VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Jean

おなかがすいたんだな

Career matches954
Career win rate57.2%
Round win rate47.2%
Peak rank32
Distinct opponents33
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jean3275143331857.7%
Goh262031139055.7%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira95455.6%+17.3
Jeffry94544.4%-4.3
Wolf84450.0%+8.1
Brad62433.3%+7.8
Lion61516.7%-22.3
Jacky42250.0%+19.4
Lei Fei42250.0%+16.6
Shun42250.0%+4.2
El Blaze32166.7%+10.9
Goh31233.3%-20.6
Pai3030.0%-60.6
Aoi21150.0%+12.9
Dural21150.0%+2.8
Jean220100.0%+54.2
Kage2020.0%-43.5
Lau1010.0%-52.2
Sarah1010.0%-29.8

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Single Wall137653.9%+21.9
Octagon124833.3%-5.8
Low Fence95455.6%+7.2
Breakable Half Fence83537.5%-6.0
Rectangle73442.9%+2.2
Open62433.3%-16.2
Full Fence53260.0%+14.3
Half Fence51420.0%-28.7
Breakable Full Fence31233.3%+1.6
Full Fence and Open1010.0%-52.2

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls4037.5%41.2%-3.7
No walls2850.0%42.9%+7.1

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

五寸釘くん (Rank 34)2026/07/272020.0%
寝起きにビール (Rank 27)2026/06/142020.0%
鳩男 (Rank 29)2026/05/1732166.7%
ctraum (Rank 34)2026/05/1741325.0%
黒霧島ジャッキー (Rank 29)2026/05/1732166.7%
ぼっさん (Rank 34)2026/05/1732166.7%
うめおに。 (Rank 29)2026/05/17220100.0%
俺様バーンズ (Rank 35)2026/05/1731233.3%
SuperGolden (Rank 29)2026/05/1732166.7%
MON-CHAN (Rank 33)2026/05/172020.0%
しょべるん (Rank 37)2026/05/1731233.3%
ゅろぽ (Rank 24)2026/05/172020.0%
Ray'ne (Rank 32)2026/05/172020.0%
ジャーキー山田 (Rank 33)2026/05/1721150.0%
nuku2pai428 (Rank 30)2026/05/1721150.0%
ボブソン (Rank 35)2026/05/1732166.7%
Umemon2026 (Rank 35)2026/05/17220100.0%
アドリブ使い (Rank 31)2026/05/1732166.7%
NORESPECT (Rank 33)2026/05/1031233.3%
都筑まもる君 (Rank 33)2026/05/10220100.0%
culis (Rank 30)2026/04/1931233.3%
みんみんさん (Rank 33)2026/04/192020.0%
教えたがりおじさん (Rank 31)2026/03/291010.0%
ぷこ (Rank 30)2026/03/29220100.0%
orz (Rank 30)2026/03/2921150.0%

Round openings

Every character

guardG into evade down6121.4%
evade down into guardG3913.7%
Tate'enpi33P186.3%
guardG into throwP+G186.3%
backdash into Oihiji4P+K134.6%
guardG into Gedan Mawashigeri2K134.6%
evade down into Gedan Mawashigeri2K82.8%
evade up into Gyaku Seikenzuki66P62.1%
backdash into Kake'uchi46P51.8%
guardG into punchP51.8%
Agezuki3P+K41.4%
Oihiji4P+K41.4%
guardG into Kousenshu4KP41.4%
guardG into Oihiji4P+K41.4%
guardG into Shitamaeken2P41.4%

59 further openings account for the other 79 rounds.

Jean

guardG into evade down5119.6%
evade down into guardG3413.1%
Tate'enpi33P186.9%
guardG into throwP+G166.2%
backdash into Oihiji4P+K135.0%
guardG into Gedan Mawashigeri2K135.0%
evade down into Gedan Mawashigeri2K83.1%
evade up into Gyaku Seikenzuki66P62.3%
backdash into Kake'uchi46P51.9%
guardG into punchP51.9%
Agezuki3P+K41.5%
Oihiji4P+K41.5%
guardG into Kousenshu4KP41.5%
guardG into Oihiji4P+K41.5%
guardG into Shitamaeken2P41.5%

52 further openings account for the other 71 rounds.

Goh

guardG into evade down1040.0%
evade down into guardG520.0%
guardG into Hiji'ate6P28.0%
guardG into throwP+G28.0%
crouch dash forward into Jibishou3P+K14.0%
forward dash into Hiji'ate6P14.0%
guardG into Denkou3PP14.0%
guardG into Jibishou3P+K14.0%
guardG into Kirin33P14.0%
throwP+G14.0%