VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Akira

banjar

Career matches13,484
Career win rate50.2%
Round win rate49.4%
Peak rank39
Distinct opponents369
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira3913,4846,7696,71550.2%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira177879049.1%+4.3
Kage1727010240.7%-4.0
Jacky167808747.9%-3.5
Lion150915960.7%+12.5
Sarah126715556.4%+12.0
Shun122635951.6%+4.8
Wolf105564953.3%+1.6
Lau103386536.9%-7.6
Aoi93484551.6%+4.1
Brad80374346.2%-3.1
Jeffry79364345.6%-4.3
Pai71373452.1%+4.0
Goh66363054.5%+1.0
Vanessa61233837.7%-13.0
Lei Fei56183832.1%-13.3
El Blaze54272750.0%+0.9
Eileen41152636.6%-11.2
Jean32161650.0%-3.9
Taka2261627.3%-21.3
Dural5050.0%-55.7

0 of 18 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 18 questions at once; about 0.9 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Half Fence2059211344.9%-6.5
Breakable Half Fence2019510647.3%-0.3
Single Wall1961019551.5%+4.3
Breakable Full Fence1929110147.4%+2.3
Low Fence179978254.2%+8.9
Octagon179879248.6%+0.9
Rectangle167739443.7%-5.9
Open150698146.0%-0.3
Full Fence147707747.6%-1.1
Full Fence and Open81414050.6%+2.0

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls1,09146.6%48.1%-1.6
No walls52550.9%46.8%+4.1

Walls against open: -5.6 points (95% range -11.0 to -0.3), p 0.040 — a difference this size is unlikely to be chance.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

天我 (Rank 39)2026/09/231541126.7%
cyomiko (Rank 37)2026/09/2227141351.9%
★闘将拉麵男★ (Rank 41)2026/09/1537241364.9%
ちび太☆らふぁ~る (Rank 42)2026/09/111331023.1%
フルレバ (Rank 35)2026/09/071711664.7%
うるヲ参拾 (Rank 38)2026/09/052316769.6%
デネ (Rank 41)2026/08/2540122830.0%
ちぃつが (Rank 40)2026/08/22168850.0%
elpopo_3378 (Rank 37)2026/08/18157846.7%
ken3000wo (Rank 36)2026/08/18148657.1%
ぷこ (Rank 37)2026/08/05148657.1%
カルティカ (Rank 41)2026/08/042081240.0%
ぶひっサ (Rank 37)2026/07/29135838.5%
Sleipnir-kzm (Rank 38)2026/07/2727111640.7%
ハマラウ (Rank 42)2026/07/241861233.3%
PuzzG/ぱず爺 (Rank 36)2026/07/2027151255.6%
肩こりのように (Rank 36)2026/07/052011955.0%
interceptor (Rank 40)2026/07/0524101441.7%
ピーエス (Rank 38)2026/06/28145935.7%
初代マサオ (Rank 37)2026/06/2620101050.0%
rocku (Rank 41)2026/06/26159660.0%
stepan_BVFA (Rank 37)2026/06/2426121446.1%
muumuu (Rank 38)2026/06/142442016.7%
メツリュウ (Rank 40)2026/06/13136746.1%
どらうるふ (Rank 38)2026/04/141661037.5%

Round openings

Akira

Jouho Touken6P83911.8%
Rimon Chouchu66P75310.6%
forward dash into forward punch+kick6P+K4836.8%
Senzankou66P+K into throwP+G4736.7%
evade down into Rimon Chouchu66P3745.3%
forward dash into Jouho Touken6P3154.4%
evade down into Jouho Touken6P2483.5%
backdash into backward movement2283.2%
backdash into guardG2113.0%
evade down into forward dash1782.5%
forward dash into Senzankou66P+K1652.3%
forward movement into punchP1552.2%
Yakuho Chouchu666P1532.1%
evade up into Jouho Touken6P1291.8%
punchP1251.8%

182 further openings account for the other 2,271 rounds.

Counted from 1,761 of the 1,782 matches played. The rest were not pulled for openings.