VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Pai

pm1

Career matches651
Career win rate58.2%
Round win rate49.7%
Peak rank30
Distinct opponents25
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Pai3065137927258.2%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jeffry83537.5%-24.6
Jacky32166.7%+31.0
Jean3030.0%-60.4
Kage32166.7%+13.5
Lau330100.0%+66.0
Lion330100.0%+66.9
Pai3030.0%-61.8
Akira220100.0%+56.1
Aoi21150.0%-13.7
Goh220100.0%+51.0
Sarah21150.0%-1.4
Brad1010.0%-57.5
Shun1010.0%-43.3
Taka1010.0%-39.2
Vanessa1010.0%-66.2
Wolf110100.0%+30.4

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Low Fence62433.3%-26.6
Breakable Full Fence53260.0%+3.4
Rectangle53260.0%+7.8
Single Wall53260.0%+14.2
Full Fence43175.0%+34.9
Full Fence and Open42250.0%-1.8
Octagon32166.7%+21.4
Open32166.7%+21.3
Breakable Half Fence2020.0%-44.2
Half Fence2020.0%-68.0

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls2152.4%51.4%+1.0
No walls1450.0%51.0%-1.0

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

KENTZ.jp (Rank 33)330100.0%
drnneb75 (Rank 28)31233.3%
なかもか (Rank 29)3030.0%
AlicerLandeel (Rank 27)2020.0%
jiwoonpk (Rank 29)220100.0%
nanami.madogiwa (Rank 33)220100.0%
sankegod (Rank 30)220100.0%
snake9821 (Rank 28)2020.0%
ガンオンやりたひ (Rank 32)220100.0%
チョリ=チョリス (Rank 25)21150.0%
マグロ親方 (Rank 30)220100.0%
Koromo (Rank 32)110100.0%
MikuMartineau (Rank 31)1010.0%
Multipla (Rank 26)110100.0%
SAMCHAY® (Rank 29)1010.0%
abarezi (Rank 32)1010.0%
しゅが~nsr (Rank 27)1010.0%
ぷこ (Rank 32)1010.0%
れもん@のびしろF (Rank 29)1010.0%
ククルコパー (Rank 27)1010.0%
クレウル (Rank 31)1010.0%
滝太郎(Takitarou) (Rank 30)1010.0%
金田一の少年 (Rank 24)110100.0%
黒シャツ (Rank 31)110100.0%
방가방가햄토리 (Rank 27)110100.0%

Most played opponents, most recent first

drnneb75 (Rank 28)2026/05/2831233.3%
クレウル (Rank 31)2026/05/281010.0%
abarezi (Rank 32)2026/05/281010.0%
マグロ親方 (Rank 30)2026/05/28220100.0%
ククルコパー (Rank 27)2026/05/221010.0%
Koromo (Rank 32)2026/05/22110100.0%
방가방가햄토리 (Rank 27)2026/05/22110100.0%
AlicerLandeel (Rank 27)2026/05/222020.0%
nanami.madogiwa (Rank 33)2026/05/20220100.0%
snake9821 (Rank 28)2026/05/202020.0%
MikuMartineau (Rank 31)2026/05/201010.0%
KENTZ.jp (Rank 33)2026/05/15330100.0%
jiwoonpk (Rank 29)2026/05/15220100.0%
なかもか (Rank 29)2026/05/153030.0%
ぷこ (Rank 32)2026/05/151010.0%
SAMCHAY® (Rank 29)2026/05/141010.0%
しゅが~nsr (Rank 27)2026/05/141010.0%
黒シャツ (Rank 31)2026/04/26110100.0%
sankegod (Rank 30)2026/04/26220100.0%
ガンオンやりたひ (Rank 32)2026/04/23220100.0%
滝太郎(Takitarou) (Rank 30)2026/04/101010.0%
Multipla (Rank 26)2026/04/10110100.0%
金田一の少年 (Rank 24)2026/04/10110100.0%
チョリ=チョリス (Rank 25)2026/04/0921150.0%
れもん@のびしろF (Rank 29)2026/04/021010.0%

Round openings

Pai

forward movement into punchP2415.3%
backdash into Tenshin Oushoushou46P+K2012.7%
crouch into down-back kick1K1610.2%
evade up into Hi'en Tankyaku9K138.3%
down-back kick1K74.5%
evade down into throwP+G53.2%
Meishouho4P+K+G into Ensei SenpukyakuK+G31.9%
Souchuken2P31.9%
evade down into Ryoushou6P+K31.9%
evade down into guardG31.9%
evade up into Hi'en Rekkyaku9KK31.9%
forward movement into RenshouPP31.9%
Hi'en Tankyaku9K into guardG21.3%
Honshin Soukyaku1K+G21.3%
Meishouho4P+K+G into Kochoukyaku4K+G21.3%

38 further openings account for the other 48 rounds.