Virtua Fighter 5 REVO · v1.10 · Region: Asia
LEEGOSEGA
Characters played — VF5's own record
| Akira | 39 | 4,317 | 2,201 | 2,116 | 51.0% |
|---|---|---|---|---|---|
| Kage | 38 | 751 | 435 | 316 | 57.9% |
| Sarah | 38 | 743 | 416 | 327 | 56.0% |
| Jean | 35 | 540 | 302 | 238 | 55.9% |
| Goh | 33 | 308 | 185 | 123 | 60.1% |
| Pai | 32 | 204 | 127 | 77 | 62.2% |
| Jacky | 32 | 197 | 124 | 73 | 62.9% |
| Wolf | 33 | 193 | 132 | 61 | 68.4% |
| Jeffry | 33 | 192 | 127 | 65 | 66.2% |
| Brad | 29 | 48 | 37 | 11 | 77.1% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 141 | 66 | 75 | 46.8% | -4.5 |
|---|---|---|---|---|---|
| Akira | 126 | 58 | 68 | 46.0% | -4.4 |
| Lau | 112 | 54 | 58 | 48.2% | +5.1 |
| Lion | 92 | 36 | 56 | 39.1% | -5.0 |
| Brad | 67 | 33 | 34 | 49.2% | +0.8 |
| Kage | 66 | 33 | 33 | 50.0% | -0.4 |
| Jeffry | 61 | 35 | 26 | 57.4% | +9.8 |
| Aoi | 55 | 31 | 24 | 56.4% | +8.8 |
| Shun | 54 | 28 | 26 | 51.9% | +5.7 |
| Goh | 50 | 25 | 25 | 50.0% | +3.1 |
| Wolf | 50 | 26 | 24 | 52.0% | +0.6 |
| Sarah | 49 | 25 | 24 | 51.0% | +3.7 |
| Vanessa | 48 | 17 | 31 | 35.4% | -10.7 |
| Jean | 43 | 28 | 15 | 65.1% | +11.6 |
| Pai | 43 | 28 | 15 | 65.1% | +11.3 |
| El Blaze | 35 | 15 | 20 | 42.9% | -3.8 |
| Lei Fei | 22 | 4 | 18 | 18.2% | -27.9 |
| Eileen | 15 | 1 | 14 | 6.7% | -38.9 |
| Taka | 14 | 5 | 9 | 35.7% | -11.4 |
| Dural | 12 | 9 | 3 | 75.0% | +23.5 |
0 of 16 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 16 questions at once; about 0.8 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Half Fence | 127 | 59 | 68 | 46.5% | -1.3 |
|---|---|---|---|---|---|
| Octagon | 122 | 67 | 55 | 54.9% | +7.9 |
| Full Fence | 120 | 48 | 72 | 40.0% | -9.2 |
| Breakable Full Fence | 115 | 51 | 64 | 44.4% | -6.1 |
| Rectangle | 115 | 58 | 57 | 50.4% | +3.6 |
| Half Fence | 114 | 62 | 52 | 54.4% | +7.4 |
| Single Wall | 105 | 47 | 58 | 44.8% | -3.3 |
| Open | 101 | 46 | 55 | 45.5% | -0.5 |
| Low Fence | 99 | 57 | 42 | 57.6% | +7.8 |
| Full Fence and Open | 76 | 29 | 47 | 38.2% | -10.8 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 713 | 48.4% | 48.1% | +0.3 |
| No walls | 305 | 49.2% | 48.1% | +1.1 |
Walls against open: -0.8 points (95% range -7.6 to +6.0), p 0.814 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| interceptor (Rank 40) | 35 | 17 | 18 | 48.6% |
|---|---|---|---|---|
| jijitax4 (Rank 36) | 30 | 15 | 15 | 50.0% |
| NORESPECT (Rank 37) | 24 | 16 | 8 | 66.7% |
| CLEARCARE (Rank 41) | 23 | 5 | 18 | 21.7% |
