Virtua Fighter 5 REVO · v1.10 · Region: North America
Side_mountain-n
Characters played — VF5's own record
| Kage | 33 | 2,134 | 1,070 | 1,064 | 50.1% |
|---|---|---|---|---|---|
| Akira | 25 | 1,155 | 542 | 613 | 46.9% |
| Goh | 28 | 944 | 486 | 458 | 51.5% |
| Jacky | 27 | 476 | 239 | 237 | 50.2% |
| Jean | 26 | 264 | 134 | 130 | 50.8% |
| Lau | 27 | 119 | 69 | 50 | 58.0% |
| Lion | 25 | 68 | 30 | 38 | 44.1% |
| Shun | 26 | 14 | 4 | 10 | 28.6% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 70 | 32 | 38 | 45.7% | -3.7 |
|---|---|---|---|---|---|
| Wolf | 47 | 24 | 23 | 51.1% | +2.6 |
| Goh | 41 | 18 | 23 | 43.9% | -1.7 |
| Sarah | 39 | 22 | 17 | 56.4% | +11.3 |
| Jacky | 32 | 9 | 23 | 28.1% | -22.2 |
| Shun | 31 | 13 | 18 | 41.9% | -0.7 |
| Lion | 29 | 12 | 17 | 41.4% | +0.1 |
| Jean | 25 | 11 | 14 | 44.0% | -1.7 |
| Jeffry | 23 | 13 | 10 | 56.5% | +10.1 |
| Pai | 23 | 12 | 11 | 52.2% | -2.5 |
| Aoi | 19 | 11 | 8 | 57.9% | +14.3 |
| Kage | 19 | 10 | 9 | 52.6% | +9.4 |
| El Blaze | 18 | 12 | 6 | 66.7% | +22.3 |
| Brad | 17 | 2 | 15 | 11.8% | -38.4 |
| Vanessa | 16 | 9 | 7 | 56.2% | +9.3 |
| Lau | 12 | 7 | 5 | 58.3% | +10.1 |
| Lei Fei | 7 | 3 | 4 | 42.9% | -7.0 |
| Taka | 6 | 2 | 4 | 33.3% | -12.5 |
| Eileen | 4 | 1 | 3 | 25.0% | -28.2 |
| Dural | 2 | 2 | 0 | 100.0% | +54.7 |
0 of 6 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 6 questions at once; about 0.3 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Single Wall | 59 | 22 | 37 | 37.3% | -7.2 |
|---|---|---|---|---|---|
| Full Fence | 57 | 22 | 35 | 38.6% | -8.5 |
| Rectangle | 51 | 32 | 19 | 62.8% | +17.4 |
| Octagon | 48 | 21 | 27 | 43.8% | -6.2 |
| Breakable Full Fence | 46 | 29 | 17 | 63.0% | +20.8 |
| Breakable Half Fence | 46 | 17 | 29 | 37.0% | -15.9 |
| Half Fence | 44 | 23 | 21 | 52.3% | +6.3 |
| Low Fence | 44 | 22 | 22 | 50.0% | +0.8 |
| Open | 42 | 20 | 22 | 47.6% | +0.8 |
| Full Fence and Open | 23 | 7 | 16 | 30.4% | -15.9 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 292 | 49.3% | 47.4% | +1.9 |
| No walls | 145 | 44.1% | 46.3% | -2.1 |
Walls against open: +4.0 points (95% range -6.6 to +14.6), p 0.458 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| 金田一の少年 (Rank 25) | 10 | 5 | 5 | 50.0% |
|---|---|---|---|---|
| 37 (Rank 27) | 9 | 4 | 5 | 44.4% |
| CHASER (Rank 22) | 8 | 5 | 3 | 62.5% |
| CELIS (Rank 29) | 7 | 5 | 2 | 71.4% |
| twinsshine (Rank 28) | 7 | 4 | 3 | 57.1% |
| うをん (Rank 31) | 7 | 2 | 5 | 28.6% |
| [Garnet]agingcurvedAjeossi (Rank 26) | 6 | 2 | 4 | 33.3% |
| tamaneen (Rank 30) | 6 | 4 | 2 | 66.7% |
| のみ (Rank 35) | 6 | 0 | 6 | 0.0% |
| 楽天アキラ (Rank 28) | 6 | 3 | 3 | 50.0% |
| 20236.04.17 (Rank 24) | 5 | 2 | 3 | 40.0% |
| Light (Rank 30) | 5 | 2 | 3 | 40.0% |
