Virtua Fighter 5 REVO · v1.10 · Region: Asia
orachau
Characters played — VF5's own record
| Kage | 29 | 1,868 | 946 | 922 | 50.6% |
|---|---|---|---|---|---|
| Jean | 30 | 1,092 | 585 | 507 | 53.6% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 32 | 13 | 19 | 40.6% | -9.3 |
|---|---|---|---|---|---|
| Aoi | 31 | 21 | 10 | 67.7% | +12.8 |
| Wolf | 23 | 11 | 12 | 47.8% | -4.5 |
| Shun | 22 | 11 | 11 | 50.0% | +4.1 |
| Jacky | 21 | 10 | 11 | 47.6% | -2.0 |
| Goh | 19 | 10 | 9 | 52.6% | -1.9 |
| Pai | 19 | 12 | 7 | 63.2% | +1.7 |
| Sarah | 18 | 9 | 9 | 50.0% | +0.1 |
| Lau | 15 | 4 | 11 | 26.7% | -24.9 |
| Lion | 15 | 10 | 5 | 66.7% | +13.3 |
| Brad | 11 | 8 | 3 | 72.7% | +21.9 |
| Kage | 11 | 6 | 5 | 54.5% | +10.6 |
| Jean | 10 | 5 | 5 | 50.0% | -5.4 |
| Jeffry | 10 | 4 | 6 | 40.0% | -6.6 |
| Lei Fei | 10 | 8 | 2 | 80.0% | +25.9 |
| Eileen | 6 | 0 | 6 | 0.0% | -44.5 |
| El Blaze | 5 | 2 | 3 | 40.0% | -17.3 |
| Vanessa | 4 | 3 | 1 | 75.0% | +24.1 |
| Dural | 2 | 0 | 2 | 0.0% | -48.9 |
| Taka | 2 | 1 | 1 | 50.0% | +0.2 |
0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 42 | 24 | 18 | 57.1% | +6.1 |
|---|---|---|---|---|---|
| Single Wall | 34 | 12 | 22 | 35.3% | -20.7 |
| Breakable Full Fence | 33 | 14 | 19 | 42.4% | -6.0 |
| Breakable Half Fence | 29 | 16 | 13 | 55.2% | +3.8 |
| Rectangle | 29 | 16 | 13 | 55.2% | +6.3 |
| Half Fence | 25 | 18 | 7 | 72.0% | +21.2 |
| Open | 25 | 13 | 12 | 52.0% | +0.0 |
| Octagon | 22 | 11 | 11 | 50.0% | -3.7 |
| Low Fence | 20 | 8 | 12 | 40.0% | -9.2 |
| Full Fence and Open | 18 | 12 | 6 | 66.7% | +12.1 |
0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 180 | 55.0% | 51.0% | +4.0 |
| No walls | 79 | 41.8% | 51.8% | -10.0 |
Walls against open: +14.0 points (95% range +0.7 to +27.3), p 0.039 — a difference this size is unlikely to be chance.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| B.S.R-JP (Rank 25) | 5 | 4 | 1 | 80.0% |
|---|---|---|---|---|
| hahaha (Rank 28) | 5 | 3 | 2 | 60.0% |
| nasumiso (Rank 26) | 5 | 3 | 2 | 60.0% |
| かくるる (Rank 27) | 5 | 3 | 2 | 60.0% |
| 三輪ですが@SRGM (Rank 25) | 5 | 3 | 2 | 60.0% |
| 南部の釣れないルアー (Rank 30) | 5 | 3 | 2 | 60.0% |
| 狛猫【Excalibur】 (Rank 28) | 5 | 1 | 4 | 20.0% |
| 獣王(設定2) (Rank 29) | 5 | 2 | 3 | 40.0% |
| Lauaki_I`mserious (Rank 24) | 4 | 2 | 2 | 50.0% |
| ShowAI (Rank 30) | 4 | 3 | 1 | 75.0% |
| TERA (Rank 27) | 4 | 3 | 1 | 75.0% |
| komainu (Rank 27) | 4 | 3 | 1 | 75.0% |
| ma.ya2013 (Rank 27) | 4 | 3 | 1 | 75.0% |
| しろ☆おび。@のびしろF (Rank 24) | 4 | 2 | 2 | 50.0% |
| モルト (Rank 29) | 4 | 0 | 4 | 0.0% |
| リーウ (Rank 30) | 4 | 1 | 3 | 25.0% |
| 失礼!スマッシュ☆彡 (Rank 27) | 4 | 2 | 2 | 50.0% |
| 有明海 (Rank 26) | 4 | 1 | 3 | 25.0% |
| CELIS (Rank 28) | 3 | 1 | 2 | 33.3% |
| gimoring (Rank 28) | 3 | 2 | 1 | 66.7% |
| manao_0609 (Rank 31) | 3 | 1 | 2 | 33.3% |
| おるが@のびしろF (Rank 31) | 3 | 0 | 3 | 0.0% |
| ゅろぽ (Rank 25) | 3 | 2 | 1 | 66.7% |
| りゅうのすけ (Rank 29) | 3 | 2 | 1 | 66.7% |
| 格雷希欧 (Rank 24) | 3 | 2 | 1 | 66.7% |
Most played opponents, most recent first
| 獣王(設定2) (Rank 29) | 2026/09/18 | 5 | 2 | 3 | 40.0% |
|---|---|---|---|---|---|
| 失礼!スマッシュ☆彡 (Rank 27) | 2026/09/13 | 4 | 2 | 2 | 50.0% |
| おるが@のびしろF (Rank 31) | 2026/09/12 | 3 | 0 | 3 | 0.0% |
| リーウ (Rank 30) | 2026/09/09 | 4 | 1 | 3 | 25.0% |
| B.S.R-JP (Rank 25) | 2026/08/31 | 5 | 4 | 1 | 80.0% |
| hahaha (Rank 28) | 2026/08/30 | 5 | 3 | 2 | 60.0% |
| manao_0609 (Rank 31) | 2026/08/28 | 3 | 1 | 2 | 33.3% |
