Virtua Fighter 5 REVO · v1.10 · Region: Asia
kagemaru1
Characters played — VF5's own record
| Kage | 37 | 2,941 | 1,545 | 1,396 | 52.5% |
|---|---|---|---|---|---|
| Wolf | 33 | 1,056 | 582 | 474 | 55.1% |
| Lau | 34 | 915 | 508 | 407 | 55.5% |
| Pai | 33 | 886 | 499 | 387 | 56.3% |
| Taka | 33 | 816 | 462 | 354 | 56.6% |
| Jeffry | 33 | 624 | 369 | 255 | 59.1% |
| Lion | 33 | 593 | 351 | 242 | 59.2% |
| Shun | 32 | 564 | 328 | 236 | 58.2% |
| Goh | 31 | 542 | 309 | 233 | 57.0% |
| Jacky | 31 | 401 | 239 | 162 | 59.6% |
| El Blaze | 30 | 208 | 147 | 61 | 70.7% |
| Eileen | 26 | 56 | 44 | 12 | 78.6% |
| Akira | 27 | 52 | 31 | 21 | 59.6% |
| Brad | 26 | 47 | 35 | 12 | 74.5% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 125 | 65 | 60 | 52.0% | -3.4 |
|---|---|---|---|---|---|
| Jacky | 99 | 59 | 40 | 59.6% | +6.4 |
| Jean | 75 | 39 | 36 | 52.0% | -0.7 |
| Goh | 72 | 45 | 27 | 62.5% | +7.8 |
| Wolf | 60 | 38 | 22 | 63.3% | +8.2 |
| Lau | 51 | 23 | 28 | 45.1% | -9.6 |
| Shun | 49 | 26 | 23 | 53.1% | -3.2 |
| Vanessa | 49 | 24 | 25 | 49.0% | -3.8 |
| Sarah | 47 | 24 | 23 | 51.1% | +0.5 |
| Jeffry | 45 | 24 | 21 | 53.3% | -0.5 |
| Lei Fei | 43 | 20 | 23 | 46.5% | +1.5 |
| Kage | 41 | 24 | 17 | 58.5% | +7.8 |
| Lion | 40 | 21 | 19 | 52.5% | -0.0 |
| Aoi | 33 | 18 | 15 | 54.5% | +3.7 |
| El Blaze | 32 | 15 | 17 | 46.9% | -5.3 |
| Pai | 31 | 16 | 15 | 51.6% | -2.6 |
| Brad | 30 | 12 | 18 | 40.0% | -12.0 |
| Taka | 18 | 8 | 10 | 44.4% | -6.7 |
| Eileen | 8 | 3 | 5 | 37.5% | -17.6 |
| Dural | 6 | 3 | 3 | 50.0% | +3.2 |
0 of 17 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 17 questions at once; about 0.9 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Open | 111 | 63 | 48 | 56.8% | +3.8 |
|---|---|---|---|---|---|
| Full Fence | 107 | 51 | 56 | 47.7% | -4.9 |
| Single Wall | 103 | 57 | 46 | 55.3% | +0.2 |
| Low Fence | 99 | 48 | 51 | 48.5% | -5.4 |
| Breakable Half Fence | 96 | 52 | 44 | 54.2% | +0.4 |
| Octagon | 93 | 51 | 42 | 54.8% | +3.0 |
| Half Fence | 92 | 45 | 47 | 48.9% | -3.2 |
| Breakable Full Fence | 81 | 42 | 39 | 51.9% | -1.4 |
| Rectangle | 70 | 39 | 31 | 55.7% | +2.6 |
| Full Fence and Open | 58 | 33 | 25 | 56.9% | +4.5 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 539 | 51.9% | 52.7% | -0.7 |
| No walls | 313 | 53.7% | 54.0% | -0.3 |
Walls against open: -0.4 points (95% range -7.4 to +6.5), p 0.902 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| ヘニオ (Rank 34) | 24 | 13 | 11 | 54.2% |