| はち割れ・練習中 (Rank 24) | 5 | 1 | 4 | 20.0% |
| ひざくん☆中能登VF部 (Rank 29) | 5 | 0 | 5 | 0.0% |
| ももじろう (Rank 33) | 5 | 2 | 3 | 40.0% |
| 会長さん (Rank 32) | 5 | 1 | 4 | 20.0% |
| 김치 (Rank 23) | 5 | 3 | 2 | 60.0% |
| 언니빤쥬쩌러 (Rank 28) | 5 | 4 | 1 | 80.0% |
| gimoring (Rank 27) | 4 | 2 | 2 | 50.0% |
| こて (Rank 26) | 4 | 1 | 3 | 25.0% |
| コデリン03 (Rank 23) | 4 | 1 | 3 | 25.0% |
| タイヨウ (Rank 32) | 4 | 2 | 2 | 50.0% |
| パトナージ (Rank 24) | 4 | 0 | 4 | 0.0% |
| ルドルフ (Rank 32) | 4 | 1 | 3 | 25.0% |
| 菊の門 再び… (Rank 28) | 4 | 3 | 1 | 75.0% |
Most played opponents, most recent first
| コデリン03 (Rank 23) | 2026/09/16 | 4 | 1 | 3 | 25.0% |
|---|---|---|---|---|---|
| [Garnet]agingcurvedAjeossi (Rank 26) | 2026/09/13 | 6 | 2 | 4 | 33.3% |
| タイヨウ (Rank 32) | 2026/09/12 | 4 | 2 | 2 | 50.0% |
| CELIS (Rank 29) | 2026/09/10 | 7 | 5 | 2 | 71.4% |
| twinsshine (Rank 28) | 2026/09/08 | 7 | 4 | 3 | 57.1% |
| ももじろう (Rank 33) | 2026/09/06 | 5 | 2 | 3 | 40.0% |
| のみ (Rank 35) | 2026/09/06 | 6 | 0 | 6 | 0.0% |
| うをん (Rank 31) | 2026/09/06 | 7 | 2 | 5 | 28.6% |
| はち割れ・練習中 (Rank 24) | 2026/09/05 | 5 | 1 | 4 | 20.0% |
| 金田一の少年 (Rank 25) | 2026/08/29 | 10 | 5 | 5 | 50.0% |
| tamaneen (Rank 30) | 2026/08/28 | 6 | 4 | 2 | 66.7% |
| gimoring (Rank 27) | 2026/08/23 | 4 | 2 | 2 | 50.0% |
| CHASER (Rank 22) | 2026/08/05 | 8 | 5 | 3 | 62.5% |
| 37 (Rank 27) | 2026/08/02 | 9 | 4 | 5 | 44.4% |
| 언니빤쥬쩌러 (Rank 28) | 2026/08/02 | 5 | 4 | 1 | 80.0% |
| ルドルフ (Rank 32) | 2026/07/30 | 4 | 1 | 3 | 25.0% |
| 楽天アキラ (Rank 28) | 2026/07/26 | 6 | 3 | 3 | 50.0% |
| 김치 (Rank 23) | 2026/07/23 | 5 | 3 | 2 | 60.0% |
| Light (Rank 30) | 2026/07/20 | 5 | 2 | 3 | 40.0% |
| こて (Rank 26) | 2026/06/20 | 4 | 1 | 3 | 25.0% |
| 会長さん (Rank 32) | 2026/06/07 | 5 | 1 | 4 | 20.0% |
| ひざくん☆中能登VF部 (Rank 29) | 2026/05/25 | 5 | 0 | 5 | 0.0% |
| 菊の門 再び… (Rank 28) | 2026/05/17 | 4 | 3 | 1 | 75.0% |
| 20236.04.17 (Rank 24) | 2026/04/18 | 5 | 2 | 3 | 40.0% |
| パトナージ (Rank 24) | 2026/04/12 | 4 | 0 | 4 | 0.0% |
Round openings
Every character
| backdash into Karura4P+K | 94 | 4.9% |
|---|---|---|
| forward movement into punchP | 80 | 4.2% |
| backdash into evade up | 72 | 3.8% |
| forward dash into Jouho Touken6P | 66 | 3.5% |
| backdash into Kodachinuki4K | 61 | 3.2% |
| guardG | 51 | 2.7% |
| forward movement into SouhajinP+K | 42 | 2.2% |
| backdash into Gen'you4K+G | 33 | 1.7% |
| forward movement into Jab Double StraightPPP | 33 | 1.7% |
| crouch into Sune'uchi2P | 30 | 1.6% |
| Rimon Chouchu66P | 27 | 1.4% |
| forward movement into ResshouPP | 27 | 1.4% |
| backdash into Hekishou43P | 24 | 1.3% |
| forward movement into SandangekiPPP | 24 | 1.3% |
| forward movement into Rekku RenkyakuPPKK | 23 | 1.2% |
508 further openings account for the other 1,219 rounds.
