Virtua Fighter 5 REVO · v1.10 · Region: South America
ガルポ大統領vtuber
Characters played — VF5's own record
| Shun | 33 | 2,120 | 1,111 | 1,009 | 52.4% |
|---|---|---|---|---|---|
| Wolf | 27 | 570 | 315 | 255 | 55.3% |
| Akira | 27 | 267 | 134 | 133 | 50.2% |
| Sarah | — | 232 | 111 | 121 | 47.8% |
| Goh | 26 | 135 | 63 | 72 | 46.7% |
| Aoi | — | 119 | 70 | 49 | 58.8% |
| Pai | — | 112 | 53 | 59 | 47.3% |
| Jacky | 26 | 99 | 51 | 48 | 51.5% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Aoi | 31 | 15 | 16 | 48.4% | -1.7 |
|---|---|---|---|---|---|
| Wolf | 31 | 19 | 12 | 61.3% | +9.5 |
| Jacky | 26 | 12 | 14 | 46.1% | -5.3 |
| Brad | 23 | 6 | 17 | 26.1% | -19.0 |
| Sarah | 19 | 14 | 5 | 73.7% | +19.2 |
| Goh | 18 | 7 | 11 | 38.9% | -8.3 |
| Pai | 18 | 8 | 10 | 44.4% | -5.1 |
| Lau | 15 | 10 | 5 | 66.7% | +14.8 |
| Akira | 14 | 8 | 6 | 57.1% | +0.4 |
| Lion | 14 | 10 | 4 | 71.4% | +24.3 |
| Shun | 12 | 5 | 7 | 41.7% | -11.7 |
| Kage | 10 | 3 | 7 | 30.0% | -22.5 |
| Jean | 9 | 5 | 4 | 55.6% | +9.0 |
| Jeffry | 9 | 5 | 4 | 55.6% | +1.4 |
| Lei Fei | 9 | 5 | 4 | 55.6% | +2.4 |
| El Blaze | 8 | 2 | 6 | 25.0% | -8.7 |
| Dural | 3 | 2 | 1 | 66.7% | +30.9 |
| Vanessa | 2 | 0 | 2 | 0.0% | -38.4 |
| Taka | 1 | 0 | 1 | 0.0% | -50.0 |
0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 33 | 20 | 13 | 60.6% | +7.3 |
|---|---|---|---|---|---|
| Low Fence | 33 | 15 | 18 | 45.5% | -4.3 |
| Breakable Half Fence | 29 | 13 | 16 | 44.8% | -2.4 |
| Octagon | 29 | 12 | 17 | 41.4% | -8.6 |
| Single Wall | 27 | 16 | 11 | 59.3% | +3.9 |
| Open | 26 | 14 | 12 | 53.9% | +6.5 |
| Half Fence | 24 | 6 | 18 | 25.0% | -25.2 |
| Breakable Full Fence | 21 | 11 | 10 | 52.4% | +5.7 |
| Full Fence and Open | 19 | 10 | 9 | 52.6% | +9.1 |
| Rectangle | 18 | 14 | 4 | 77.8% | +22.2 |
0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 154 | 49.4% | 50.3% | -0.9 |
| No walls | 86 | 52.3% | 50.9% | +1.4 |
Walls against open: -2.3 points (95% range -15.5 to +10.9), p 0.732 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| nihikibito (Rank 23) | 9 | 6 | 3 | 66.7% |
|---|---|---|---|---|
| kuro__pomeranian (Rank 26) | 8 | 2 | 6 | 25.0% |
| たあぼさん (Rank 33) | 8 | 4 | 4 | 50.0% |
| Hi-VisionZERO (Rank 27) | 7 | 2 | 5 | 28.6% |
| yuccin (Rank 26) | 7 | 1 | 6 | 14.3% |
| satola_jpn (Rank 23) | 6 | 4 | 2 | 66.7% |
| たかティン (Rank 21) | 5 | 4 | 1 | 80.0% |
| AS (Rank 30) | 4 | 1 | 3 | 25.0% |
| fly_taster22 (Rank 32) | 4 | 3 | 1 | 75.0% |
| inoshikatyo1007 (Rank 31) | 4 | 3 | 1 | 75.0% |
| orz (Rank 28) | 4 | 0 | 4 | 0.0% |
| サーちゃん (Rank 23) | 4 | 4 | 0 | 100.0% |
| 2month (Rank 24) | 3 | 2 | 1 | 66.7% |
| Koutei (Rank 29) | 3 | 2 | 1 | 66.7% |