|---|---|---|---|---|
| MikuMartineau (Rank 33) | 19 | 9 | 10 | 47.4% |
| きよ丸 (Rank 34) | 16 | 6 | 10 | 37.5% |
| 佐藤です (Rank 35) | 16 | 7 | 9 | 43.8% |
| BANANA (Rank 30) | 14 | 10 | 4 | 71.4% |
| MaBoy (Rank 35) | 14 | 8 | 6 | 57.1% |
| クロサギ@はなちゃん (Rank 30) | 13 | 6 | 7 | 46.1% |
| NORESPECT (Rank 30) | 12 | 5 | 7 | 41.7% |
| ぷこ (Rank 34) | 12 | 7 | 5 | 58.3% |
| JeanKujo (Rank 31) | 11 | 5 | 6 | 45.5% |
| イイダ (Rank 31) | 11 | 4 | 7 | 36.4% |
| Kwiitter_KR (Rank 32) | 10 | 5 | 5 | 50.0% |
| gans.sk602 (Rank 31) | 9 | 5 | 4 | 55.6% |
| ジャキる。 (Rank 30) | 9 | 5 | 4 | 55.6% |
| LEO (Rank 30) | 8 | 2 | 6 | 25.0% |
| Raymond·.· (Rank 28) | 8 | 5 | 3 | 62.5% |
| cyomiko (Rank 33) | 8 | 3 | 5 | 37.5% |
| windowkhs (Rank 29) | 8 | 4 | 4 | 50.0% |
| ひざくん☆中能登VF部 (Rank 32) | 8 | 7 | 1 | 87.5% |
| オロチ (Rank 32) | 8 | 2 | 6 | 25.0% |
| 拳四郎 (Rank 37) | 8 | 4 | 4 | 50.0% |
| kampfarkz (Rank 33) | 7 | 1 | 6 | 14.3% |
| manao_0609 (Rank 31) | 7 | 5 | 2 | 71.4% |
| ちょいそる (Rank 32) | 7 | 4 | 3 | 57.1% |
| ゲッパー (Rank 37) | 7 | 4 | 3 | 57.1% |
Most played opponents, most recent first
| クロサギ@はなちゃん (Rank 30) | 2026/09/18 | 13 | 6 | 7 | 46.1% |
|---|---|---|---|---|---|
| ジャキる。 (Rank 30) | 2026/09/18 | 9 | 5 | 4 | 55.6% |
| BANANA (Rank 30) | 2026/09/17 | 14 | 10 | 4 | 71.4% |
| windowkhs (Rank 29) | 2026/09/17 | 8 | 4 | 4 | 50.0% |
| kampfarkz (Rank 33) | 2026/09/15 | 7 | 1 | 6 | 14.3% |
| イイダ (Rank 31) | 2026/09/15 | 11 | 4 | 7 | 36.4% |
| ヘニオ (Rank 34) | 2026/09/14 | 24 | 13 | 11 | 54.2% |
| きよ丸 (Rank 34) | 2026/09/12 | 16 | 6 | 10 | 37.5% |
| ぷこ (Rank 34) | 2026/09/12 | 12 | 7 | 5 | 58.3% |
| Kwiitter_KR (Rank 32) | 2026/09/10 | 10 | 5 | 5 | 50.0% |
| MaBoy (Rank 35) | 2026/09/09 | 14 | 8 | 6 | 57.1% |
| NORESPECT (Rank 30) | 2026/09/03 | 12 | 5 | 7 | 41.7% |
| ひざくん☆中能登VF部 (Rank 32) | 2026/08/31 | 8 | 7 | 1 | 87.5% |
| 拳四郎 (Rank 37) | 2026/08/30 | 8 | 4 | 4 | 50.0% |
| cyomiko (Rank 33) | 2026/08/30 | 8 | 3 | 5 | 37.5% |
| 佐藤です (Rank 35) | 2026/08/29 | 16 | 7 | 9 | 43.8% |
| manao_0609 (Rank 31) | 2026/08/28 | 7 | 5 | 2 | 71.4% |
| Raymond·.· (Rank 28) | 2026/08/24 | 8 | 5 | 3 | 62.5% |
| JeanKujo (Rank 31) | 2026/08/17 | 11 | 5 | 6 | 45.5% |
| オロチ (Rank 32) | 2026/08/03 | 8 | 2 | 6 | 25.0% |
| ちょいそる (Rank 32) | 2026/07/28 | 7 | 4 | 3 | 57.1% |
| gans.sk602 (Rank 31) | 2026/07/23 | 9 | 5 | 4 | 55.6% |
| LEO (Rank 30) | 2026/07/22 | 8 | 2 | 6 | 25.0% |
| ゲッパー (Rank 37) | 2026/07/20 | 7 | 4 | 3 | 57.1% |
