VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Kage

Side_mountain-n

Career matches5,174
Career win rate49.8%
Round win rate47.7%
Peak rank33
Distinct opponents225
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Kage332,1341,0701,06450.1%
Akira251,15554261346.9%
Goh2894448645851.5%
Jacky2747623923750.2%
Jean2626413413050.8%
Lau27119695058.0%
Lion2568303844.1%
Shun261441028.6%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira70323845.7%-3.7
Wolf47242351.1%+2.6
Goh41182343.9%-1.7
Sarah39221756.4%+11.3
Jacky3292328.1%-22.2
Shun31131841.9%-0.7
Lion29121741.4%+0.1
Jean25111444.0%-1.7
Jeffry23131056.5%+10.1
Pai23121152.2%-2.5
Aoi1911857.9%+14.3
Kage1910952.6%+9.4
El Blaze1812666.7%+22.3
Brad1721511.8%-38.4
Vanessa169756.2%+9.3
Lau127558.3%+10.1
Lei Fei73442.9%-7.0
Taka62433.3%-12.5
Eileen41325.0%-28.2
Dural220100.0%+54.7

0 of 6 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 6 questions at once; about 0.3 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Single Wall59223737.3%-7.2
Full Fence57223538.6%-8.5
Rectangle51321962.8%+17.4
Octagon48212743.8%-6.2
Breakable Full Fence46291763.0%+20.8
Breakable Half Fence46172937.0%-15.9
Half Fence44232152.3%+6.3
Low Fence44222250.0%+0.8
Open42202247.6%+0.8
Full Fence and Open2371630.4%-15.9

0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls29249.3%47.4%+1.9
No walls14544.1%46.3%-2.1

Walls against open: +4.0 points (95% range -6.6 to +14.6), p 0.458 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

金田一の少年 (Rank 25)105550.0%
37 (Rank 27)94544.4%
CHASER (Rank 22)85362.5%
CELIS (Rank 29)75271.4%
twinsshine (Rank 28)74357.1%
うをん (Rank 31)72528.6%
[Garnet]agingcurvedAjeossi (Rank 26)62433.3%
tamaneen (Rank 30)64266.7%
のみ (Rank 35)6060.0%
楽天アキラ (Rank 28)63350.0%
20236.04.17 (Rank 24)52340.0%
Light (Rank 30)52340.0%
はち割れ・練習中 (Rank 24)51420.0%
ひざくん☆中能登VF部 (Rank 29)5050.0%
ももじろう (Rank 33)52340.0%
会長さん (Rank 32)51420.0%
김치 (Rank 23)53260.0%
언니빤쥬쩌러 (Rank 28)54180.0%
gimoring (Rank 27)42250.0%
こて (Rank 26)41325.0%
コデリン03 (Rank 23)41325.0%
タイヨウ (Rank 32)42250.0%
パトナージ (Rank 24)4040.0%
ルドルフ (Rank 32)41325.0%
菊の門 再び… (Rank 28)43175.0%

Most played opponents, most recent first

コデリン03 (Rank 23)2026/09/1641325.0%
[Garnet]agingcurvedAjeossi (Rank 26)2026/09/1362433.3%
タイヨウ (Rank 32)2026/09/1242250.0%
CELIS (Rank 29)2026/09/1075271.4%
twinsshine (Rank 28)2026/09/0874357.1%
ももじろう (Rank 33)2026/09/0652340.0%
のみ (Rank 35)2026/09/066060.0%
うをん (Rank 31)2026/09/0672528.6%
はち割れ・練習中 (Rank 24)2026/09/0551420.0%
金田一の少年 (Rank 25)2026/08/29105550.0%
tamaneen (Rank 30)2026/08/2864266.7%
gimoring (Rank 27)2026/08/2342250.0%
CHASER (Rank 22)2026/08/0585362.5%
37 (Rank 27)2026/08/0294544.4%
언니빤쥬쩌러 (Rank 28)2026/08/0254180.0%
ルドルフ (Rank 32)2026/07/3041325.0%
楽天アキラ (Rank 28)2026/07/2663350.0%
김치 (Rank 23)2026/07/2353260.0%
Light (Rank 30)2026/07/2052340.0%
こて (Rank 26)2026/06/2041325.0%
会長さん (Rank 32)2026/06/0751420.0%
ひざくん☆中能登VF部 (Rank 29)2026/05/255050.0%
菊の門 再び… (Rank 28)2026/05/1743175.0%
20236.04.17 (Rank 24)2026/04/1852340.0%
パトナージ (Rank 24)2026/04/124040.0%

Round openings

Every character

backdash into Karura4P+K944.9%
forward movement into punchP804.2%
backdash into evade up723.8%
forward dash into Jouho Touken6P663.5%
backdash into Kodachinuki4K613.2%
guardG512.7%
forward movement into SouhajinP+K422.2%
backdash into Gen'you4K+G331.7%
forward movement into Jab Double StraightPPP331.7%
crouch into Sune'uchi2P301.6%
Rimon Chouchu66P271.4%
forward movement into ResshouPP271.4%
backdash into Hekishou43P241.3%
forward movement into SandangekiPPP241.3%
forward movement into Rekku RenkyakuPPKK231.2%

508 further openings account for the other 1,219 rounds.

Counted from 477 of the 480 matches played. The rest were not pulled for openings.

