VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Jacky

DJG10159

Career matches9,403
Career win rate50.1%
Round win rate50.6%
Peak rank39
Distinct opponents379
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jacky399,0854,5364,54949.9%
Kage29151866557.0%
Aoi27114575750.0%
Jeffry2753312258.5%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky169997058.6%+8.3
Akira115565948.7%-4.2
Lau101505149.5%-3.0
Lion95415443.2%-7.6
Aoi93514254.8%+5.3
Goh87483955.2%-0.5
Kage83374644.6%-3.7
Brad78413752.6%+4.3
Jeffry74363848.6%-4.3
Wolf69412859.4%+7.5
Jean65333250.8%-1.1
Vanessa53272650.9%+4.5
Sarah48173135.4%-12.4
Pai45271860.0%+5.4
El Blaze39251464.1%+9.0
Lei Fei36201655.6%+6.6
Shun32141843.8%-7.0
Taka32112134.4%-14.3
Eileen1971236.8%-10.5
Dural21150.0%+1.2

0 of 18 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 18 questions at once; about 0.9 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon161926957.1%+4.8
Rectangle137637446.0%-5.0
Full Fence132627047.0%-4.5
Half Fence131765558.0%+8.6
Low Fence131656649.6%+0.3
Open131696252.7%+1.1
Breakable Full Fence128616747.7%-4.2
Breakable Half Fence127685953.5%+0.1
Single Wall123665753.7%+4.3
Full Fence and Open70313944.3%-5.3

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls81651.7%51.6%+0.1
No walls38551.9%50.3%+1.7

Walls against open: -1.6 points (95% range -7.5 to +4.3), p 0.597 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

ヘニオ (Rank 35)2026/09/22113827.3%
B軍団 (Rank 36)2026/09/221310376.9%
えなお (Rank 34)2026/09/22156940.0%
kzkm92678 (Rank 37)2026/09/22116554.5%
Kiri (Rank 38)2026/09/22115645.5%
ゼータ(MSZ-006) (Rank 36)2026/09/18108280.0%
寿司眼鉄 (Rank 41)2026/09/1825121348.0%
KumadaP (Rank 35)2026/09/18125741.7%
究極無敵 (Rank 38)2026/09/1420101050.0%
フルレバ (Rank 36)2026/09/142821775.0%
Umemon2026 (Rank 36)2026/09/141710758.8%
lapislazuli (Rank 37)2026/09/14137653.9%
expensive-sand (Rank 40)2026/09/13113827.3%
漂泊の民回線ジプシー (Rank 37)2026/09/13135838.5%
ふぇに (Rank 36)2026/09/132518772.0%
ManEater (Rank 38)2026/09/13146842.9%
★闘将拉麵男★ (Rank 40)2026/09/12118372.7%
へっぽこラウ (Rank 36)2026/09/11128466.7%
cyomiko (Rank 41)2026/09/10126650.0%
ankocat2 (Rank 38)2026/09/091810855.6%
ビルちゃん (Rank 40)2026/09/08124833.3%
NORESPECT (Rank 36)2026/09/03127558.3%
会長さん (Rank 35)2026/09/02158753.3%
津古さん (Rank 36)2026/08/231410471.4%
五寸釘くん (Rank 35)2026/07/26126650.0%

Round openings

Every character

forward dash into guardG2134.2%
Squat Straight2P1733.4%
guardG into evade down1663.3%
evade down into forward dash1643.2%
forward movement into punchP1432.8%
Middle Smash6P1362.7%
backdash into evade up1272.5%
forward movement into Jab StraightPP1232.4%
evade up into forward dash1172.3%
Dash Hammer Kick66K1102.2%
backdash into evade down1072.1%
Slant Back Knuckle1P1052.1%
forward movement into Jab Double StraightPPP1052.1%
crouch dash forward into guardG971.9%
Low Spin Kick1K+G941.8%

469 further openings account for the other 3,115 rounds.

Counted from 1,253 of the 1,335 matches played. The rest were not pulled for openings.

Jacky

forward dash into guardG2014.2%
Squat Straight2P1733.6%
evade down into forward dash1583.3%
guardG into evade down1513.1%
Middle Smash6P1362.8%
forward movement into punchP1262.6%
forward movement into Jab StraightPP1232.6%
backdash into evade up1212.5%
evade up into forward dash1122.3%
Dash Hammer Kick66K1102.3%
Slant Back Knuckle1P1052.2%
forward movement into Jab Double StraightPPP1052.2%
backdash into evade down992.1%
Low Spin Kick1K+G942.0%
crouch dash forward into guardG931.9%

379 further openings account for the other 2,887 rounds.

Counted from 1,177 of the 1,259 matches played. The rest were not pulled for openings.

Aoi

forward movement into punchP167.7%
Gedan Shouda2P115.3%
Tenchi In'youP+K+G115.3%
guardG into evade down94.3%
forward dash into guardG83.8%
backdash into evade down73.4%
forward movement into Nirentotsu OuchuPPP62.9%
Tsukiashibarai1P52.4%
backdash into evade up52.4%
Maegeri3K41.9%
Ouda6P+K into Oushu Hiji'ate6P+KP41.9%
crouch into Kusanagi2K+G41.9%
evade up into crouch dash forward41.9%
guardG into Koromoguruma66P41.9%
guardG into evade up41.9%

75 further openings account for the other 107 rounds.

Jeffry

backdash into Tsunami Beat3K+G814.6%
Low Knuckle2P35.5%
guardG35.5%
guardG into evade down35.5%
backdash into Kenka Hook46P23.6%
crouch into Low Knuckle2P23.6%
evade down into forward dash23.6%
evade down into guardG23.6%
evade up into forward dash23.6%
forward dash into guardG23.6%
punchP into crouch23.6%
Elbow Butt6P11.8%
Low Knuckle2P into Body CrushP+K11.8%
Low Knuckle2P into throwP+G11.8%
backdash into Double Hammer Down43P11.8%

20 further openings account for the other 20 rounds.

Kage

Senpujin2P+K513.5%
forward movement into SandangekiPPP38.1%
guardG into evade down38.1%
punchP into ResshouPP38.1%
Rasen4P into kickK25.4%
Ryubisen44K+G25.4%
forward dash into guardG25.4%
Gen'you4K+G12.7%
Hagakure-ryu In Raijingeki46P+K into punchP12.7%
Jizuridan2P12.7%
Ryu'eikyaku66K12.7%
Tsumujigeri2K+G12.7%
backdash into Hagakure-ryu In Raijingeki46P+K12.7%
backdash into evade up12.7%
crouch dash forward into guardG12.7%

9 further openings account for the other 9 rounds.