| Y-F8 (Rank 24) | 3 | 1 | 2 | 33.3% |
| banpal/バンパル (Rank 35) | 3 | 0 | 3 | 0.0% |
| crazy7infinty (Rank 28) | 3 | 2 | 1 | 66.7% |
| hexa-RAh (Rank 25) | 3 | 1 | 2 | 33.3% |
| marble-w03 (Rank 27) | 3 | 2 | 1 | 66.7% |
| misoazy (Rank 30) | 3 | 1 | 2 | 33.3% |
| shieldofAIGIS (Rank 27) | 3 | 1 | 2 | 33.3% |
| ごめす (Rank 22) | 3 | 2 | 1 | 66.7% |
| じょーかー (Rank 23) | 3 | 2 | 1 | 66.7% |
| 失礼!スマッシュ☆彡 (Rank 26) | 3 | 1 | 2 | 33.3% |
| 鳩男 (Rank 29) | 3 | 1 | 2 | 33.3% |
Most played opponents, most recent first
| yuccin (Rank 26) | 2026/07/25 | 7 | 1 | 6 | 14.3% |
|---|---|---|---|---|---|
| 鳩男 (Rank 29) | 2026/07/25 | 3 | 1 | 2 | 33.3% |
| orz (Rank 28) | 2026/07/25 | 4 | 0 | 4 | 0.0% |
| 失礼!スマッシュ☆彡 (Rank 26) | 2026/07/25 | 3 | 1 | 2 | 33.3% |
| marble-w03 (Rank 27) | 2026/07/04 | 3 | 2 | 1 | 66.7% |
| Koutei (Rank 29) | 2026/06/27 | 3 | 2 | 1 | 66.7% |
| nihikibito (Rank 23) | 2026/06/27 | 9 | 6 | 3 | 66.7% |
| crazy7infinty (Rank 28) | 2026/06/27 | 3 | 2 | 1 | 66.7% |
| サーちゃん (Rank 23) | 2026/05/31 | 4 | 4 | 0 | 100.0% |
| satola_jpn (Rank 23) | 2026/05/31 | 6 | 4 | 2 | 66.7% |
| misoazy (Rank 30) | 2026/05/31 | 3 | 1 | 2 | 33.3% |
| Y-F8 (Rank 24) | 2026/05/31 | 3 | 1 | 2 | 33.3% |
| shieldofAIGIS (Rank 27) | 2026/05/31 | 3 | 1 | 2 | 33.3% |
| ごめす (Rank 22) | 2026/05/30 | 3 | 2 | 1 | 66.7% |
| Hi-VisionZERO (Rank 27) | 2026/05/30 | 7 | 2 | 5 | 28.6% |
| hexa-RAh (Rank 25) | 2026/05/27 | 3 | 1 | 2 | 33.3% |
| 2month (Rank 24) | 2026/05/20 | 3 | 2 | 1 | 66.7% |
| たかティン (Rank 21) | 2026/05/19 | 5 | 4 | 1 | 80.0% |
| じょーかー (Rank 23) | 2026/05/18 | 3 | 2 | 1 | 66.7% |
| kuro__pomeranian (Rank 26) | 2026/05/16 | 8 | 2 | 6 | 25.0% |
| AS (Rank 30) | 2026/04/30 | 4 | 1 | 3 | 25.0% |
| banpal/バンパル (Rank 35) | 2026/04/16 | 3 | 0 | 3 | 0.0% |
| たあぼさん (Rank 33) | 2026/04/16 | 8 | 4 | 4 | 50.0% |
| inoshikatyo1007 (Rank 31) | 2026/04/09 | 4 | 3 | 1 | 75.0% |
| fly_taster22 (Rank 32) | 2026/04/02 | 4 | 3 | 1 | 75.0% |
Round openings
Every character
| backdash into evade down | 90 | 8.3% |
|---|---|---|
| backdash into throwP+G | 73 | 6.8% |
| throwP+G | 62 | 5.7% |
| Souka Housui3P+K | 59 | 5.5% |
| backdash into guardG | 57 | 5.3% |
| backdash into Jouho Senshou46P | 55 | 5.1% |
| Rimon Chouchu66P into Jouho Touken6P | 44 | 4.1% |
| forward dash into Jouho Touken6P | 41 | 3.8% |
| backdash | 33 | 3.1% |
| Tenshin Souchushou6P+K | 31 | 2.9% |
| forward dash into Rimon Chouchu66P | 19 | 1.8% |
| forward dash into throwP+G | 19 | 1.8% |
| backdash into Spin Heel Sword4K+G | 17 | 1.6% |
| backdash into Kasen Gyou'in6P+K+G | 16 | 1.5% |
| backdash into backward movement | 16 | 1.5% |
206 further openings account for the other 448 rounds.