| 恥ずかしいよ。竿フェッショナルさん。 (Rank 39) | 19 | 10 | 9 | 52.6% |
| 스트렌져 (Rank 36) | 18 | 4 | 14 | 22.2% |
| uomofastidioso (Rank 39) | 16 | 10 | 6 | 62.5% |
| 究極無敵 (Rank 38) | 16 | 11 | 5 | 68.8% |
| ncub5030 (Rank 34) | 15 | 5 | 10 | 33.3% |
| Mochi/かしわもち (Rank 39) | 14 | 7 | 7 | 50.0% |
| siroiro_16bit (Rank 37) | 14 | 9 | 5 | 64.3% |
| のりシオン (Rank 41) | 14 | 3 | 11 | 21.4% |
| cyomiko (Rank 41) | 13 | 6 | 7 | 46.1% |
| 漂泊の民回線ジプシー (Rank 38) | 13 | 6 | 7 | 46.1% |
| Tokkovanessa_VF (Rank 42) | 12 | 4 | 8 | 33.3% |
| VF12360-PC (Rank 37) | 12 | 8 | 4 | 66.7% |
| 風閃刃 (Rank 39) | 12 | 3 | 9 | 25.0% |
| KAZ-morimorimiso- (Rank 39) | 11 | 3 | 8 | 27.3% |
| NEWTYPE (Rank 38) | 11 | 5 | 6 | 45.5% |
| vivid_dot4 (Rank 35) | 11 | 8 | 3 | 72.7% |
| ★闘将拉麵男★ (Rank 38) | 11 | 4 | 7 | 36.4% |
| じゃんぬ兄(公認) (Rank 36) | 11 | 7 | 4 | 63.6% |
| ピーエス (Rank 39) | 11 | 6 | 5 | 54.5% |
| AzaeManV (Rank 37) | 10 | 4 | 6 | 40.0% |
| 무파ZeroBlue (Rank 34) | 10 | 7 | 3 | 70.0% |
Most played opponents, most recent first
| Mochi/かしわもち (Rank 39) | 2026/09/18 | 14 | 7 | 7 | 50.0% |
|---|---|---|---|---|---|
| のりシオン (Rank 41) | 2026/09/12 | 14 | 3 | 11 | 21.4% |
| cyomiko (Rank 41) | 2026/09/09 | 13 | 6 | 7 | 46.1% |
| Tokkovanessa_VF (Rank 42) | 2026/09/09 | 12 | 4 | 8 | 33.3% |
| ピーエス (Rank 39) | 2026/09/09 | 11 | 6 | 5 | 54.5% |
| KAZ-morimorimiso- (Rank 39) | 2026/09/09 | 11 | 3 | 8 | 27.3% |
| siroiro_16bit (Rank 37) | 2026/09/08 | 14 | 9 | 5 | 64.3% |
| 風閃刃 (Rank 39) | 2026/09/08 | 12 | 3 | 9 | 25.0% |
| 스트렌져 (Rank 36) | 2026/09/05 | 18 | 4 | 14 | 22.2% |
| VF12360-PC (Rank 37) | 2026/09/04 | 12 | 8 | 4 | 66.7% |
| 무파ZeroBlue (Rank 34) | 2026/09/03 | 10 | 7 | 3 | 70.0% |
| NORESPECT (Rank 37) | 2026/08/31 | 24 | 16 | 8 | 66.7% |
| 漂泊の民回線ジプシー (Rank 38) | 2026/08/31 | 13 | 6 | 7 | 46.1% |
| NEWTYPE (Rank 38) | 2026/08/31 | 11 | 5 | 6 | 45.5% |
| vivid_dot4 (Rank 35) | 2026/08/30 | 11 | 8 | 3 | 72.7% |
| CLEARCARE (Rank 41) | 2026/08/29 | 23 | 5 | 18 | 21.7% |
| uomofastidioso (Rank 39) | 2026/08/21 | 16 | 10 | 6 | 62.5% |
| 恥ずかしいよ。竿フェッショナルさん。 (Rank 39) | 2026/08/17 | 19 | 10 | 9 | 52.6% |
| ncub5030 (Rank 34) | 2026/08/17 | 15 | 5 | 10 | 33.3% |
| 究極無敵 (Rank 38) | 2026/08/04 | 16 | 11 | 5 | 68.8% |
| ★闘将拉麵男★ (Rank 38) | 2026/08/04 | 11 | 4 | 7 | 36.4% |
| interceptor (Rank 40) | 2026/08/04 | 35 | 17 | 18 | 48.6% |
| AzaeManV (Rank 37) | 2026/07/23 | 10 | 4 | 6 | 40.0% |
| じゃんぬ兄(公認) (Rank 36) | 2026/06/20 | 11 | 7 | 4 | 63.6% |
| jijitax4 (Rank 36) | 2026/05/29 | 30 | 15 | 15 | 50.0% |
