Virtua Fighter 5 REVO · v1.10 · Region: South America
タイヨウ
Characters played — VF5's own record
| Jean | 31 | 12,100 | 5,885 | 6,215 | 48.6% |
|---|---|---|---|---|---|
| Jeffry | 34 | 9,990 | 4,927 | 5,063 | 49.3% |
| Vanessa | 26 | 1,161 | 545 | 616 | 46.9% |
| Wolf | 26 | 12 | 4 | 8 | 33.3% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 321 | 153 | 168 | 47.7% | -0.5 |
|---|---|---|---|---|---|
| Jacky | 271 | 136 | 135 | 50.2% | +2.7 |
| Wolf | 264 | 143 | 121 | 54.2% | +8.0 |
| Jeffry | 187 | 99 | 88 | 52.9% | +5.7 |
| Jean | 143 | 58 | 85 | 40.6% | -6.9 |
| Brad | 141 | 58 | 83 | 41.1% | -4.8 |
| Goh | 137 | 65 | 72 | 47.5% | -1.9 |
| Kage | 134 | 57 | 77 | 42.5% | -2.7 |
| Shun | 129 | 72 | 57 | 55.8% | +3.9 |
| Lau | 128 | 51 | 77 | 39.8% | -10.7 |
| Pai | 124 | 52 | 72 | 41.9% | -6.9 |
| Lion | 118 | 63 | 55 | 53.4% | +7.5 |
| Aoi | 117 | 60 | 57 | 51.3% | +1.7 |
| Sarah | 112 | 53 | 59 | 47.3% | -1.0 |
| Lei Fei | 86 | 37 | 49 | 43.0% | -1.6 |
| El Blaze | 83 | 43 | 40 | 51.8% | +0.8 |
| Vanessa | 67 | 27 | 40 | 40.3% | -6.8 |
| Eileen | 42 | 18 | 24 | 42.9% | -4.6 |
| Taka | 29 | 16 | 13 | 55.2% | +5.0 |
| Dural | 21 | 10 | 11 | 47.6% | +1.7 |
0 of 18 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 18 questions at once; about 0.9 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Single Wall | 292 | 161 | 131 | 55.1% | +7.1 |
|---|---|---|---|---|---|
| Breakable Full Fence | 281 | 133 | 148 | 47.3% | -1.4 |
| Low Fence | 278 | 138 | 140 | 49.6% | +2.5 |
| Rectangle | 278 | 135 | 143 | 48.6% | +1.7 |
| Octagon | 266 | 128 | 138 | 48.1% | +2.6 |
| Breakable Half Fence | 261 | 121 | 140 | 46.4% | -2.5 |
| Half Fence | 261 | 111 | 150 | 42.5% | -5.0 |
| Full Fence | 246 | 124 | 122 | 50.4% | +3.1 |
| Open | 233 | 102 | 131 | 43.8% | -6.8 |
| Full Fence and Open | 130 | 68 | 62 | 52.3% | +4.1 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 1,593 | 47.2% | 47.5% | -0.2 |
| No walls | 803 | 49.9% | 48.7% | +1.3 |
Walls against open: -1.5 points (95% range -5.8 to +2.8), p 0.490 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| ヘニオ (Rank 34) | 39 | 17 | 22 | 43.6% |
|---|---|---|---|---|
| gigantic-show422 (Rank 33) | 31 | 15 | 16 | 48.4% |
| zaduhkj (Rank 34) | 25 | 6 | 19 | 24.0% |
| ふぇに (Rank 33) | 25 | 9 | 16 | 36.0% |
| igyoken55 (Rank 30) | 23 | 12 | 11 | 52.2% |
| 太鼓の別人@夏Bonus無し (Rank 33) | 22 | 9 | 13 | 40.9% |
| bakureturanbu (Rank 29) | 19 | 8 | 11 | 42.1% |
| gta4vcs (Rank 29) | 19 | 16 | 3 | 84.2% |
| Zenpro-052 (Rank 31) | 18 | 4 | 14 | 22.2% |
| zephyr_dural (Rank 32) | 18 | 4 | 14 | 22.2% |
| fwnd1396 (Rank 32) | 17 | 8 | 9 | 47.1% |
| きてぃ☆ (Rank 30) | 16 | 12 | 4 | 75.0% |
| twinsshine (Rank 29) | 15 | 7 | 8 | 46.7% |
| 弾丸(だんまる) (Rank 29) | 15 | 13 | 2 | 86.7% |