| MikuMartineau (Rank 33) | 2026/06/11 | 19 | 9 | 10 | 47.4% |
Round openings
Every character
| backdash into evade down | 242 | 6.3% |
|---|---|---|
| backdash into evade up | 199 | 5.2% |
| forward movement into punchP | 148 | 3.9% |
| crouch into down-back kick1K | 125 | 3.3% |
| backdash into Honrakukyaku46K+G | 91 | 2.4% |
| backdash into backward movement | 66 | 1.7% |
| forward dash into Rouko Tekiga6P+KP+K | 59 | 1.5% |
| Souko Sensou66P+K into Rouko Tekiga6P+KP+K | 54 | 1.4% |
| backdash into Ryubigeri4KK | 53 | 1.4% |
| backdash into Soukyu46P | 52 | 1.4% |
| crouch into Nirenkyaku3KK | 50 | 1.3% |
| backdash into Short Shoulder46P+K | 43 | 1.1% |
| Quick Shoulder66P+K into Gasp Kneel Palm Bomb6P+K | 40 | 1.1% |
| guardG into throwP+G | 39 | 1.0% |
| backdash into Sentai4K | 38 | 1.0% |
651 further openings account for the other 2,528 rounds.
Counted from 952 of the 954 matches played. The rest were not pulled for openings.
Pai
| crouch into down-back kick1K | 110 | 20.1% |
|---|---|---|
| backdash into Honrakukyaku46K+G | 91 | 16.6% |
| backdash into evade down | 31 | 5.7% |
| backdash into evade up | 30 | 5.5% |
| forward movement into punchP | 19 | 3.5% |
| crouch into Honshin Soukyaku1K+G | 15 | 2.7% |
| down-back kick1K | 14 | 2.5% |
| backdash into backward movement | 12 | 2.2% |
| guardG into throwP+G | 11 | 2.0% |
| crouch into Ensei Haikyaku4K | 9 | 1.6% |
| Danshitsu6K into Danshitsu Senshou6KP | 8 | 1.5% |
| Koutankyaku66K into Danshitsu Senshou6KP | 7 | 1.3% |
| backdash into guardG | 7 | 1.3% |
| forward dash into Danshitsu6K | 7 | 1.3% |
| Ensei Touku Haikyaku66K+G into Enbu Renkyaku6K+G | 6 | 1.1% |
83 further openings account for the other 171 rounds.
Lau
| forward dash into Rouko Tekiga6P+KP+K | 59 | 11.3% |
|---|---|---|
| Souko Sensou66P+K into Rouko Tekiga6P+KP+K | 54 | 10.4% |
| Rouko Tankai6P+K into Rouko Tekiga6P+KP+K | 34 | 6.5% |
| backdash into Hi'en Renshou44PP | 32 | 6.2% |
| backdash into Kosoushou46P | 31 | 6.0% |
| backdash into evade down | 23 | 4.4% |
| backdash into evade up | 21 | 4.0% |
| backdash into Touku Kosenkyaku9K | 19 | 3.6% |
| Kosoushou46P into forward movement | 18 | 3.5% |
| forward dash into Souko Sensou66P+K | 16 | 3.1% |
| backdash into Kensou4P | 15 | 2.9% |
| crouch into down-back kick1K | 14 | 2.7% |
| forward movement into Tenshin EngekishouP+K | 13 | 2.5% |
| Kensou4P into Kosoushou46P | 12 | 2.3% |
| backdash | 9 | 1.7% |
89 further openings account for the other 150 rounds.