| gimoring (Rank 28) | 2026/08/26 | 3 | 2 | 1 | 66.7% |
| しろ☆おび。@のびしろF (Rank 24) | 2026/08/24 | 4 | 2 | 2 | 50.0% |
| Lauaki_I`mserious (Rank 24) | 2026/08/23 | 4 | 2 | 2 | 50.0% |
| かくるる (Rank 27) | 2026/08/20 | 5 | 3 | 2 | 60.0% |
| komainu (Rank 27) | 2026/08/17 | 4 | 3 | 1 | 75.0% |
| ma.ya2013 (Rank 27) | 2026/07/26 | 4 | 3 | 1 | 75.0% |
| ゅろぽ (Rank 25) | 2026/07/22 | 3 | 2 | 1 | 66.7% |
| TERA (Rank 27) | 2026/07/20 | 4 | 3 | 1 | 75.0% |
| 格雷希欧 (Rank 24) | 2026/07/16 | 3 | 2 | 1 | 66.7% |
| 三輪ですが@SRGM (Rank 25) | 2026/07/02 | 5 | 3 | 2 | 60.0% |
| 有明海 (Rank 26) | 2026/06/17 | 4 | 1 | 3 | 25.0% |
| ShowAI (Rank 30) | 2026/06/14 | 4 | 3 | 1 | 75.0% |
| CELIS (Rank 28) | 2026/06/02 | 3 | 1 | 2 | 33.3% |
| 南部の釣れないルアー (Rank 30) | 2026/05/29 | 5 | 3 | 2 | 60.0% |
| nasumiso (Rank 26) | 2026/05/19 | 5 | 3 | 2 | 60.0% |
| 狛猫【Excalibur】 (Rank 28) | 2026/05/14 | 5 | 1 | 4 | 20.0% |
| モルト (Rank 29) | 2026/05/07 | 4 | 0 | 4 | 0.0% |
| りゅうのすけ (Rank 29) | 2026/05/06 | 3 | 2 | 1 | 66.7% |
Round openings
Every character
| guardG | 132 | 11.4% |
|---|---|---|
| backdash into evade up | 81 | 7.0% |
| crouch dash forward into evade down | 54 | 4.7% |
| guardG into throwP+G | 39 | 3.4% |
| guardG into Ryubisen44K+G | 26 | 2.2% |
| Gyaku Seikenzuki66P | 24 | 2.1% |
| guardG into Rasen4P | 24 | 2.1% |
| guardG into Hagakure-ryu In Fujingeki46P+KP | 23 | 2.0% |
| Rasen4P | 22 | 1.9% |
| Rasen4P into backdash | 22 | 1.9% |
| guardG into Gyaku Seikenzuki66P | 18 | 1.6% |
| guardG into evade down | 18 | 1.6% |
| Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu In Fujingeki46P+KP | 17 | 1.5% |
| Rasen4P into throwP+G | 17 | 1.5% |
| Rasen4P into forward dash | 15 | 1.3% |
225 further openings account for the other 622 rounds.
Counted from 281 of the 286 matches played. The rest were not pulled for openings.
Kage
| guardG | 112 | 12.4% |
|---|---|---|
| backdash into evade up | 64 | 7.1% |
| crouch dash forward into evade down | 42 | 4.7% |
| guardG into Ryubisen44K+G | 26 | 2.9% |
| guardG into throwP+G | 26 | 2.9% |
| guardG into Rasen4P | 24 | 2.7% |
| guardG into Hagakure-ryu In Fujingeki46P+KP | 23 | 2.5% |
| Rasen4P | 22 | 2.4% |
| Rasen4P into backdash | 22 | 2.4% |
| Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu In Fujingeki46P+KP | 17 | 1.9% |
| Rasen4P into throwP+G | 17 | 1.9% |
| Rasen4P into forward dash | 15 | 1.7% |
| backdash into Hagakure-ryu In Raijingeki46P+K | 15 | 1.7% |
| guardG into Tsumujigeri2K+G | 14 | 1.6% |
| backdash into Hagakure-ryu In Fujingeki46P+KP | 13 | 1.4% |
155 further openings account for the other 449 rounds.
Counted from 219 of the 224 matches played. The rest were not pulled for openings.
Jean
| Gyaku Seikenzuki66P | 24 | 9.5% |
|---|---|---|
| guardG | 20 | 7.9% |
| guardG into Gyaku Seikenzuki66P | 18 | 7.1% |
| backdash into evade up | 17 | 6.7% |
| guardG into Agezuki3P+K | 14 | 5.5% |
| guardG into throwP+G | 13 | 5.1% |
| crouch dash forward into evade down | 12 | 4.7% |
| Harai'uke (Deflect)4P+K+G into Shutoukiri4P | 8 | 3.2% |
| Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK | 7 | 2.8% |
| guardG into Sune'ori1K+G | 6 | 2.4% |
| guardG into evade down | 5 | 2.0% |
| Shitamaeken2P | 4 | 1.6% |
| backdash into Tate'enpi~Tenkai Hizageri33PK | 4 | 1.6% |
| guardG into Yamakuzushi6K | 4 | 1.6% |
| backdash into Agezuki3P+K | 3 | 1.2% |
68 further openings account for the other 94 rounds.
