VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Taka

ハンニャ

Career matches2,262
Career win rate56.0%
Round win rate51.7%
Peak rank39
Distinct opponents317
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Taka392,2111,22598655.4%
Akira175142982.3%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira98653366.3%+14.9
Jacky85503558.8%+4.2
Kage81453655.6%+1.0
Lau75344145.3%-6.3
Goh68353351.5%-2.6
Shun61303149.2%-3.9
Wolf52312159.6%-0.0
Brad50262452.0%+1.3
Lion42212150.0%-0.5
Lei Fei36112530.6%-24.6
Vanessa36162044.4%-8.1
Pai35161945.7%-8.3
Jean31171454.8%+1.8
Jeffry29141548.3%-5.8
Sarah29161355.2%+4.3
El Blaze28151353.6%+0.6
Taka27161159.3%+13.3
Aoi24121250.0%+1.5
Eileen2011955.0%+1.7
Dural330100.0%+16.6

0 of 13 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 13 questions at once; about 0.7 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence131666550.4%-6.4
Rectangle108684063.0%+11.0
Half Fence106604656.6%+1.8
Breakable Full Fence97524553.6%+1.0
Full Fence93385540.9%-14.5
Octagon92494353.3%+1.9
Open81414050.6%-1.5
Single Wall79433654.4%+2.6
Low Fence60362460.0%+4.9
Full Fence and Open31141745.2%-3.0

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls62753.1%53.8%-0.7
No walls22054.5%52.9%+1.6

Walls against open: -2.3 points (95% range -9.8 to +5.1), p 0.539 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

あむざん (Rank 41)2026/09/1991811.1%
umiyama_kai (Rank 38)2026/09/192081240.0%
Wallaby360 (Rank 37)2026/09/1784450.0%
nassy-0106 (Rank 38)2026/09/15146842.9%
nidaimebannai (Rank 38)2026/09/14135838.5%
★闘将拉麵男★ (Rank 40)2026/09/11126650.0%
漂泊の民回線ジプシー (Rank 38)2026/09/1196366.7%
ふかふか (Rank 36)2026/09/0896366.7%
ハマラウ (Rank 41)2026/09/08101910.0%
ENGLID (Rank 37)2026/09/0376185.7%
AiokometeZ (Rank 22)2026/09/031110190.9%
PuzzG/ぱず爺 (Rank 36)2026/08/31128466.7%
힘내라코스피아직더물렸다. (Rank 40)2026/08/2963350.0%
イイクルーン (Rank 37)2026/08/29138561.5%
joechou222 (Rank 36)2026/08/2884450.0%
でんでんでん123V (Rank 38)2026/08/28108280.0%
reiya---0602 (Rank 36)2026/08/25114736.4%
ゲッパー (Rank 38)2026/08/23159660.0%
atototto1000 (Rank 38)2026/07/2492722.2%
interceptor (Rank 40)2026/07/172820871.4%
KumadaP (Rank 35)2026/06/0384450.0%
ctraum (Rank 36)2026/05/2497277.8%
まっきーさん (Rank 39)2026/05/1893633.3%
もとろー (Rank 34)2026/05/1783537.5%
せるた (Rank 2)2026/03/29660100.0%

Round openings

Every character

Zangeki33P into forward movement2968.3%
offensive move into evade down2466.9%
backdash into kickK1504.2%
forward movement into punchP1494.2%
forward movement into Tsuppari 2PP1383.9%
Morotezuki66P1373.9%
Ao'oni Midaremage214P+K1253.5%
backdash into Gozougeri4K1053.0%
evade up into Morote Tsuppari66PP1032.9%
evade up into crouch dash forward992.8%
evade down into crouch dash forward982.8%
offensive move into throwP+G802.2%
evade down into Morote Tsuppari66PP762.1%
Morotezuki66P into Morote Tsuppari66PP742.1%
crouch dash forward into throwP+G742.1%

267 further openings account for the other 1,609 rounds.

Counted from 904 of the 910 matches played. The rest were not pulled for openings.

Taka

Zangeki33P into forward movement2968.5%
offensive move into evade down2467.0%
backdash into kickK1504.3%
forward movement into punchP1474.2%
forward movement into Tsuppari 2PP1384.0%
Morotezuki66P1373.9%
Ao'oni Midaremage214P+K1253.6%
backdash into Gozougeri4K1053.0%
evade up into Morote Tsuppari66PP1033.0%
evade up into crouch dash forward992.8%
evade down into crouch dash forward982.8%
offensive move into throwP+G802.3%
evade down into Morote Tsuppari66PP762.2%
Morotezuki66P into Morote Tsuppari66PP742.1%
crouch dash forward into throwP+G742.1%

238 further openings account for the other 1,544 rounds.

Counted from 884 of the 890 matches played. The rest were not pulled for openings.

Akira

Rimon Chouchu66P811.9%
Chouyoushu1P57.5%
evade up into forward dash46.0%
backdash into Jouho Senshou46P34.5%
evade down into forward dash34.5%
Chouyoushu1P into guardG23.0%
crouch dash forward into Souka Housui3P+K23.0%
evade down23.0%
evade up23.0%
evade up into Rimon Chouchu66P23.0%
evade up into Youhou33P23.0%
forward movement into punchP23.0%
Ekishou3P11.5%
Housui2P11.5%
Housui2P into backdash11.5%

27 further openings account for the other 27 rounds.