Wolf
| backdash into Short Shoulder46P+K | 43 | 9.5% |
|---|---|---|
| Quick Shoulder66P+K into Gasp Kneel Palm Bomb6P+K | 40 | 8.9% |
| Gasp Kneel Palm Bomb6P+K | 34 | 7.5% |
| backdash into evade down | 27 | 6.0% |
| Level Back CrushP+K into Gasp Kneel Palm Bomb6P+K | 23 | 5.1% |
| backdash into evade up | 20 | 4.4% |
| crouch dash back into Gasp Kneel Palm Bomb6P+K | 17 | 3.8% |
| Low Drop Kick62K | 16 | 3.5% |
| crouch into Heavy Middle Kick3K+G | 16 | 3.5% |
| forward movement into Hammer KickPK | 13 | 2.9% |
| backdash into Heavy Middle Kick3K+G | 12 | 2.7% |
| Face Lift Kick3K into Low Drop Kick62K | 11 | 2.4% |
| backdash into backward movement | 11 | 2.4% |
| forward dash into Gasp Kneel Palm Bomb6P+K | 10 | 2.2% |
| forward movement into Level Back CrushP+K | 9 | 2.0% |
77 further openings account for the other 149 rounds.
Goh
| backdash into Soukyu46P | 52 | 13.4% |
|---|---|---|
| Ni'oudaoshi3K+G | 36 | 9.2% |
| backdash into evade down | 33 | 8.5% |
| backdash into evade up | 26 | 6.7% |
| Soukyu46P into forward movement | 19 | 4.9% |
| guardG into Ni'oudaoshi3K+G | 18 | 4.6% |
| backdash into backward movement | 16 | 4.1% |
| forward movement into kickK | 11 | 2.8% |
| crouch into Denkou3PP | 10 | 2.6% |
| backdash into Ni'oudaoshi3K+G | 9 | 2.3% |
| backdash into Sune Kudaki43P | 8 | 2.1% |
| kickK into Tsukikage6K | 8 | 2.1% |
| Garyu66K into Tsukikage6K | 7 | 1.8% |
| Tsukikage6K | 7 | 1.8% |
| evade down into Soukyu46P | 7 | 1.8% |
75 further openings account for the other 122 rounds.
Counted from 95 of the 97 matches played. The rest were not pulled for openings.
Kage
| backdash into Ryubigeri4KK | 53 | 14.3% |
|---|---|---|
| crouch into Nirenkyaku3KK | 50 | 13.5% |
| backdash into Kodachinuki4K | 34 | 9.2% |
| backdash into Gen'you4K+G | 26 | 7.0% |
| backdash into Furikakato OtoshiK+G | 25 | 6.7% |
| backdash into evade down | 22 | 5.9% |
| backdash into evade up | 21 | 5.7% |
| Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu In Fujingeki46P+KP | 15 | 4.0% |
| backdash into Hagakure-ryu In Raijingeki46P+K | 13 | 3.5% |
| Nakageri3K into Nirenkyaku3KK | 6 | 1.6% |
| backdash into Ura Tsumujigeri44K | 6 | 1.6% |
| Ryubigeri4KK into Tenshin Agokudaki4KKK | 5 | 1.4% |
| Yokoshutou4P+K into Hagakure-ryu In Fujingeki46P+KP | 5 | 1.4% |
| backdash into Engetsugeri9K+G | 5 | 1.4% |
| backdash into Fujinkyaku46K+G | 5 | 1.4% |
50 further openings account for the other 80 rounds.
Taka
| evade down into Morote Tsuppari66PP | 37 | 10.6% |
|---|---|---|
| evade down into Hiji'ate6P | 32 | 9.2% |
| evade down into forward dash | 26 | 7.5% |
| Morotezuki66P into Morote Tsuppari66PP | 21 | 6.0% |
| backdash into evade up | 18 | 5.2% |
| Kirikabu Kudaki1P+K | 17 | 4.9% |
| backdash into evade down | 16 | 4.6% |
| forward movement into punchP | 16 | 4.6% |
| Hiji'ate6P into punchP | 9 | 2.6% |
| evade down into Kachi'age33P+K | 9 | 2.6% |
| crouch into Kachi'age33P+K | 8 | 2.3% |
| forward dash into Kirikabu Kudaki1P+K | 7 | 2.0% |
| guardG into throwP+G | 7 | 2.0% |
| evade down into Takatsumehashi3P+K | 6 | 1.7% |
| backdash into Kirikabu Kudaki1P+K | 5 | 1.4% |
69 further openings account for the other 115 rounds.
