Virtua Fighter 5 REVO · v1.10 · Region: Asia
tukikage-5940
Characters played — VF5's own record
| Kage | 36 | 825 | 485 | 340 | 58.8% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Lei Fei | 11 | 4 | 7 | 36.4% | -5.0 |
|---|---|---|---|---|---|
| Jeffry | 10 | 2 | 8 | 20.0% | -13.4 |
| Aoi | 6 | 1 | 5 | 16.7% | -36.3 |
| Jean | 6 | 4 | 2 | 66.7% | +25.9 |
| Sarah | 6 | 2 | 4 | 33.3% | -7.6 |
| Wolf | 5 | 3 | 2 | 60.0% | +15.4 |
| Kage | 2 | 1 | 1 | 50.0% | +21.5 |
| Vanessa | 2 | 1 | 1 | 50.0% | +15.2 |
| Akira | 1 | 1 | 0 | 100.0% | +48.7 |
| El Blaze | 1 | 0 | 1 | 0.0% | -57.4 |
| Jacky | 1 | 1 | 0 | 100.0% | +52.9 |
| Lau | 1 | 1 | 0 | 100.0% | +65.8 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Rectangle | 11 | 4 | 7 | 36.4% | -5.6 |
|---|---|---|---|---|---|
| Open | 8 | 1 | 7 | 12.5% | -24.9 |
| Full Fence | 7 | 2 | 5 | 28.6% | -7.9 |
| Breakable Half Fence | 6 | 4 | 2 | 66.7% | +32.6 |
| Full Fence and Open | 6 | 3 | 3 | 50.0% | +3.0 |
| Breakable Full Fence | 5 | 2 | 3 | 40.0% | -0.5 |
| Low Fence | 3 | 0 | 3 | 0.0% | -49.5 |
| Half Fence | 2 | 2 | 0 | 100.0% | +45.4 |
| Octagon | 1 | 1 | 0 | 100.0% | +48.7 |
| Single Wall | 1 | 0 | 1 | 0.0% | -36.3 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 32 | 46.9% | 40.3% | +6.5 |
| No walls | 12 | 8.3% | 37.0% | -28.7 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| muumuu (Rank 38) | 10 | 2 | 8 | 20.0% |
|---|---|---|---|---|
| 魑魅魍魎 (Rank 37) | 8 | 2 | 6 | 25.0% |
| なめ (Rank 33) | 5 | 1 | 4 | 20.0% |
| Lidly (Rank 35) | 4 | 2 | 2 | 50.0% |
| くろね|Nobishiro-F (Rank 36) | 4 | 2 | 2 | 50.0% |
| てーらい (Rank 32) | 3 | 2 | 1 | 66.7% |
| いえす (Rank 38) | 2 | 0 | 2 | 0.0% |
| かべごん (Rank 37) | 2 | 1 | 1 | 50.0% |
| なつ (Rank 32) | 2 | 2 | 0 | 100.0% |
| ぷこ (Rank 32) | 2 | 2 | 0 | 100.0% |
| Umemon2026 (Rank 33) | 1 | 1 | 0 | 100.0% |
| nanami.madogiwa (Rank 33) | 1 | 1 | 0 | 100.0% |
| あいりく (Rank 35) | 1 | 0 | 1 | 0.0% |
| ぬっき~連戦しません (Rank 33) | 1 | 1 | 0 | 100.0% |
| ねねね氏 (Rank 39) | 1 | 0 | 1 | 0.0% |
| ぱお (Rank 37) | 1 | 1 | 0 | 100.0% |
| ぼくドポえもん (Rank 33) | 1 | 0 | 1 | 0.0% |
| ダンプよっし~改 (Rank 38) | 1 | 1 | 0 | 100.0% |
| ラッキーボーイ (Rank 40) | 1 | 0 | 1 | 0.0% |
| 小名浜DC (Rank 36) | 1 | 0 | 1 | 0.0% |
Most played opponents, most recent first
| nanami.madogiwa (Rank 33) | 2026/04/06 | 1 | 1 | 0 | 100.0% |
|---|---|---|---|---|---|
| ぷこ (Rank 32) | 2026/04/06 | 2 | 2 | 0 | 100.0% |
| かべごん (Rank 37) | 2026/04/06 | 2 | 1 | 1 | 50.0% |
| ぱお (Rank 37) | 2026/04/06 | 1 | 1 | 0 | 100.0% |
| ぬっき~連戦しません (Rank 33) | 2026/04/06 | 1 | 1 | 0 | 100.0% |
| ダンプよっし~改 (Rank 38) | 2026/04/06 | 1 | 1 | 0 | 100.0% |
| くろね|Nobishiro-F (Rank 36) | 2026/04/06 | 4 | 2 | 2 | 50.0% |
| muumuu (Rank 38) | 2026/04/06 | 10 | 2 | 8 | 20.0% |
| 魑魅魍魎 (Rank 37) | 2026/04/06 | 8 | 2 | 6 | 25.0% |
| なめ (Rank 33) | 2026/04/06 | 5 | 1 | 4 | 20.0% |
| あいりく (Rank 35) | 2026/04/06 | 1 | 0 | 1 | 0.0% |
| ぼくドポえもん (Rank 33) | 2026/04/06 | 1 | 0 | 1 | 0.0% |
| ねねね氏 (Rank 39) | 2026/04/06 | 1 | 0 | 1 | 0.0% |
| いえす (Rank 38) | 2026/04/06 | 2 | 0 | 2 | 0.0% |
| ラッキーボーイ (Rank 40) | 2026/04/06 | 1 | 0 | 1 | 0.0% |
| Umemon2026 (Rank 33) | 2026/03/29 | 1 | 1 | 0 | 100.0% |
| 小名浜DC (Rank 36) | 2026/03/29 | 1 | 0 | 1 | 0.0% |
| Lidly (Rank 35) | 2026/03/28 | 4 | 2 | 2 | 50.0% |
| なつ (Rank 32) | 2026/03/28 | 2 | 2 | 0 | 100.0% |
| てーらい (Rank 32) | 2026/03/26 | 3 | 2 | 1 | 66.7% |
Round openings
Kage
| Hagakure-ryu In Raijingeki46P+K | 22 | 10.5% |
|---|---|---|
| backdash into Kodachinuki4K | 17 | 8.1% |
| backdash into evade down | 16 | 7.7% |
| backdash into throwP+G | 16 | 7.7% |
| backdash into evade up | 11 | 5.3% |
| guardG into throwP+G | 11 | 5.3% |
| Jizuridan2P | 10 | 4.8% |
| Rasen4P | 8 | 3.8% |
| crouch dash back into Furikakato OtoshiK+G | 8 | 3.8% |
| Ryu'eikyaku66K | 7 | 3.4% |
| backdash into Rasen4P | 6 | 2.9% |
| backdash into guardG | 5 | 2.4% |
| Yokoshutou4P+K | 4 | 1.9% |
| Doukudaki46K | 3 | 1.4% |
| Hiji'uchi6P | 3 | 1.4% |
38 further openings account for the other 62 rounds.