| 猫鼻 (Rank 33) | 15 | 9 | 6 | 60.0% |
| ma_hime1007 (Rank 32) | 14 | 4 | 10 | 28.6% |
| migu_garden (Rank 34) | 14 | 7 | 7 | 50.0% |
| takapiron1021 (Rank 34) | 14 | 6 | 8 | 42.9% |
| ちょいそる (Rank 34) | 14 | 6 | 8 | 42.9% |
| マクシミリアン15世 (Rank 31) | 14 | 7 | 7 | 50.0% |
| MaBoy (Rank 35) | 13 | 1 | 12 | 7.7% |
| REDdog.狂犬 (Rank 33) | 13 | 4 | 9 | 30.8% |
| たか (Rank 29) | 13 | 7 | 6 | 53.9% |
| midori6127 (Rank 29) | 12 | 7 | 5 | 58.3% |
| 鳩男 (Rank 31) | 12 | 5 | 7 | 41.7% |
Most played opponents, most recent first
| ma_hime1007 (Rank 32) | 2026/09/22 | 14 | 4 | 10 | 28.6% |
|---|---|---|---|---|---|
| Zenpro-052 (Rank 31) | 2026/09/22 | 18 | 4 | 14 | 22.2% |
| REDdog.狂犬 (Rank 33) | 2026/09/22 | 13 | 4 | 9 | 30.8% |
| 猫鼻 (Rank 33) | 2026/09/19 | 15 | 9 | 6 | 60.0% |
| 太鼓の別人@夏Bonus無し (Rank 33) | 2026/09/18 | 22 | 9 | 13 | 40.9% |
| ふぇに (Rank 33) | 2026/09/18 | 25 | 9 | 16 | 36.0% |
| gigantic-show422 (Rank 33) | 2026/09/18 | 31 | 15 | 16 | 48.4% |
| マクシミリアン15世 (Rank 31) | 2026/09/17 | 14 | 7 | 7 | 50.0% |
| takapiron1021 (Rank 34) | 2026/09/15 | 14 | 6 | 8 | 42.9% |
| ヘニオ (Rank 34) | 2026/09/15 | 39 | 17 | 22 | 43.6% |
| igyoken55 (Rank 30) | 2026/09/15 | 23 | 12 | 11 | 52.2% |
| zephyr_dural (Rank 32) | 2026/09/15 | 18 | 4 | 14 | 22.2% |
| fwnd1396 (Rank 32) | 2026/09/15 | 17 | 8 | 9 | 47.1% |
| たか (Rank 29) | 2026/09/13 | 13 | 7 | 6 | 53.9% |
| 弾丸(だんまる) (Rank 29) | 2026/09/13 | 15 | 13 | 2 | 86.7% |
| bakureturanbu (Rank 29) | 2026/09/10 | 19 | 8 | 11 | 42.1% |
| gta4vcs (Rank 29) | 2026/09/09 | 19 | 16 | 3 | 84.2% |
| MaBoy (Rank 35) | 2026/09/09 | 13 | 1 | 12 | 7.7% |
| twinsshine (Rank 29) | 2026/09/05 | 15 | 7 | 8 | 46.7% |
| migu_garden (Rank 34) | 2026/09/04 | 14 | 7 | 7 | 50.0% |
| midori6127 (Rank 29) | 2026/09/03 | 12 | 7 | 5 | 58.3% |
| zaduhkj (Rank 34) | 2026/08/25 | 25 | 6 | 19 | 24.0% |
| ちょいそる (Rank 34) | 2026/08/05 | 14 | 6 | 8 | 42.9% |
| きてぃ☆ (Rank 30) | 2026/07/25 | 16 | 12 | 4 | 75.0% |
| 鳩男 (Rank 31) | 2026/07/23 | 12 | 5 | 7 | 41.7% |
Round openings
Every character
| forward movement into punchP | 529 | 5.1% |
|---|---|---|
| backdash into guardG | 316 | 3.0% |
| backdash into evade down | 309 | 3.0% |
| Dash Elbow66P | 308 | 3.0% |
| Gyaku Seikenzuki66P into Yoko'enpi6P | 257 | 2.5% |
| forward movement into Double KnucklePP | 246 | 2.4% |
| Gyaku Seikenzuki66P | 240 | 2.3% |
| Overblow Shoulder66P+K | 219 | 2.1% |
| forward movement into KounirenPP | 202 | 1.9% |
| backdash into evade up | 197 | 1.9% |
| evade down into guardG | 177 | 1.7% |
| backdash into Double Hammer Down43P | 176 | 1.7% |
| Hammer Slide1P | 134 | 1.3% |
| backdash into throwP+G | 123 | 1.2% |
| Harai'uke (Deflect)4P+K+G into punchP | 110 | 1.1% |
944 further openings account for the other 6,834 rounds.