Round openings
Every character
| forward movement into backdash | 465 | 10.0% |
|---|---|---|
| forward movement into punchP | 381 | 8.2% |
| Rimon Chouchu66P into Jouho Touken6P | 159 | 3.4% |
| Rimon Chouchu66P | 141 | 3.0% |
| forward dash into evade up | 111 | 2.4% |
| backdash into evade up | 109 | 2.4% |
| forward movement into Housui2P | 105 | 2.3% |
| backward movement into forward dash | 101 | 2.2% |
| forward movement into Jouho Senshou46P | 69 | 1.5% |
| forward dash into backdash | 68 | 1.5% |
| forward dash into Jouho Touken6P | 64 | 1.4% |
| forward dash into punchP | 63 | 1.4% |
| forward dash into Youhou33P | 57 | 1.2% |
| backdash into kickK | 52 | 1.1% |
| Housui2P into backdash | 51 | 1.1% |
700 further openings account for the other 2,641 rounds.
Counted from 1,139 of the 1,155 matches played. The rest were not pulled for openings.
Akira
| forward movement into backdash | 311 | 10.4% |
|---|---|---|
| forward movement into punchP | 179 | 6.0% |
| Rimon Chouchu66P into Jouho Touken6P | 159 | 5.3% |
| Rimon Chouchu66P | 141 | 4.7% |
| forward movement into Housui2P | 105 | 3.5% |
| forward movement into Jouho Senshou46P | 69 | 2.3% |
| backdash into evade up | 64 | 2.1% |
| forward dash into Jouho Touken6P | 64 | 2.1% |
| forward dash into evade up | 64 | 2.1% |
| backward movement into forward dash | 62 | 2.1% |
| forward dash into Youhou33P | 57 | 1.9% |
| Housui2P into backdash | 51 | 1.7% |
| Jouho Touken6P | 49 | 1.6% |
| forward dash into backdash | 49 | 1.6% |
| forward movement into Chouyoushu1P | 49 | 1.6% |
271 further openings account for the other 1,515 rounds.
Sarah
| forward movement into punchP | 105 | 14.2% |
|---|---|---|
| forward movement into backdash | 61 | 8.2% |
| backdash into Switch Kick4K | 38 | 5.1% |
| forward dash into evade up | 26 | 3.5% |
| backdash into evade up | 23 | 3.1% |
| backward movement into forward dash | 19 | 2.6% |
| forward dash into Long Snap Side Chop3P+K | 19 | 2.6% |
| forward movement into Long Snap Side Chop3P+K | 17 | 2.3% |
| Hide Side Kick (Deflect)P+K | 15 | 2.0% |
| forward movement into Squat Straight2P | 15 | 2.0% |
| backdash into Back Knuckle4P | 13 | 1.8% |
| forward movement into Crescent Heel4K+G | 13 | 1.8% |
| backward movement into Long Snap Side Chop3P+K | 12 | 1.6% |
| forward dash into Squat Straight2P | 12 | 1.6% |
| forward movement into Stiletto66K | 11 | 1.5% |
152 further openings account for the other 340 rounds.
