VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Aoi

GGv(xωx*)v

Career matches10,127
Career win rate47.9%
Round win rate49.3%
Peak rank34
Distinct opponents300
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Aoi3410,1274,8525,27547.9%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky63352855.6%+8.4
Akira61214034.4%-15.5
Wolf61332854.1%+2.5
Jeffry51232845.1%-2.8
Kage50232746.0%-0.3
Jean49242549.0%+0.7
Lion42202247.6%+1.5
Sarah37221559.5%+10.6
Lau34171750.0%-2.6
Pai33141942.4%-8.5
Brad32181456.2%+9.4
Goh32181456.2%+9.7
Shun28151353.6%+5.3
Aoi27141351.9%+3.8
El Blaze2491537.5%-9.8
Lei Fei2171433.3%-13.0
Vanessa2011955.0%+12.7
Eileen1441028.6%-24.9
Dural126650.0%+3.0
Taka42250.0%+2.5

0 of 12 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 12 questions at once; about 0.6 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Single Wall77354245.5%-0.2
Low Fence76413554.0%+6.6
Breakable Full Fence72373551.4%+3.1
Octagon71373452.1%+3.2
Open71353649.3%+1.0
Full Fence70343648.6%+2.0
Half Fence69353450.7%+3.8
Breakable Half Fence68254336.8%-15.8
Rectangle62362658.1%+9.2
Full Fence and Open2371630.4%-18.3

0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls41249.5%48.8%+0.8
No walls22449.6%47.3%+2.2

Walls against open: -1.4 points (95% range -9.6 to +6.7), p 0.726 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

무파ZeroBlue (Rank 35)2026/09/23138561.5%
guigui8393 (Rank 36)2026/09/2361516.7%
★闘将拉麵男★ (Rank 42)2026/09/2351420.0%
フルレバ (Rank 36)2026/09/1863350.0%
gonta_hawkfield (Rank 30)2026/09/1851420.0%
ふぇに (Rank 32)2026/09/1886275.0%
ジャキる。 (Rank 31)2026/09/1873442.9%
ps-splitsecond (Rank 31)2026/09/1874357.1%
h3-esports (Rank 33)2026/09/1653260.0%
nanami.madogiwa (Rank 34)2026/09/0572528.6%
vast-sprain73 (Rank 32)2026/09/0374357.1%
司馬 威太郎 (Rank 36)2026/07/2963350.0%
chileung18 (Rank 33)2026/07/2682625.0%
hikabun (Rank 32)2026/07/2271614.3%
nuku2pai428 (Rank 31)2026/07/1062433.3%
マクシミリアン15世 (Rank 31)2026/07/1052340.0%
orz (Rank 28)2026/06/2764266.7%
vivid_dot4 (Rank 34)2026/06/2751420.0%
タマゴン(GTR) (Rank 29)2026/06/1185362.5%
MikuMartineau (Rank 32)2026/06/07127558.3%
sergei_yamada (Rank 29)2026/06/0573442.9%
expensive-sand (Rank 36)2026/05/2252340.0%
vf_akira_love (Rank 30)2026/05/22660100.0%
俺様バーンズ (Rank 35)2026/05/1554180.0%
のみ (Rank 33)2026/05/09107370.0%

Round openings

Aoi

Sou'unha66K1846.6%
Shinchuzuki (Deflect)236P+K1716.2%
Ryoushi43P1605.8%
no input1224.4%
down-back punch+kick1P+K933.4%
Kusanagi2K+G into Tenchi In'youP+K+G853.1%
Uzumaki Shutou44P562.0%
backdash into guardG562.0%
backdash into Soushouda46P+K531.9%
Jousei Ryusenshou214P+K511.8%
backdash511.8%
Hou'oushu3P501.8%
backward movement into Hou'oushu3P501.8%
throwP+G501.8%
Sayo'arashiP+K into punchP491.8%

285 further openings account for the other 1,499 rounds.

Counted from 678 of the 695 matches played. The rest were not pulled for openings.