Virtua Fighter 5 REVO · v1.10 · Region: Asia
アルマジロ弟
Characters played — VF5's own record
| Lion | 42 | 3,303 | 1,842 | 1,461 | 55.8% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 10 | 8 | 2 | 80.0% | +19.7 |
|---|---|---|---|---|---|
| Brad | 10 | 7 | 3 | 70.0% | +11.5 |
| Aoi | 6 | 3 | 3 | 50.0% | -8.3 |
| Jacky | 6 | 3 | 3 | 50.0% | -5.3 |
| Wolf | 6 | 4 | 2 | 66.7% | +6.0 |
| Jean | 4 | 2 | 2 | 50.0% | -9.9 |
| Jeffry | 4 | 3 | 1 | 75.0% | +9.2 |
| Pai | 4 | 3 | 1 | 75.0% | +10.8 |
| Vanessa | 4 | 1 | 3 | 25.0% | -46.6 |
| Shun | 3 | 2 | 1 | 66.7% | -2.6 |
| Eileen | 2 | 1 | 1 | 50.0% | -6.2 |
| Goh | 2 | 1 | 1 | 50.0% | -17.1 |
| Kage | 2 | 1 | 1 | 50.0% | -11.7 |
| Lau | 2 | 1 | 1 | 50.0% | -6.5 |
| Lei Fei | 2 | 2 | 0 | 100.0% | +30.6 |
| Lion | 2 | 1 | 1 | 50.0% | -16.6 |
| Sarah | 2 | 1 | 1 | 50.0% | -6.2 |
| El Blaze | 1 | 1 | 0 | 100.0% | +35.2 |
| Taka | 1 | 0 | 1 | 0.0% | -52.4 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Rectangle | 10 | 6 | 4 | 60.0% | -4.1 |
|---|---|---|---|---|---|
| Breakable Full Fence | 8 | 5 | 3 | 62.5% | -7.0 |
| Breakable Half Fence | 8 | 6 | 2 | 75.0% | +14.4 |
| Half Fence | 8 | 6 | 2 | 75.0% | +12.7 |
| Low Fence | 8 | 4 | 4 | 50.0% | -10.0 |
| Open | 8 | 6 | 2 | 75.0% | +22.3 |
| Full Fence | 6 | 2 | 4 | 33.3% | -19.3 |
| Octagon | 6 | 4 | 2 | 66.7% | +3.3 |
| Full Fence and Open | 4 | 2 | 2 | 50.0% | -12.5 |
| Single Wall | 4 | 2 | 2 | 50.0% | -14.0 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 46 | 63.0% | 62.6% | +0.4 |
| No walls | 20 | 60.0% | 58.3% | +1.7 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| STAGEW(ON)@스테이지원 (Rank 40) | 6 | 4 | 2 | 66.7% |
|---|---|---|---|---|
| こんにちわアキラ (Rank 42) | 5 | 3 | 2 | 60.0% |
| ネンジ (Rank 39) | 4 | 3 | 1 | 75.0% |
| expensive-sand (Rank 38) | 3 | 3 | 0 | 100.0% |
| アナパイ1973 (Rank 39) | 3 | 3 | 0 | 100.0% |
| 中四国ウルフ (Rank 41) | 3 | 2 | 1 | 66.7% |
| chima0818turi (Rank 40) | 2 | 1 | 1 | 50.0% |
| chinpanj (Rank 44) | 2 | 0 | 2 | 0.0% |
| ikkyusaaan (Rank 38) | 2 | 2 | 0 | 100.0% |
| jefrikko (Rank 38) | 2 | 2 | 0 | 100.0% |
| jokey_awe94 (Rank 39) | 2 | 1 | 1 | 50.0% |
| kagesada (Rank 42) | 2 | 1 | 1 | 50.0% |
| いえす (Rank 40) | 2 | 2 | 0 | 100.0% |
| かっこ悪いジャッキー (Rank 39) | 2 | 2 | 0 | 100.0% |
| け ん た ろ ⇒ (Rank 41) | 2 | 1 | 1 | 50.0% |
| だらぼち (Rank 39) | 2 | 1 | 1 | 50.0% |
| ついで (Rank 39) | 2 | 2 | 0 | 100.0% |
| めろぴ。 (Rank 39) | 2 | 0 | 2 | 0.0% |
| 荒駒松太郎 (Rank 38) | 2 | 1 | 1 | 50.0% |