Kage

backdash into Kodachinuki4K6110.7%
forward movement into SouhajinP+K427.4%
backdash into Gen'you4K+G335.8%
forward movement into punchP315.5%
forward movement into ResshouPP274.8%
backdash into evade up244.2%
forward movement into SandangekiPPP244.2%
forward movement into Rekku RenkyakuPPKK234.0%
backdash into Senpujin2P+K122.1%
backdash into Hagakure-ryu In Shippujin4P+K+G111.9%
Rasen4P into Rasen Urageri4PK71.2%
Sokudan1P into Sokudangasane1PK71.2%
backdash into evade down71.2%
evade down into Ryubisen44K+G71.2%
forward movement into RekkukyakuPPK71.2%

133 further openings account for the other 246 rounds.

Counted from 142 of the 145 matches played. The rest were not pulled for openings.

Goh

backdash into Karura4P+K9419.7%
crouch into Sune'uchi2P306.3%
forward movement into Tsurane ShoudaPP234.8%
backdash into Hoderi4P214.4%
forward movement into punchP194.0%
backdash into evade up173.6%
guardG163.4%
forward movement into AgitosogiP+K91.9%
forward movement into Shouda~KasumigoroshiPK91.9%
backdash into Soukyu46P81.7%
forward dash into throwP+G81.7%
Sune'uchi2P71.5%
backdash into Aragami4K71.5%
crouch dash forward into Batousatsu3KP71.5%
no input71.5%

123 further openings account for the other 196 rounds.

Akira

forward dash into Jouho Touken6P6614.5%
Rimon Chouchu66P276.0%
backdash into Hekishou43P245.3%
forward movement into SoutoP+K184.0%
forward movement into Hachimon KaidaPP163.5%
Souka Housui3P+K122.6%
backdash into Chouzan Housui46P+K122.6%
backdash into Souka Housui3P+K122.6%
backdash into evade up122.6%
crouch into Housui2P122.6%
evade up into Souka Housui3P+K112.4%
forward movement into punchP112.4%
backdash into Jouho Senshou46P102.2%
backdash into Jouho Touken6P102.2%
guardG102.2%

112 further openings account for the other 191 rounds.

Jacky

forward movement into Jab Double StraightPPP3312.9%
backdash into evade up124.7%
forward movement into Jab StraightPP103.9%
forward movement into punchP93.5%
crouch into Squat Straight2P83.1%
guardG83.1%
forward movement into Punch High KickPK72.8%
Slant Back Knuckle1P into Rage Kick1PK62.4%
Jab StraightPP into Jab Double StraightPPP52.0%
Middle Smash6P into Middle Smash Sword6PK41.6%
Squat Straight2P41.6%
backdash into Dragon Combination 11P+K41.6%
backdash into Spin Heel Sword4K+G41.6%
backdash into Spinning Back Knuckle4P41.6%
Chopping Blow2P+K31.2%

92 further openings account for the other 134 rounds.

Jean

guardG710.6%
forward movement into punchP57.6%
Shitamaeken2P34.5%
backdash into Nozuchi1P+K34.5%
backdash into Oihiji4P+K34.5%
backdash into Shitanagi Shutou1P34.5%
forward movement into Hangetsu NirenzukiP+K34.5%
forward movement into KagizukiPPP34.5%
backdash into Yamakuzushi6K23.0%
backdash into evade up23.0%
evade down into Yoko'enpi6P23.0%
forward dash into Yoko'enpi6P23.0%
forward movement into KounirenPP23.0%
Doumawashi Kaitengeri46K+G into KagizukiPPP11.5%
Shitamaeken2P into backdash11.5%

24 further openings account for the other 24 rounds.

Lion

backdash into Sentai4K615.0%
forward movement into Renkan SenshouPPP615.0%
backdash into Shicchi Soutai3K+G410.0%
forward movement into Koushu RensuiPP410.0%
backdash into Kishitsu Kasensou43P25.0%
backdash into Touku Rigou Bantaitetsu46K+G25.0%
backdash into evade up25.0%
forward movement into punchP25.0%
Shicchi Soutai3K+G12.5%
backdash into Banchu6P12.5%
backward movement into Dantai3K12.5%
crouch12.5%
crouch dash back into Senkyutai1K12.5%
crouch dash back into Taizan Soukoushu4P+K12.5%
crouch into Rakugekishou3PP12.5%

5 further openings account for the other 5 rounds.

Lau

backdash into Kensou4P513.2%
backdash into evade up37.9%
forward movement into punchP37.9%
Hi'en Tenshinshou44P into Hi'en Renshou44PP25.3%
crouch into Souchuken2P25.3%
forward movement into RaigekishouPPP25.3%
forward movement into RenshouPP25.3%
Koryu Tenshinkyaku6K+G12.6%
backdash into Chisoutai2K+G12.6%
backdash into Hi'en Renshou44PP12.6%
backdash into Honshin Hekiken1P+K12.6%
backdash into Sako Soushou4P+K12.6%
backdash into Senpuga~KokeiK+G12.6%
backdash into Touku Shashou897P+K12.6%
backdash into evade down12.6%

11 further openings account for the other 11 rounds.

Shun

guardG233.3%
Kousoku Kouhi17P+K+G into Kousoku Kouhi Soushu17P+K+GP+K116.7%
Tanhi ChougekiK+G116.7%
crouch into Fukuchougeki2P116.7%
offensive move116.7%