Shun
| forward movement into punchP | 58 | 17.5% |
|---|---|---|
| backdash into evade down | 33 | 10.0% |
| backdash into evade up | 24 | 7.2% |
| backdash into Rengeki Gakushu46PPP | 14 | 4.2% |
| backdash into Kasen Gyou'in6P+K+G | 13 | 3.9% |
| forward movement into RengekiPP | 13 | 3.9% |
| evade down into Rengeki Gakushu46PPP | 11 | 3.3% |
| crouch into Gyou'in Haishu3P | 9 | 2.7% |
| backdash into guardG | 8 | 2.4% |
| backdash into backward movement | 6 | 1.8% |
| backdash into crouch dash back | 6 | 1.8% |
| offensive move into evade down | 6 | 1.8% |
| crouch into Haisenchu Kaikakyaku1PK | 5 | 1.5% |
| offensive move | 5 | 1.5% |
| backdash into Getsuga Gakushu46P | 4 | 1.2% |
66 further openings account for the other 116 rounds.
Jacky
| forward movement into punchP | 37 | 12.6% |
|---|---|---|
| Low Spin Kick1K+G | 36 | 12.3% |
| backdash into evade down | 24 | 8.2% |
| Dash Hammer Kick66K into High Angle Upper Kick6K | 16 | 5.5% |
| crouch into Low Spin Kick1K+G | 16 | 5.5% |
| backdash into Spin Heel Sword4K+G | 13 | 4.4% |
| High Angle Upper Kick6K | 11 | 3.8% |
| forward movement into kickK | 9 | 3.1% |
| forward movement into Jab StraightPP | 8 | 2.7% |
| backdash into backward movement | 7 | 2.4% |
| backdash into evade up | 7 | 2.4% |
| Low Spin Kick1K+G into Spin Heel Sword4K+G | 6 | 2.0% |
| Slant Back Knuckle1P into Rage Kick1PK | 5 | 1.7% |
| guardG into Low Spin Kick1K+G | 5 | 1.7% |
| guardG into Rage Kick1PK | 5 | 1.7% |
55 further openings account for the other 88 rounds.
Lion
| backdash into Sentai4K | 38 | 14.1% |
|---|---|---|
| backdash into back kick+guard4K+G | 22 | 8.2% |
| Juchou Senshou8P+K | 21 | 7.8% |
| backdash into Shicchi Soutai3K+G | 17 | 6.3% |
| backdash into evade up | 13 | 4.8% |
| backdash into evade down | 10 | 3.7% |
| backdash into crouch | 8 | 3.0% |
| Koushutai44K into Taizan Soukoushu4P+K | 6 | 2.2% |
| Senkyutai1K | 6 | 2.2% |
| crouch into Dantai3K | 6 | 2.2% |
| crouch into Senkyutai1K | 6 | 2.2% |
| Sentai4K into Taizan Soukoushu4P+K | 5 | 1.9% |
| backdash into Koushutai44K | 5 | 1.9% |
| backdash into crouch dash back | 5 | 1.9% |
| Taizan Soukoushu4P+K | 4 | 1.5% |
57 further openings account for the other 97 rounds.
Jeffry
| crouch into Ducking Low2K+G | 23 | 14.9% |
|---|---|---|
| backdash into evade down | 11 | 7.1% |
| backdash into evade up | 11 | 7.1% |
| Dash Elbow66P into Dash Elbow Upper66PP | 9 | 5.8% |
| crouch into Tsunami Beat3K+G | 8 | 5.2% |
| backdash into Tsunami Beat3K+G | 7 | 4.5% |
| guardG into Middle Hell Stab6P+K | 6 | 3.9% |
| backdash into Double Hammer Down43P | 5 | 3.2% |
| crouch into Side Kick3K | 5 | 3.2% |
| Elbow Butt6P into Elbow Hammer6PP | 4 | 2.6% |
| backdash into crouch | 3 | 1.9% |
| evade down | 3 | 1.9% |
| evade down into Double Upper3PP | 3 | 1.9% |
| guardG into evade down | 3 | 1.9% |
| Ducking Low2K+G | 2 | 1.3% |
42 further openings account for the other 51 rounds.
