VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10

Sarah

macota.

Career matches215
Career win rate81.4%
Round win rate56.8%
Peak rank32
Distinct opponents3
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Sarah322151754081.4%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jean42250.0%+34.0
Wolf31233.3%-50.8
Brad220100.0%+16.8

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence53260.0%-34.0
Full Fence and Open220100.0%+88.5
Low Fence2020.0%-40.0

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls560.0%75.1%-15.1
No walls20.0%31.1%-31.1

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

SFPunker (Rank 37)42250.0%
Seawolf (Rank 29)31233.3%
ImJustSaiyan0411 (Rank 23)220100.0%

Most played opponents, most recent first

Seawolf (Rank 29)2026/07/2931233.3%
ImJustSaiyan0411 (Rank 23)2026/07/28220100.0%
SFPunker (Rank 37)2026/07/2842250.0%

Round openings

Sarah

backdash into evade up410.8%
kickK into punchP410.8%
backdash into evade down38.1%
punchP into Punch High KickPK38.1%
Long Snap Side Chop3P+K25.4%
Sharpsword44K into Sharpsword Combo44KK25.4%
crouch dash forward into crouch25.4%
crouch dash forward into throwP+G25.4%
crouch into Setup Combination3PK25.4%
punchP25.4%
Leg Slicer2K+G12.7%
backdash into Jackknife Middle Kick3KK12.7%
backdash into Quick Knee and Toe Kick6KK12.7%
crouch dash back into evade down12.7%
evade down into crouch dash forward12.7%

6 further openings account for the other 6 rounds.