Akira
| Souka Housui3P+K | 59 | 10.7% |
|---|---|---|
| backdash into Jouho Senshou46P | 55 | 10.0% |
| Rimon Chouchu66P into Jouho Touken6P | 44 | 8.0% |
| forward dash into Jouho Touken6P | 41 | 7.5% |
| backdash into throwP+G | 36 | 6.5% |
| throwP+G | 28 | 5.1% |
| backdash into guardG | 26 | 4.7% |
| backdash into evade down | 25 | 4.5% |
| backdash | 24 | 4.4% |
| forward dash into Rimon Chouchu66P | 19 | 3.5% |
| backdash into backward movement | 13 | 2.4% |
| forward dash into throwP+G | 11 | 2.0% |
| Fujinkyaku2K+G into Chutenshou2K+GP | 10 | 1.8% |
| backdash into forward dash | 9 | 1.6% |
| Chouyoushu1P | 7 | 1.3% |
76 further openings account for the other 143 rounds.
Shun
| backdash into evade down | 48 | 18.9% |
|---|---|---|
| Tenshin Souchushou6P+K | 31 | 12.2% |
| backdash into Kasen Gyou'in6P+K+G | 16 | 6.3% |
| Gyou'in Haishu3P | 11 | 4.3% |
| crouch into Fukuchougeki2P | 8 | 3.1% |
| backdash into Tenshin Benshu4P+K | 7 | 2.8% |
| Tenshin Haishu4P | 6 | 2.4% |
| crouch dash back into Kasen Zenbokushou6PP | 6 | 2.4% |
| crouch into Haisenchu1P | 6 | 2.4% |
| throwP+G | 6 | 2.4% |
| Honshin Rensenkyaku4K+G | 4 | 1.6% |
| backdash into guardG | 4 | 1.6% |
| backdash into throwP+G | 4 | 1.6% |
| crouch dash back into Kasen Chugeki6P | 4 | 1.6% |
| evade down into Kasen Chugeki6P | 4 | 1.6% |
60 further openings account for the other 89 rounds.
Goh
| backdash into throwP+G | 18 | 11.5% |
|---|---|---|
| throwP+G | 18 | 11.5% |
| backdash into guardG | 17 | 10.9% |
| backdash into evade down | 15 | 9.6% |
| punchP into Tsurane ShoudaPP | 7 | 4.5% |
| forward dash into throwP+G | 6 | 3.9% |
| Garyu66K | 5 | 3.2% |
| Hiji'ate6P | 5 | 3.2% |
| backdash into Soukyu46P | 5 | 3.2% |
| Kumite Harai (Deflect)4P+K+G into Kumite Harai~Tsukami4P+K+GP+G | 4 | 2.6% |
| Kurogane Kudaki66P | 4 | 2.6% |
| Garyu66K into Tsukikage6K | 3 | 1.9% |
| backdash | 3 | 1.9% |
| backdash into Karura4P+K | 3 | 1.9% |
| crouch into Sune'uchi2P | 3 | 1.9% |
29 further openings account for the other 40 rounds.
Jacky
| backdash into Spin Heel Sword4K+G | 17 | 18.1% |
|---|---|---|
| backdash into throwP+G | 14 | 14.9% |
| backdash into guardG | 9 | 9.6% |
| throwP+G | 5 | 5.3% |
| Dash Hammer Kick66K into High Angle Upper Kick6K | 3 | 3.2% |
| forward dash into High Angle Upper Kick6K | 3 | 3.2% |
| Beat KnuckleP+K into Beat & Back KnuckleP+KP | 2 | 2.1% |
| Dash Hammer Kick66K into kickK | 2 | 2.1% |
| Head Hook Kick3K+G | 2 | 2.1% |
| Middle Smash6P into Middle Smash Back Knuckle6PP | 2 | 2.1% |
| Middle Smash6P into Middle Smash Sword6PK | 2 | 2.1% |
| backdash | 2 | 2.1% |
| forward dash into Dash Hammer Kick66K | 2 | 2.1% |
| forward dash into throwP+G | 2 | 2.1% |
| Dash Hammer Kick66K | 1 | 1.1% |
26 further openings account for the other 26 rounds.
Wolf
| backdash into Elbow Butt4P | 7 | 26.9% |
|---|---|---|
| throwP+G | 5 | 19.2% |
| Arrow Knuckle3P into forward movement | 2 | 7.7% |
| backdash | 2 | 7.7% |
| backward movement into throwP+G | 2 | 7.7% |
| evade up into throwP+G | 2 | 7.7% |
| forward movement into Elbow Butt4P | 2 | 7.7% |
| backdash into evade down | 1 | 3.9% |
| backdash into guardG | 1 | 3.9% |
| backdash into throwP+G | 1 | 3.9% |
| forward dash into Quick Shoulder66P+K | 1 | 3.9% |
