VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Pai

vivid_dot4

Career matches4,873
Career win rate50.0%
Round win rate48.9%
Peak rank36
Distinct opponents281
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Pai364,8732,4352,43850.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira142637944.4%-4.9
Jacky102445843.1%-4.0
Jean65263940.0%-5.5
Goh64333151.6%+6.5
Pai64323250.0%-0.6
Lau62283445.2%-5.3
Brad50232746.0%-3.3
Jeffry50302060.0%+6.7
Wolf50282256.0%+5.3
Lion49183136.7%-7.2
El Blaze41231856.1%+3.4
Kage41241758.5%+8.2
Lei Fei40182245.0%-1.7
Sarah35181751.4%-0.9
Aoi22111150.0%-2.9
Taka2113861.9%+10.4
Dural1912763.2%+12.2
Vanessa1913668.4%+20.2
Shun116554.5%-4.3
Eileen95455.6%+11.8

0 of 14 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 14 questions at once; about 0.7 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Half Fence112486442.9%-6.2
Low Fence107624557.9%+10.3
Breakable Full Fence105505547.6%-1.0
Single Wall99465346.5%-4.6
Rectangle94445046.8%-1.5
Breakable Half Fence93444947.3%-2.3
Full Fence91434847.2%-1.5
Open83374644.6%-5.6
Octagon80493161.2%+12.8
Full Fence and Open43232053.5%+6.9

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls57548.3%48.7%-0.4
No walls28950.2%49.7%+0.5

Walls against open: -0.8 points (95% range -8.4 to +6.7), p 0.827 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

orz (Rank 32)2026/09/02139469.2%
elf4sale (Rank 33)2026/09/02169756.2%
猫まま (Rank 37)2026/08/3192722.2%
danimura (Rank 35)2026/08/312091145.0%
ムカつきが止まらない (Rank 34)2026/08/3194544.4%
漂泊の民回線ジプシー (Rank 38)2026/08/31112918.2%
寿司眼鉄 (Rank 36)2026/08/31125741.7%
躑躅 (Rank 37)2026/08/31103730.0%
へっぽこラウ (Rank 34)2026/08/31103730.0%
타우끼/taukee (Rank 38)2026/08/311911857.9%
무파ZeroBlue (Rank 35)2026/08/301912763.2%
LEEGOSEGA (Rank 38)2026/08/30113827.3%
nidaimebannai (Rank 35)2026/08/28114736.4%
アドリブ使い (Rank 33)2026/07/29105550.0%
俺様バーンズ (Rank 36)2026/07/25112918.2%
BommyKnocker (Rank 36)2026/07/25157846.7%
五寸釘くん (Rank 35)2026/07/25116554.5%
구닥스트렌져 (Rank 32)2026/07/17139469.2%
ねこむーと (Rank 37)2026/07/1781712.5%
hyun-sibaru-man (Rank 33)2026/07/1039221756.4%
NORESPECT (Rank 35)2026/07/09107370.0%
ウシジマ (Rank 34)2026/06/2784450.0%
yas_md (Rank 34)2026/06/22103730.0%
Hi:D (Rank 31)2026/06/2194544.4%
kkotgerang (Rank 30)2026/06/21128466.7%

Round openings

Pai

guardG40010.4%
forward dash into guardG3248.4%
crouch dash forward into guardG2847.4%
forward movement into guardG2426.3%
forward movement into forward dash2275.9%
Senchuken6P1684.4%
Soukasui3P into Souka Rensui3PP1503.9%
Honshin Soukyaku1K+G1233.2%
Ensei Haijinkyaku7K+G1163.0%
Tenshin Oushoushou46P+K1122.9%
crouch dash forward into evade down1042.7%
forward dash into forward movement1002.6%
Meishouho4P+K+G852.2%
evade up into guardG691.8%
Hi'en Tenshi2P+K into Tenshi Katsumentai Haishin2P+KK591.5%

210 further openings account for the other 1,285 rounds.