| hatarakedo_tagayasedo... (Rank 41) | 1 | 1 | 0 | 100.0% |
| おかし (Rank 42) | 1 | 1 | 0 | 100.0% |
| たまつばき (Rank 41) | 1 | 1 | 0 | 100.0% |
| ふじふじくん (Rank 41) | 1 | 1 | 0 | 100.0% |
| ぷよ (Rank 42) | 1 | 0 | 1 | 0.0% |
| サンドイッチ (Rank 40) | 1 | 1 | 0 | 100.0% |
Most played opponents, most recent first
| ネンジ (Rank 39) | 2026/05/07 | 4 | 3 | 1 | 75.0% |
|---|---|---|---|---|---|
| jokey_awe94 (Rank 39) | 2026/05/07 | 2 | 1 | 1 | 50.0% |
| ぷよ (Rank 42) | 2026/05/07 | 1 | 0 | 1 | 0.0% |
| STAGEW(ON)@스테이지원 (Rank 40) | 2026/05/06 | 6 | 4 | 2 | 66.7% |
| kagesada (Rank 42) | 2026/05/06 | 2 | 1 | 1 | 50.0% |
| expensive-sand (Rank 38) | 2026/05/06 | 3 | 3 | 0 | 100.0% |
| jefrikko (Rank 38) | 2026/05/05 | 2 | 2 | 0 | 100.0% |
| こんにちわアキラ (Rank 42) | 2026/05/05 | 5 | 3 | 2 | 60.0% |
| ついで (Rank 39) | 2026/05/05 | 2 | 2 | 0 | 100.0% |
| chima0818turi (Rank 40) | 2026/05/05 | 2 | 1 | 1 | 50.0% |
| hatarakedo_tagayasedo... (Rank 41) | 2026/05/05 | 1 | 1 | 0 | 100.0% |
| いえす (Rank 40) | 2026/05/05 | 2 | 2 | 0 | 100.0% |
| だらぼち (Rank 39) | 2026/05/05 | 2 | 1 | 1 | 50.0% |
| サンドイッチ (Rank 40) | 2026/04/20 | 1 | 1 | 0 | 100.0% |
| アナパイ1973 (Rank 39) | 2026/04/20 | 3 | 3 | 0 | 100.0% |
| たまつばき (Rank 41) | 2026/04/20 | 1 | 1 | 0 | 100.0% |
| かっこ悪いジャッキー (Rank 39) | 2026/04/17 | 2 | 2 | 0 | 100.0% |
| 中四国ウルフ (Rank 41) | 2026/04/16 | 3 | 2 | 1 | 66.7% |
| めろぴ。 (Rank 39) | 2026/04/16 | 2 | 0 | 2 | 0.0% |
| け ん た ろ ⇒ (Rank 41) | 2026/04/15 | 2 | 1 | 1 | 50.0% |
| 荒駒松太郎 (Rank 38) | 2026/04/15 | 2 | 1 | 1 | 50.0% |
| ふじふじくん (Rank 41) | 2026/04/15 | 1 | 1 | 0 | 100.0% |
| ikkyusaaan (Rank 38) | 2026/04/09 | 2 | 2 | 0 | 100.0% |
| おかし (Rank 42) | 2026/04/09 | 1 | 1 | 0 | 100.0% |
| chinpanj (Rank 44) | 2026/04/09 | 2 | 0 | 2 | 0.0% |
Round openings
Lion
| crouch into Katousui2P | 44 | 14.6% |
|---|---|---|
| backdash into evade up | 33 | 10.9% |
| backward movement into punchP | 33 | 10.9% |
| backdash into evade down | 29 | 9.6% |
| backward movement into Senputai8K | 27 | 8.9% |
| backdash into Ukoushin46P+K | 13 | 4.3% |
| evade up into crouch dash forward | 9 | 3.0% |
| evade up into Dantai3K | 8 | 2.6% |
| backdash into Senshippo66P | 7 | 2.3% |
| backdash into Sentai4K | 7 | 2.3% |
| backward movement into kickK | 7 | 2.3% |
| backdash into throwP+G | 6 | 2.0% |
| forward movement into punchP | 6 | 2.0% |
| Shicchi Soutai3K+G into Kousoutai2K+G | 4 | 1.3% |
| backdash into Dantai3K | 4 | 1.3% |
45 further openings account for the other 65 rounds.