El Blaze
| backdash into evade down | 11 | 14.7% |
|---|---|---|
| Volcano Upper4P+K | 9 | 12.0% |
| backdash into Hammer Smash46P+K | 5 | 6.7% |
| forward movement into kickK | 5 | 6.7% |
| backdash into evade up | 3 | 4.0% |
| backdash into Demon Dance9P+K | 2 | 2.7% |
| backdash into Demon's Tail9P+KK | 2 | 2.7% |
| crouch dash forward into evade down | 2 | 2.7% |
| evade down | 2 | 2.7% |
| evade up into Volcano Knee6K+G | 2 | 2.7% |
| evade up into forward dash | 2 | 2.7% |
| forward movement into Midday HeatKK | 2 | 2.7% |
| guardG | 2 | 2.7% |
| kickK | 2 | 2.7% |
| ElbowP+K into Volcano Upper4P+K | 1 | 1.3% |
23 further openings account for the other 23 rounds.
Brad
| Middle Spin Kick66K into Ten Kao6K | 7 | 20.6% |
|---|---|---|
| forward movement into kickK | 5 | 14.7% |
| kickK into Ten Kao6K | 4 | 11.8% |
| Ten Kao6K | 3 | 8.8% |
| backdash into evade up | 3 | 8.8% |
| forward dash into Ten Kao6K | 2 | 5.9% |
| guardG into throwP+G | 2 | 5.9% |
| Elbow Hook6P into Elbow Hook~Screw High Kick6PK | 1 | 2.9% |
| Middle Spin Kick66K into kickK | 1 | 2.9% |
| crouch dash back into evade up | 1 | 2.9% |
| crouch dash forward into evade down | 1 | 2.9% |
| evade down into Kao Loy6K+G | 1 | 2.9% |
| forward movement into guardG | 1 | 2.9% |
| guardG into backdash | 1 | 2.9% |
| guardG into evade up | 1 | 2.9% |
Akira
| forward dash into Souka Housui3P+K | 7 | 22.6% |
|---|---|---|
| Chouyoushu1P | 4 | 12.9% |
| forward dash into Jouho Touken6P | 3 | 9.7% |
| Souka Housui3P+K | 2 | 6.5% |
| backdash into evade up | 2 | 6.5% |
| guardG into Chouyoushu1P | 2 | 6.5% |
| guardG into Souka Housui3P+K | 2 | 6.5% |
| Housui2P | 1 | 3.2% |
| Rimon Chouchu66P into Jouho Touken6P | 1 | 3.2% |
| Souka Housui3P+K into forward dash | 1 | 3.2% |
| backdash into Chouyoushu1P | 1 | 3.2% |
| backdash into Jouho Senshou46P | 1 | 3.2% |
| backdash into crouch dash back | 1 | 3.2% |
| backward movement into Jouho Senshou46P | 1 | 3.2% |
| evade down into backward movement | 1 | 3.2% |
1 further openings account for the other 1 rounds.
Eileen
| Enkou Kenka46P into forward movement | 2 | 16.7% |
|---|---|---|
| Honshin Kousoutai3K+G | 2 | 16.7% |
| backdash into Enkou Kenka46P | 1 | 8.3% |
| backdash into Honshin Kousoutai3K+G | 1 | 8.3% |
| backdash into evade down | 1 | 8.3% |
| backdash into forward dash | 1 | 8.3% |
| evade down into punchP | 1 | 8.3% |
| forward movement | 1 | 8.3% |
| forward movement into Enkou Nyudou214P+K | 1 | 8.3% |
| offensive move into evade up | 1 | 8.3% |
