VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Akira

Shiokara_RV

Career matches10,577
Career win rate78.1%
Round win rate73.1%
Peak rank46
Distinct opponents64
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira466,7525,3051,44778.6%
Taka461,8461,45039678.5%
Jacky49636912774.4%
Kage4247933514469.9%
Dural3532916282.4%
Jeffry432231824181.6%
Lion422151744180.9%
Lau2131555872.8%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Lau3026486.7%+4.4
Brad27270100.0%+13.7
Shun2623388.5%-0.2
Wolf2421387.5%-3.6
Goh1914573.7%-10.2
Pai1612475.0%-10.9
Akira139469.2%-19.0
Vanessa12120100.0%+14.3
Lion10100100.0%+15.8
Jacky96366.7%-19.7
Kage76185.7%-4.3
Aoi65183.3%-9.1
Jean660100.0%+12.9
Sarah660100.0%+1.5
Dural220100.0%+13.2
Lei Fei220100.0%+13.6
Eileen110100.0%+0.9
Jeffry110100.0%+0.9
Taka110100.0%+13.1

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence3128390.3%+3.9
Breakable Half Fence2927293.1%+4.8
Single Wall2522388.0%+1.9
Low Fence2419579.2%-8.8
Half Fence2117481.0%-6.7
Open21210100.0%+13.4
Octagon2017385.0%-2.5
Rectangle1713476.5%-10.6
Full Fence86275.0%-9.5
Full Fence and Open770100.0%+8.1

0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls12685.7%87.2%-1.5
No walls7088.6%87.0%+1.5

Walls against open: -3.0 points (95% range -13.4 to +7.3), p 0.566 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

jinmenusagi (Rank 44)2026/06/281512380.0%
ATTIME (Rank 41)2026/06/2831233.3%
ジャーキー山田 (Rank 42)2026/06/28990100.0%
k-wofs (Rank 42)2026/06/28660100.0%
マハリータまるこ (Rank 38)2026/06/2832166.7%
hide-on1966 (Rank 16)2026/06/27220100.0%
HB (Rank 31)2026/06/27440100.0%
pazwolf (Rank 38)2026/06/2764266.7%
アナパイ1973 (Rank 38)2026/06/2732166.7%
CRY-xxBABYxx (Rank 36)2026/06/27440100.0%
ER_higante (Rank 28)2026/06/2743175.0%
たか (Rank 30)2026/06/27330100.0%
GP (Rank 40)2026/06/27440100.0%
shenron0321 (Rank 42)2026/06/271611568.8%
のりシオン (Rank 42)2026/06/25330100.0%
めがじぇね (Rank 42)2026/04/1696366.7%
エンたん (Rank 43)2026/04/1673442.9%
じゃんぬ (Rank 44)2026/04/1653260.0%
きよし (Rank 4)2026/04/16880100.0%
PuzzG/ぱず爺 (Rank 34)2026/04/1610100100.0%
ShieldHolder (Rank 23)2026/04/16220100.0%
chima0818turi (Rank 39)2026/04/1615150100.0%
くろね|Nobishiro-F (Rank 36)2026/04/16440100.0%
マサ「オ」 (Rank 40)2026/04/161110190.9%
攻擊型整人武器 (Rank 34)2026/04/16440100.0%

Round openings

Every character

backdash into evade up9211.3%
Rimon Chouchu66P779.5%
Rimon Chouchu66P into crouch dash forward617.5%
backdash into punchP597.2%
backdash into evade down577.0%
Rimon Chouchu66P into evade down566.9%
forward dash into Jouho Touken6P425.2%
forward movement into punchP354.3%
Koboku214P283.4%
Senzankou66P+K into throwP+G222.7%
Rimon Chouchu66P into forward dash162.0%
backdash131.6%
evade up131.6%
crouch dash back into forward dash121.5%
crouch dash back into guardG121.5%

99 further openings account for the other 219 rounds.

Akira

backdash into evade up8111.1%
Rimon Chouchu66P7710.6%
Rimon Chouchu66P into crouch dash forward618.4%
Rimon Chouchu66P into evade down567.7%
backdash into punchP557.5%
backdash into evade down517.0%
forward dash into Jouho Touken6P425.8%
Koboku214P283.8%
forward movement into punchP263.6%
Senzankou66P+K into throwP+G223.0%
Rimon Chouchu66P into forward dash162.2%
evade up131.8%
crouch dash back into forward dash121.6%
crouch dash back into guardG121.6%
backdash101.4%

72 further openings account for the other 168 rounds.

Kage

Hiji'uchi6P1116.7%
backdash into evade up913.6%
forward movement into punchP812.1%
Fusenjin3P57.6%
backdash into evade down57.6%
backdash into punchP46.1%
Hagakure-ryu In Raijingeki46P+K34.5%
backdash34.5%
Hiji'uchi6P into backdash23.0%
Hiji'uchi6P into crouch dash forward23.0%
Hiji'uchi6P into forward dash23.0%
ResshouPP into RekkukyakuPPK23.0%
Hiji'uchi6P into evade down11.5%
Jizuridan2P11.5%
Kouten63214P11.5%

7 further openings account for the other 7 rounds.

Jeffry

Low Knuckle2P222.2%
Low Knuckle2P into throwP+G111.1%
Overblow Shoulder66P+K into throwP+G111.1%
backdash into Elbow Butt6P111.1%
backdash into throwP+G111.1%
crouch dash forward into Knee Attack6K111.1%
crouch dash forward into Toe Kick2K111.1%
forward movement into punchP111.1%

Taka

Morotezuki66P233.3%
backdash into evade up233.3%
Hiji'ate6P116.7%
Mawashi Harite44P116.7%

Lion

Katousui2P133.3%
Senshippo66P133.3%
backdash into evade down133.3%