Counted from 2,560 of the 2,654 matches played. The rest were not pulled for openings.
Jeffry
| Dash Elbow66P | 308 | 6.8% |
|---|---|---|
| forward movement into punchP | 263 | 5.8% |
| forward movement into Double KnucklePP | 246 | 5.4% |
| Overblow Shoulder66P+K | 219 | 4.8% |
| backdash into Double Hammer Down43P | 176 | 3.9% |
| backdash into guardG | 159 | 3.5% |
| Hammer Slide1P | 134 | 3.0% |
| backdash into evade down | 133 | 2.9% |
| evade down into guardG | 103 | 2.3% |
| backdash into evade up | 94 | 2.1% |
| backdash into Tsunami Beat3K+G | 68 | 1.5% |
| crouch into Side Kick3K | 68 | 1.5% |
| Dash Elbow66P into Dash Elbow Upper66PP | 67 | 1.5% |
| guardG | 63 | 1.4% |
| backdash into throwP+G | 61 | 1.4% |
343 further openings account for the other 2,360 rounds.
Counted from 1,125 of the 1,160 matches played. The rest were not pulled for openings.
Jean
| forward movement into punchP | 265 | 6.4% |
|---|---|---|
| Gyaku Seikenzuki66P into Yoko'enpi6P | 257 | 6.2% |
| Gyaku Seikenzuki66P | 240 | 5.8% |
| forward movement into KounirenPP | 202 | 4.9% |
| backdash into evade down | 174 | 4.2% |
| backdash into guardG | 156 | 3.8% |
| Harai'uke (Deflect)4P+K+G into punchP | 110 | 2.6% |
| backdash into evade up | 103 | 2.5% |
| Harai'uke (Deflect)4P+K+G into Shutoukiri4P | 98 | 2.4% |
| forward movement into Nishin KakegeriPPK | 78 | 1.9% |
| evade down into guardG | 74 | 1.8% |
| evade down into Ryoutezuki66P+K | 70 | 1.7% |
| crouch into Chudan~Joudan Mawashigeri3KK | 65 | 1.6% |
| backdash into Kake'uchi~Maekeri'age46PK | 64 | 1.5% |
| backdash into throwP+G | 62 | 1.5% |
352 further openings account for the other 2,141 rounds.
Counted from 1,019 of the 1,078 matches played. The rest were not pulled for openings.
Vanessa
| Defensive Style: backdash into evade down | 100 | 6.0% |
|---|---|---|
| Defensive Style: forward movement into punchP | 94 | 5.6% |
| Defensive Style: forward movement into Jab~BodyPP | 83 | 5.0% |
| Defensive Style: Parrying High Kick (Deflect) into Parrying Combination46KP | 74 | 4.4% |
| Defensive Style: Back Charge Kick | 69 | 4.1% |
| Defensive Style: backdash into guardG | 69 | 4.1% |
| Defensive Style: forward movement into Combo High KickPPK | 50 | 3.0% |
| Defensive Style: Stinger Low Blow | 34 | 2.0% |
| Defensive Style: Ducking Body Blow | 33 | 2.0% |
| Defensive Style: backdash into Stinger Low Blow1P+K | 28 | 1.7% |
| Defensive Style: crouch into Bone Crush Middle3K | 28 | 1.7% |
| Defensive Style: evade down into guardG | 28 | 1.7% |
| Defensive Style: Ducking Body Blow into Ducking Body Smash66PP | 27 | 1.6% |
| Offensive Style: backdash into evade down | 24 | 1.4% |
| Defensive Style: back kick into Back Knuckle6P | 23 | 1.4% |
279 further openings account for the other 913 rounds.
Wolf
| backdash into evade down | 2 | 10.5% |
|---|---|---|
| Body Blow6P | 1 | 5.3% |
| Body Blow6P into Dragonfish Blow6PP | 1 | 5.3% |
| Low Drop Kick62K | 1 | 5.3% |
| Low Hammer2P | 1 | 5.3% |
| Low Hammer2P into forward dash | 1 | 5.3% |
| Low Hammer2P into throwP+G | 1 | 5.3% |
| Pounding Elbow9P+K | 1 | 5.3% |
| Screw Hook63214P | 1 | 5.3% |
| backdash into One-Hand Reverse Hammer4P+K | 1 | 5.3% |
| backdash into Short Shoulder46P+K | 1 | 5.3% |
| backdash into guardG | 1 | 5.3% |
| crouch into Low Hammer2P | 1 | 5.3% |
| forward movement into punchP | 1 | 5.3% |
| guardG | 1 | 5.3% |
3 further openings account for the other 3 rounds.
