Virtua Fighter 5 REVO · v1.10 · Region: Asia
dkpyn
Characters played — VF5's own record
| Brad | 31 | 729 | 409 | 320 | 56.1% |
|---|---|---|---|---|---|
| Wolf | 27 | 97 | 58 | 39 | 59.8% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Pai | 9 | 4 | 5 | 44.4% | -15.5 |
|---|---|---|---|---|---|
| Jacky | 7 | 5 | 2 | 71.4% | +32.1 |
| Sarah | 7 | 2 | 5 | 28.6% | -30.9 |
| Akira | 6 | 4 | 2 | 66.7% | -1.3 |
| Shun | 5 | 4 | 1 | 80.0% | +27.6 |
| Wolf | 5 | 2 | 3 | 40.0% | -18.3 |
| Goh | 4 | 3 | 1 | 75.0% | +29.4 |
| Kage | 3 | 1 | 2 | 33.3% | -24.2 |
| El Blaze | 2 | 0 | 2 | 0.0% | -66.7 |
| Lau | 2 | 2 | 0 | 100.0% | +29.8 |
| Brad | 1 | 1 | 0 | 100.0% | +50.6 |
| Jean | 1 | 1 | 0 | 100.0% | +55.7 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Single Wall | 13 | 8 | 5 | 61.5% | +17.1 |
|---|---|---|---|---|---|
| Half Fence | 8 | 7 | 1 | 87.5% | +31.0 |
| Breakable Full Fence | 7 | 4 | 3 | 57.1% | -7.6 |
| Low Fence | 6 | 2 | 4 | 33.3% | -17.7 |
| Octagon | 5 | 2 | 3 | 40.0% | -21.3 |
| Breakable Half Fence | 3 | 2 | 1 | 66.7% | +17.6 |
| Open | 3 | 2 | 1 | 66.7% | -2.3 |
| Rectangle | 2 | 0 | 2 | 0.0% | -47.8 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 25 | 60.0% | 59.0% | +1.0 |
| No walls | 22 | 54.5% | 51.5% | +3.0 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| ま~く (Rank 31) | 5 | 4 | 1 | 80.0% |
|---|---|---|---|---|
| a_h_i_k_o (Rank 27) | 3 | 2 | 1 | 66.7% |
| chileung18 (Rank 32) | 3 | 2 | 1 | 66.7% |
| miso_kobe24 (Rank 23) | 3 | 1 | 2 | 33.3% |
| nekoze-leen (Rank 26) | 3 | 2 | 1 | 66.7% |
| omuretukun (Rank 23) | 3 | 2 | 1 | 66.7% |
| shuri_nero (Rank 34) | 3 | 2 | 1 | 66.7% |
| 가즈아!!! (Rank 25) | 3 | 2 | 1 | 66.7% |
| bruceshiue (Rank 27) | 2 | 2 | 0 | 100.0% |
| gear8570 (Rank 31) | 2 | 0 | 2 | 0.0% |
| iruka7 (Rank 23) | 2 | 2 | 0 | 100.0% |
| kuri_boze (Rank 24) | 2 | 1 | 1 | 50.0% |
| markey39 (Rank 27) | 2 | 1 | 1 | 50.0% |
| rikiyan-999 (Rank 29) | 2 | 0 | 2 | 0.0% |
| snowlovin (Rank 33) | 2 | 0 | 2 | 0.0% |
| いそじぇい (Rank 27) | 2 | 2 | 0 | 100.0% |
| お~ちゃん (Rank 32) | 2 | 0 | 2 | 0.0% |
| くろね@のびしろF (Rank 30) | 2 | 0 | 2 | 0.0% |
| K (Rank 23) | 1 | 1 | 0 | 100.0% |
| Oshira_taicho (Rank 33) | 1 | 1 | 0 | 100.0% |
| bakureturanbu (Rank 31) | 1 | 1 | 0 | 100.0% |
| wild_tiger3_vf5 (Rank 29) | 1 | 1 | 0 | 100.0% |
| あかげら (Rank 22) | 1 | 0 | 1 | 0.0% |
| 翠嵐 (Rank 29) | 1 | 0 | 1 | 0.0% |
Most played opponents, most recent first
| ま~く (Rank 31) | 2026/08/30 | 5 | 4 | 1 | 80.0% |
|---|---|---|---|---|---|
| お~ちゃん (Rank 32) | 2026/08/30 | 2 | 0 | 2 | 0.0% |
| rikiyan-999 (Rank 29) | 2026/08/30 | 2 | 0 | 2 | 0.0% |
| Oshira_taicho (Rank 33) | 2026/08/30 | 1 | 1 | 0 | 100.0% |
| shuri_nero (Rank 34) | 2026/08/30 | 3 | 2 | 1 | 66.7% |
| a_h_i_k_o (Rank 27) | 2026/08/30 | 3 | 2 | 1 | 66.7% |
| いそじぇい (Rank 27) | 2026/08/30 | 2 | 2 | 0 | 100.0% |
| K (Rank 23) | 2026/08/30 | 1 | 1 | 0 | 100.0% |
| wild_tiger3_vf5 (Rank 29) | 2026/08/30 | 1 | 1 | 0 | 100.0% |
| omuretukun (Rank 23) | 2026/08/30 | 3 | 2 | 1 | 66.7% |
| kuri_boze (Rank 24) | 2026/07/31 | 2 | 1 | 1 | 50.0% |