Counted from 477 of the 480 matches played. The rest were not pulled for openings.
Kage
| backdash into Kodachinuki4K | 61 | 10.7% |
|---|---|---|
| forward movement into SouhajinP+K | 42 | 7.4% |
| backdash into Gen'you4K+G | 33 | 5.8% |
| forward movement into punchP | 31 | 5.5% |
| forward movement into ResshouPP | 27 | 4.8% |
| backdash into evade up | 24 | 4.2% |
| forward movement into SandangekiPPP | 24 | 4.2% |
| forward movement into Rekku RenkyakuPPKK | 23 | 4.0% |
| backdash into Senpujin2P+K | 12 | 2.1% |
| backdash into Hagakure-ryu In Shippujin4P+K+G | 11 | 1.9% |
| Rasen4P into Rasen Urageri4PK | 7 | 1.2% |
| Sokudan1P into Sokudangasane1PK | 7 | 1.2% |
| backdash into evade down | 7 | 1.2% |
| evade down into Ryubisen44K+G | 7 | 1.2% |
| forward movement into RekkukyakuPPK | 7 | 1.2% |
133 further openings account for the other 246 rounds.
Counted from 142 of the 145 matches played. The rest were not pulled for openings.
Goh
| backdash into Karura4P+K | 94 | 19.7% |
|---|---|---|
| crouch into Sune'uchi2P | 30 | 6.3% |
| forward movement into Tsurane ShoudaPP | 23 | 4.8% |
| backdash into Hoderi4P | 21 | 4.4% |
| forward movement into punchP | 19 | 4.0% |
| backdash into evade up | 17 | 3.6% |
| guardG | 16 | 3.4% |
| forward movement into AgitosogiP+K | 9 | 1.9% |
| forward movement into Shouda~KasumigoroshiPK | 9 | 1.9% |
| backdash into Soukyu46P | 8 | 1.7% |
| forward dash into throwP+G | 8 | 1.7% |
| Sune'uchi2P | 7 | 1.5% |
| backdash into Aragami4K | 7 | 1.5% |
| crouch dash forward into Batousatsu3KP | 7 | 1.5% |
| no input | 7 | 1.5% |
123 further openings account for the other 196 rounds.
Akira
| forward dash into Jouho Touken6P | 66 | 14.5% |
|---|---|---|
| Rimon Chouchu66P | 27 | 6.0% |
| backdash into Hekishou43P | 24 | 5.3% |
| forward movement into SoutoP+K | 18 | 4.0% |
| forward movement into Hachimon KaidaPP | 16 | 3.5% |
| Souka Housui3P+K | 12 | 2.6% |
| backdash into Chouzan Housui46P+K | 12 | 2.6% |
| backdash into Souka Housui3P+K | 12 | 2.6% |
| backdash into evade up | 12 | 2.6% |
| crouch into Housui2P | 12 | 2.6% |
| evade up into Souka Housui3P+K | 11 | 2.4% |
| forward movement into punchP | 11 | 2.4% |
| backdash into Jouho Senshou46P | 10 | 2.2% |
| backdash into Jouho Touken6P | 10 | 2.2% |
| guardG | 10 | 2.2% |
112 further openings account for the other 191 rounds.