Kage
| forward movement into backdash | 28 | 9.4% |
|---|---|---|
| Sokudan1P into Rasen4P | 15 | 5.0% |
| forward movement into Jakenshou214P+K | 11 | 3.7% |
| Sokudan1P into Sokudangasane1PK | 10 | 3.3% |
| Ura Tsumujigeri44K | 10 | 3.3% |
| Ryu'eikyaku66K | 9 | 3.0% |
| backdash into Kodachinuki4K | 8 | 2.7% |
| evade down into Rasen4P | 8 | 2.7% |
| Senpugeri7K into guardG | 7 | 2.3% |
| backward movement into forward dash | 7 | 2.3% |
| crouch into Sokudan1P | 7 | 2.3% |
| evade up into kickK | 6 | 2.0% |
| forward movement into Jizuridan2P | 6 | 2.0% |
| forward movement into Rakujin Gaeri44P | 6 | 2.0% |
| forward movement into punchP | 6 | 2.0% |
102 further openings account for the other 155 rounds.
Jeffry
| forward movement into punchP | 38 | 25.0% |
|---|---|---|
| forward movement into backdash | 18 | 11.8% |
| forward movement into Low Knuckle2P | 8 | 5.3% |
| forward dash into evade up | 6 | 4.0% |
| forward movement into Kenka Hook46P | 6 | 4.0% |
| backward movement into forward dash | 4 | 2.6% |
| backward movement into punchP | 4 | 2.6% |
| forward dash into backdash | 4 | 2.6% |
| forward dash into punchP | 4 | 2.6% |
| backdash into evade up | 3 | 2.0% |
| forward dash into Overblow Shoulder66P+K | 3 | 2.0% |
| Dash Elbow66P | 2 | 1.3% |
| Hell Dunk Elbow2P+K | 2 | 1.3% |
| backdash into Kenka Hook46P | 2 | 1.3% |
| backward movement into Hell Claw236P | 2 | 1.3% |
41 further openings account for the other 46 rounds.
Jean
| forward movement into backdash | 13 | 8.7% |
|---|---|---|
| forward movement into punchP | 10 | 6.7% |
| backdash into evade up | 6 | 4.0% |
| Shitamaeken2P into backdash | 5 | 3.4% |
| forward movement into Gyaku Seikenzuki66P | 5 | 3.4% |
| forward movement into Oihiji4P+K | 5 | 3.4% |
| forward movement into Shitamaeken2P | 5 | 3.4% |
| backward movement into Gyaku Seikenzuki66P | 4 | 2.7% |
| crouch into Tate'enpi~Tenkai Hizageri33PK | 4 | 2.7% |
| forward dash into backdash | 4 | 2.7% |
| Gyaku Seikenzuki66P into Yoko'enpi6P | 3 | 2.0% |
| backward movement into forward dash | 3 | 2.0% |
| forward dash into Shitanagi Shutou1P | 3 | 2.0% |
| forward dash into Tate'enpi33P | 3 | 2.0% |
| forward movement into Kake'uchi46P | 3 | 2.0% |
54 further openings account for the other 73 rounds.
Counted from 38 of the 54 matches played. The rest were not pulled for openings.
Brad
| forward movement into punchP | 12 | 13.8% |
|---|---|---|
| forward movement into backdash | 11 | 12.6% |
| Dtee Sawk Dtrohng4P+K | 4 | 4.6% |
| Jackal Straight46P+K | 4 | 4.6% |
| evade down into Dtee Sawk Dtrohng4P+K | 4 | 4.6% |
| forward dash into backdash | 4 | 4.6% |
| backward movement into Sharp Shoot1P | 3 | 3.5% |
| evade down into Jackal Straight46P+K | 3 | 3.5% |
| backdash into evade up | 2 | 2.3% |
| forward dash into evade up | 2 | 2.3% |
| forward movement into Destruction Body3P+K | 2 | 2.3% |
| forward movement into Dtee Sawk Dtrohng4P+K | 2 | 2.3% |
| forward movement into Elbow Hook6P | 2 | 2.3% |
| forward movement into Shovel Hook2P+K | 2 | 2.3% |
| forward movement into Sit Jab2P | 2 | 2.3% |
27 further openings account for the other 28 rounds.