| miso_kobe24 (Rank 23) | 2026/07/31 | 3 | 1 | 2 | 33.3% |
| あかげら (Rank 22) | 2026/07/31 | 1 | 0 | 1 | 0.0% |
| gear8570 (Rank 31) | 2026/07/31 | 2 | 0 | 2 | 0.0% |
| くろね@のびしろF (Rank 30) | 2026/07/31 | 2 | 0 | 2 | 0.0% |
| chileung18 (Rank 32) | 2026/07/31 | 3 | 2 | 1 | 66.7% |
| bakureturanbu (Rank 31) | 2026/07/31 | 1 | 1 | 0 | 100.0% |
| markey39 (Rank 27) | 2026/07/31 | 2 | 1 | 1 | 50.0% |
| iruka7 (Rank 23) | 2026/07/31 | 2 | 2 | 0 | 100.0% |
| 가즈아!!! (Rank 25) | 2026/07/31 | 3 | 2 | 1 | 66.7% |
| nekoze-leen (Rank 26) | 2026/07/31 | 3 | 2 | 1 | 66.7% |
| bruceshiue (Rank 27) | 2026/05/14 | 2 | 2 | 0 | 100.0% |
| snowlovin (Rank 33) | 2026/05/14 | 2 | 0 | 2 | 0.0% |
| 翠嵐 (Rank 29) | 2026/05/14 | 1 | 0 | 1 | 0.0% |
Round openings
Every character
| forward movement into punchP | 17 | 7.9% |
|---|---|---|
| Quick Shoulder66P+K | 14 | 6.5% |
| crouch dash forward into guardG | 12 | 5.6% |
| Ducking6P+K+G into Sting BlowP+K | 9 | 4.2% |
| forward dash into evade up | 8 | 3.7% |
| forward dash into crouch dash forward | 7 | 3.3% |
| forward dash into evade down | 7 | 3.3% |
| crouch dash forward into throwP+G | 6 | 2.8% |
| evade down into crouch dash forward | 6 | 2.8% |
| Middle Spin Kick66K | 5 | 2.3% |
| crouch dash forward into Arrow Knuckle3P | 5 | 2.3% |
| Rolling Savate6K+G | 4 | 1.9% |
| crouch dash back into evade down | 4 | 1.9% |
| crouch dash forward into Sharp Shoot1P | 4 | 1.9% |
| forward dash into Sharp Shoot1P | 4 | 1.9% |
79 further openings account for the other 103 rounds.
Brad
| Ducking6P+K+G into Sting BlowP+K | 9 | 8.3% |
|---|---|---|
| forward movement into punchP | 8 | 7.4% |
| crouch dash forward into guardG | 6 | 5.6% |
| Middle Spin Kick66K | 5 | 4.6% |
| forward dash into crouch dash forward | 5 | 4.6% |
| crouch dash back into evade down | 4 | 3.7% |
| crouch dash forward into Sharp Shoot1P | 4 | 3.7% |
| crouch dash forward into throwP+G | 4 | 3.7% |
| forward dash into Sharp Shoot1P | 4 | 3.7% |
| backdash into Stop Kick4K | 3 | 2.8% |
| evade down into crouch dash forward | 3 | 2.8% |
| forward dash into evade up | 3 | 2.8% |
| offensive move | 3 | 2.8% |
| crouch dash back into Sawk Klab6P+K | 2 | 1.9% |
| crouch dash forward into Jolt Upper3P | 2 | 1.9% |
37 further openings account for the other 43 rounds.
Wolf
| Quick Shoulder66P+K | 14 | 13.1% |
|---|---|---|
| forward movement into punchP | 9 | 8.4% |
| crouch dash forward into guardG | 6 | 5.6% |
| forward dash into evade down | 6 | 5.6% |
| crouch dash forward into Arrow Knuckle3P | 5 | 4.7% |
| forward dash into evade up | 5 | 4.7% |
| Rolling Savate6K+G | 4 | 3.7% |
| evade down into crouch dash forward | 3 | 2.8% |
| guardG into throwP+G | 3 | 2.8% |
| backdash into crouch dash back | 2 | 1.9% |
| crouch dash forward into Regret Discharge33P+K | 2 | 1.9% |
| crouch dash forward into throwP+G | 2 | 1.9% |
| forward dash into crouch dash forward | 2 | 1.9% |
| forward movement into Jab StraightPP | 2 | 1.9% |
| Arrow Knuckle3P into evade up | 1 | 0.9% |
41 further openings account for the other 41 rounds.
