0
Dural550100.0%+40.3
Eileen31233.3%-27.4

0 of 8 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 8 questions at once; about 0.4 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence78463259.0%-3.3
Full Fence74462862.2%+0.6
Rectangle67412661.2%-0.8
Breakable Half Fence61352657.4%-2.9
Low Fence57381966.7%+6.3
Half Fence55381769.1%+8.9
Octagon53282552.8%-8.7
Open52302257.7%-4.6
Single Wall44301468.2%+9.6
Full Fence and Open2920969.0%+7.7

0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls38860.3%61.3%-0.9
No walls15364.1%60.8%+3.3

Walls against open: -4.2 points (95% range -13.1 to +4.7), p 0.356 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

いくお (Rank 43)2026/08/20158753.3%
めがじぇね (Rank 43)2026/08/191331023.1%
ピロオ3 (Rank 41)2026/08/1895455.6%
Umemon2026 (Rank 37)2026/08/181610662.5%
カルティカ (Rank 42)2026/08/182921872.4%
★闘将拉麵男★ (Rank 38)2026/08/18118372.7%
おさげ (Rank 40)2026/08/0493633.3%
どっせ (Rank 38)2026/08/0463350.0%
manatsu_7 (Rank 42)2026/08/0284450.0%
堂島様 (Rank 43)2026/08/0293633.3%
くりたろう (Rank 39)2026/08/02660100.0%
rocku (Rank 41)2026/07/2663350.0%
こば次狼/covajiro (Rank 44)2026/07/1782625.0%
かんしゅ (Rank 39)2026/07/17138561.5%
hikabun (Rank 39)2026/07/17106460.0%
cyomiko (Rank 40)2026/07/1774357.1%
jean (Rank 41)2026/07/17148657.1%
shenron0321 (Rank 41)2026/07/1796366.7%
ビルちゃん (Rank 41)2026/07/1561516.7%
expensive-sand (Rank 39)2026/06/2786275.0%
ネンジ (Rank 41)2026/06/1486275.0%
a.k.aとりてん (Rank 38)2026/06/0587187.5%
伊藤カイジ系【智也】 (Rank 38)2026/05/2874357.1%
こんにちわアキラ (Rank 43)2026/05/2874357.1%
じゃんぬ (Rank 44)2026/04/22103730.0%

Round openings

Every character

backdash into evade up1415.9%
crouch into Housui2P1164.9%
punchP into forward dash1054.4%
forward movement into punchP974.1%
backdash into evade down964.0%
backdash into punchP572.4%
crouch dash back into forward dash482.0%
backdash into throwP+G431.8%
crouch dash forward into throwP+G401.7%
forward movement into Jouho Touken6P391.6%
Yakuho Chouchu666P into Jouho Touken6P381.6%
crouch dash back into backdash381.6%
evade down into backdash351.5%
evade down into throwP+G341.4%
punchP331.4%

465 further openings account for the other 1,417 rounds.

Akira

crouch into Housui2P1168.9%
punchP into forward dash917.0%
backdash into evade up634.8%
forward movement into punchP503.8%
crouch dash back into forward dash423.2%
forward movement into Jouho Touken6P393.0%
Yakuho Chouchu666P into Jouho Touken6P382.9%
Yakuho Chouchu666P272.1%
crouch dash back into backdash251.9%
backdash into evade down241.8%
crouch dash forward into forward dash241.8%
evade down into forward dash241.8%
Rimon Chouchu66P into Jouho Touken6P231.8%
Rimon Chouchu66P221.7%
backdash into Rimon Chouchu66P221.7%

167 further openings account for the other 673 rounds.

Lau

forward movement into punchP346.9%
backdash into evade up326.5%
backdash into evade down306.1%
backdash into Tenshin EngekishouP+K163.2%
crouch into Souchuken2P142.9%
punchP into crouch dash forward142.9%
backdash into Sako Soushou4P+K132.6%
crouch dash forward into throwP+G132.6%
backdash into punchP122.4%
Junho Chushou33P112.2%
crouch dash back into Sako Soushou4P+K112.2%
punchP into forward dash102.0%
backdash into throwP+G91.8%
Fukko Kensou1P81.6%
crouch dash back into backdash81.6%

130 further openings account for the other 257 rounds.

Jean

backdash into evade down3110.0%
backdash into evade up268.4%
crouch into Shitamaeken2P216.8%
backdash into punchP185.8%
backdash into throwP+G134.2%
backdash into Gyaku Seikenzuki66P113.5%
punchP103.2%
crouch dash forward into throwP+G92.9%
evade down into backdash82.6%
backdash into Yoko'enpi6P61.9%
evade down into throwP+G61.9%
Gyaku Seikenzuki66P51.6%
Yoko'enpi6P into Yoko'enpi~Uchishutou6PP51.6%
punchP into kickK51.6%
Gyaku Seikenzuki66P into Yoko'enpi6P41.3%

93 further openings account for the other 133 rounds.

Jeffry

backdash into evade up139.7%
crouch into Low Knuckle2P139.7%
backdash into evade down86.0%
Hell Dunk Elbow2P+K43.0%
backdash into punchP43.0%
evade down into backdash43.0%
forward movement into punchP43.0%
backdash into Power Hammer63214P32.2%
backdash into throwP+G32.2%
crouch into Hell Dunk Elbow2P+K32.2%
Dash Elbow66P into punchP21.5%
Hammer Slide1P21.5%
backdash into Body CrushP+K21.5%
backdash into Full Swing Double Hammer41236P+K21.5%
backdash into Full Swing Upper33P21.5%

58 further openings account for the other 65 rounds.

Kage

backdash into evade up65.8%
Hagakure-ryu In Raijingeki46P+K54.8%
backdash into Hiji'uchi6P43.9%
backdash into punchP43.9%
crouch dash back into Furikakato OtoshiK+G43.9%
forward movement into punchP43.9%
punchP into crouch dash forward43.9%
Hiji'uchi6P32.9%
Yokoshutou4P+K into Sunebarai4P+KP32.9%
backdash into Furikakato OtoshiK+G32.9%
Rasen4P21.9%
Ryubisen44K+G21.9%
Senpujin2P+K21.9%
backdash into Doukudaki46K21.9%
backdash into Jizuridan2P21.9%

42 further openings account for the other 53 rounds.

Lion

backdash into Senshippo66P421.1%
backdash into Banchu6P210.5%
In'you4P into Ni In'you4PP15.3%
In'you4P into crouch dash forward15.3%
Kishitsu Kasensou43P into Tourou Hassou41236P15.3%
Sen'inshou3P15.3%
backdash15.3%
backdash into Rakugekishou3PP15.3%
backdash into Touku Rigou Bantaitetsu46K+G15.3%
backdash into evade down15.3%
backdash into evade up15.3%
backdash into throwP+G15.3%
forward movement into In'you4P15.3%
forward movement into backdash15.3%
forward movement into punchP15.3%

Vanessa

Defensive Style: Stinger Low Blow112.5%
Defensive Style: backdash into evade up112.5%
Offensive Style: Leg Guard Crush into forward dash112.5%
Offensive Style: Leg Guard Crush into forward movement112.5%
Offensive Style: backdash into Heel Kick6K+G112.5%
Offensive Style: backdash into Spinning Savate66K+G112.5%
Offensive Style: backdash into evade down112.5%
Offensive Style: backdash into evade up112.5%

Goh

backdash into Karura4P+K228.6%
Soukyu46P into forward movement114.3%
backdash into Kokuryusatsu Ichi46P+K114.3%
backward movement into Raikou3P114.3%
crouch dash forward into backdash114.3%
evade up into forward dash114.3%