VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Lau

BlackBeltSpartan

Career matches3,758
Career win rate65.8%
Round win rate62.5%
Peak rank44
Distinct opponents57
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lau441,8751,29258368.9%
Taka381,11170640563.5%
Wolf3676947229761.4%
Lion21150.0%
Jeffry110100.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Lei Fei29161355.2%-7.6
Sarah26141253.9%-10.7
El Blaze1861233.3%-13.8
Shun1412285.7%+8.4
Pai10100100.0%+11.4
Jean96366.7%-6.1
Lau97277.8%-8.6
Lion94544.4%-6.7
Goh87187.5%+12.0
Jacky770100.0%+13.5
Jeffry53260.0%-8.0
Kage440100.0%+32.5
Vanessa440100.0%+46.9
Wolf440100.0%+4.5
Akira32166.7%+12.7
Aoi220100.0%+2.8
Brad220100.0%+46.3

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Single Wall2316769.6%-2.5
Rectangle2214863.6%+1.6
Breakable Half Fence1912763.2%-4.2
Low Fence1914573.7%-0.7
Open1912763.2%-10.8
Octagon1612475.0%+15.4
Breakable Full Fence149564.3%+1.4
Full Fence128466.7%-0.2
Half Fence117463.6%+2.7
Full Fence and Open64266.7%+0.8

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls9466.0%63.6%+2.4
No walls6168.9%72.8%-4.0

Walls against open: +6.4 points (95% range -7.5 to +20.3), p 0.369 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

BaebladeRIP (Rank 38)1651131.2%
DUCKSEASON (Rank 37)83537.5%
HARLEMKNIGHT116 (Rank 35)86275.0%
RareEntity (Rank 39)82625.0%
RentalAnimator (Rank 42)62433.3%
DEExTHAxGEE (Rank 40)53260.0%
VFNumbers (Rank 41)51420.0%
DJ_Clarknova (Rank 39)42250.0%
Kritikaly (Rank 12)440100.0%
mav2125 (Rank 13)440100.0%
throwbreak (Rank 22)440100.0%
ChilePiquín (Rank 33)32166.7%
Culex (Rank 23)32166.7%
DatDemo (Rank 26)32166.7%
Dhezz (Rank 35)32166.7%
Jason_Elbow (Rank 40)32166.7%
RushdownTurtle(RDT) (Rank 38)31233.3%
TerryIrvin (Rank 33)32166.7%
Twice-A-Day (Rank 36)32166.7%
Crashing_Blow2003 (Rank 28)21150.0%
Lightwing (Rank 41)220100.0%
Pikachu-01-2000 (Rank 12)220100.0%
Stunrunner78 (Rank 9)220100.0%
Takorreha (Rank 10)220100.0%
daRockReaper (Rank 38)21150.0%

Most played opponents, most recent first

HARLEMKNIGHT116 (Rank 35)2026/09/1686275.0%
DEExTHAxGEE (Rank 40)2026/09/1453260.0%
DUCKSEASON (Rank 37)2026/09/1483537.5%
Takorreha (Rank 10)2026/09/14220100.0%
DJ_Clarknova (Rank 39)2026/09/0242250.0%
DatDemo (Rank 26)2026/09/0232166.7%
daRockReaper (Rank 38)2026/09/0221150.0%
Jason_Elbow (Rank 40)2026/09/0232166.7%
Culex (Rank 23)2026/08/2932166.7%
Kritikaly (Rank 12)2026/08/29440100.0%
Pikachu-01-2000 (Rank 12)2026/08/29220100.0%
mav2125 (Rank 13)2026/08/29440100.0%
Stunrunner78 (Rank 9)2026/08/29220100.0%
Lightwing (Rank 41)2026/08/18220100.0%
RushdownTurtle(RDT) (Rank 38)2026/08/1831233.3%
RentalAnimator (Rank 42)2026/08/0462433.3%
Dhezz (Rank 35)2026/08/0432166.7%
TerryIrvin (Rank 33)2026/08/0432166.7%
Twice-A-Day (Rank 36)2026/07/0832166.7%
ChilePiquín (Rank 33)2026/06/1932166.7%
RareEntity (Rank 39)2026/06/0882625.0%
BaebladeRIP (Rank 38)2026/05/111651131.2%
Crashing_Blow2003 (Rank 28)2026/05/0621150.0%
VFNumbers (Rank 41)2026/04/0951420.0%
throwbreak (Rank 22)2026/04/02440100.0%

Round openings

Every character

Souko Sensou66P+K into Rouko Tekiga6P+KP+K518.4%
RenshouPP into Renshou Senputai3PPK498.1%
Kirikabu Kudaki1P+K447.3%
Fukko Kensou1P437.1%
Morotezuki66P into Morote Tsuppari66PP315.1%
punchP264.3%
backdash into Honda Harite4PP233.8%
kickK233.8%
crouch into Chisoutai2K+G183.0%
forward movement into Low Smash2K183.0%
backdash into Kensou4P172.8%
forward dash into Rouko Tekiga6P+KP+K132.1%
forward movement into Elbow Butt4P132.1%
Fukko Kensou1P into Souchuken2P111.8%
Senchutai3K91.5%

89 further openings account for the other 216 rounds.

Lau

Souko Sensou66P+K into Rouko Tekiga6P+KP+K5116.1%
RenshouPP into Renshou Senputai3PPK4915.5%
Fukko Kensou1P4313.6%
crouch into Chisoutai2K+G185.7%
backdash into Kensou4P175.4%
forward dash into Rouko Tekiga6P+KP+K134.1%
Fukko Kensou1P into Souchuken2P113.5%
Senchutai3K92.8%
Shakashou3P into RenshouPP92.8%
Chugeki6P82.5%
evade up into Chugeki6P82.5%
Kokyaku Haiten7K61.9%
evade up into Hou'ou Soushou6PP61.9%
evade up into forward dash61.9%
Enjin Senpukyaku4K+G51.6%

36 further openings account for the other 58 rounds.

Taka

Kirikabu Kudaki1P+K4422.2%
Morotezuki66P into Morote Tsuppari66PP3115.7%
backdash into Honda Harite4PP2311.6%
kickK2110.6%
punchP126.1%
Hiji'ate6P84.0%
forward movement into Ao'oni Midaremage214P+K84.0%
punchP into Tsuppari 2PP73.5%
crouch dash back into Kachi'age33P+K42.0%
evade up into Morote Tsuppari66PP42.0%
backdash into Yoko Harite4P31.5%
forward dash into throwP+G31.5%
Ao'oni Midaremage214P+K into Aka'oni MidaremageP+K21.0%
Hiji'ate6P into punchP21.0%
Kachi'age33P+K into Aka'oni MidaremageP+K21.0%

20 further openings account for the other 24 rounds.

Wolf

forward movement into Low Smash2K1820.0%
forward movement into Elbow Butt4P1314.4%
punchP1011.1%
punchP into kickK77.8%
Quick Shoulder66P+K into Gasp Kneel Palm Bomb6P+K55.6%
punchP into Hammer KickPK44.4%
evade down into Elbow Butt4P33.3%
evade up into Screw Lariat63214PP33.3%
Death ScytheK+G22.2%
Low Smash2K into kickK22.2%
crouch dash back into Mow Down Chop1P+K22.2%
punchP into Jab StraightPP22.2%
Elbow Butt4P into punchP11.1%
Low Drop Kick62K into kickK11.1%
Quick Shoulder66P+K into Level Back CrushP+K11.1%

16 further openings account for the other 16 rounds.