Jacky
| forward movement into Jab Double StraightPPP | 33 | 12.9% |
|---|---|---|
| backdash into evade up | 12 | 4.7% |
| forward movement into Jab StraightPP | 10 | 3.9% |
| forward movement into punchP | 9 | 3.5% |
| crouch into Squat Straight2P | 8 | 3.1% |
| guardG | 8 | 3.1% |
| forward movement into Punch High KickPK | 7 | 2.8% |
| Slant Back Knuckle1P into Rage Kick1PK | 6 | 2.4% |
| Jab StraightPP into Jab Double StraightPPP | 5 | 2.0% |
| Middle Smash6P into Middle Smash Sword6PK | 4 | 1.6% |
| Squat Straight2P | 4 | 1.6% |
| backdash into Dragon Combination 11P+K | 4 | 1.6% |
| backdash into Spin Heel Sword4K+G | 4 | 1.6% |
| backdash into Spinning Back Knuckle4P | 4 | 1.6% |
| Chopping Blow2P+K | 3 | 1.2% |
92 further openings account for the other 134 rounds.
Jean
| guardG | 7 | 10.6% |
|---|---|---|
| forward movement into punchP | 5 | 7.6% |
| Shitamaeken2P | 3 | 4.5% |
| backdash into Nozuchi1P+K | 3 | 4.5% |
| backdash into Oihiji4P+K | 3 | 4.5% |
| backdash into Shitanagi Shutou1P | 3 | 4.5% |
| forward movement into Hangetsu NirenzukiP+K | 3 | 4.5% |
| forward movement into KagizukiPPP | 3 | 4.5% |
| backdash into Yamakuzushi6K | 2 | 3.0% |
| backdash into evade up | 2 | 3.0% |
| evade down into Yoko'enpi6P | 2 | 3.0% |
| forward dash into Yoko'enpi6P | 2 | 3.0% |
| forward movement into KounirenPP | 2 | 3.0% |
| Doumawashi Kaitengeri46K+G into KagizukiPPP | 1 | 1.5% |
| Shitamaeken2P into backdash | 1 | 1.5% |
24 further openings account for the other 24 rounds.
Lion
| backdash into Sentai4K | 6 | 15.0% |
|---|---|---|
| forward movement into Renkan SenshouPPP | 6 | 15.0% |
| backdash into Shicchi Soutai3K+G | 4 | 10.0% |
| forward movement into Koushu RensuiPP | 4 | 10.0% |
| backdash into Kishitsu Kasensou43P | 2 | 5.0% |
| backdash into Touku Rigou Bantaitetsu46K+G | 2 | 5.0% |
| backdash into evade up | 2 | 5.0% |
| forward movement into punchP | 2 | 5.0% |
| Shicchi Soutai3K+G | 1 | 2.5% |
| backdash into Banchu6P | 1 | 2.5% |
| backward movement into Dantai3K | 1 | 2.5% |
| crouch | 1 | 2.5% |
| crouch dash back into Senkyutai1K | 1 | 2.5% |
| crouch dash back into Taizan Soukoushu4P+K | 1 | 2.5% |
| crouch into Rakugekishou3PP | 1 | 2.5% |
5 further openings account for the other 5 rounds.
Lau
| backdash into Kensou4P | 5 | 13.2% |
|---|---|---|
| backdash into evade up | 3 | 7.9% |
| forward movement into punchP | 3 | 7.9% |
| Hi'en Tenshinshou44P into Hi'en Renshou44PP | 2 | 5.3% |
| crouch into Souchuken2P | 2 | 5.3% |
| forward movement into RaigekishouPPP | 2 | 5.3% |
| forward movement into RenshouPP | 2 | 5.3% |
| Koryu Tenshinkyaku6K+G | 1 | 2.6% |
| backdash into Chisoutai2K+G | 1 | 2.6% |
| backdash into Hi'en Renshou44PP | 1 | 2.6% |
| backdash into Honshin Hekiken1P+K | 1 | 2.6% |
| backdash into Sako Soushou4P+K | 1 | 2.6% |
| backdash into Senpuga~KokeiK+G | 1 | 2.6% |
| backdash into Touku Shashou897P+K | 1 | 2.6% |
| backdash into evade down | 1 | 2.6% |
11 further openings account for the other 11 rounds.
Shun
| guardG | 2 | 33.3% |
|---|---|---|
| Kousoku Kouhi17P+K+G into Kousoku Kouhi Soushu17P+K+GP+K | 1 | 16.7% |
| Tanhi ChougekiK+G | 1 | 16.7% |
| crouch into Fukuchougeki2P | 1 | 16.7% |
| offensive move | 1 | 16.7% |