Goh
| forward movement into punchP | 9 | 13.6% |
|---|---|---|
| forward movement into backdash | 5 | 7.6% |
| forward movement into Karura4P+K | 4 | 6.1% |
| forward movement into Sune Kudaki43P | 4 | 6.1% |
| forward dash into evade up | 3 | 4.5% |
| Soukyu46P | 2 | 3.0% |
| backward movement into forward dash | 2 | 3.0% |
| forward dash into Gohou Yuriori (Deflect)236P+K | 2 | 3.0% |
| forward dash into Hiji'ate6P | 2 | 3.0% |
| forward dash into punchP | 2 | 3.0% |
| forward movement into Soukyu46P | 2 | 3.0% |
| offensive move | 2 | 3.0% |
| Sune Kudaki43P into crouch | 1 | 1.5% |
| Urahiji44P into crouch | 1 | 1.5% |
| backdash into Hoderi~Shikigami4PP | 1 | 1.5% |
24 further openings account for the other 24 rounds.
Jacky
| forward movement into backdash | 10 | 15.4% |
|---|---|---|
| forward movement into punchP | 8 | 12.3% |
| Dash Hammer Kick66K | 3 | 4.6% |
| backward movement into forward dash | 3 | 4.6% |
| forward dash into evade up | 3 | 4.6% |
| Bil Jee6P+K | 2 | 3.1% |
| forward dash into Dragon Combination 21P+KP | 2 | 3.1% |
| forward movement into Side Hook Turn44P | 2 | 3.1% |
| forward movement into Step-in Middle Kick66K+G | 2 | 3.1% |
| forward movement into crouch dash back | 2 | 3.1% |
| Dash Hammer Kick66K into forward dash | 1 | 1.5% |
| backdash into Dash Hammer Kick66K | 1 | 1.5% |
| backdash into Dragon Combination 21P+KP | 1 | 1.5% |
| backdash into High Angle Upper Kick6K | 1 | 1.5% |
| backdash into Low Spin Kick1K+G | 1 | 1.5% |
23 further openings account for the other 23 rounds.
Pai
| forward movement into backdash | 6 | 10.3% |
|---|---|---|
| forward movement into punchP | 4 | 6.9% |
| Ensei Haijinkyaku7K+G | 3 | 5.2% |
| backdash into Ensei Haijinkyaku7K+G | 3 | 5.2% |
| backdash into evade up | 3 | 5.2% |
| forward movement into Souanshou3P+K | 3 | 5.2% |
| forward movement into Shi'en Settai2K+G | 2 | 3.5% |
| forward movement into crouch dash back | 2 | 3.5% |
| offensive move | 2 | 3.5% |
| up-forward kick+guard9K+G into evade down | 2 | 3.5% |
| Enbu Renkyaku6K+G into evade down | 1 | 1.7% |
| Enbu Renkyaku6K+G into guardG | 1 | 1.7% |
| Meishouho4P+K+G into Ensei SenpukyakuK+G | 1 | 1.7% |
| Souanshou3P+K into forward dash | 1 | 1.7% |
| backdash into Ensei Soushouheki4P | 1 | 1.7% |
23 further openings account for the other 23 rounds.
Wolf
| forward movement into punchP | 10 | 29.4% |
|---|---|---|
| Low Drop Kick62K | 2 | 5.9% |
| backward movement into punchP | 2 | 5.9% |
| forward dash into Low Drop Kick62K | 2 | 5.9% |
| forward dash into evade up | 2 | 5.9% |
| forward movement into backdash | 2 | 5.9% |
| Knee Lift6K | 1 | 2.9% |
| Savate4K | 1 | 2.9% |
| Screw Hook63214P into Screw Lariat63214PP | 1 | 2.9% |
| backdash into Elbow Butt4P | 1 | 2.9% |
| backdash into Face Lift Kick3K | 1 | 2.9% |
| backdash into evade up | 1 | 2.9% |
| backdash into punchP | 1 | 2.9% |
| forward dash into Elbow Butt4P | 1 | 2.9% |
| forward dash into backdash | 1 | 2.9% |
5 further openings account for the other 5 rounds.
