VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

El Blaze

RareEntity

Career matches1,335
Career win rate68.8%
Round win rate61.5%
Peak rank43
Distinct opponents113
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

El Blaze431,33591941668.8%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Lion81503161.7%-2.3
Sarah69402958.0%-9.6
Jacky64382659.4%-3.0
Akira62431969.3%-10.0
Lau52341865.4%-4.0
Kage41291270.7%+1.3
Vanessa36231363.9%+10.4
El Blaze2721677.8%+12.3
Wolf2721677.8%+8.0
Brad2621580.8%+8.8
Lei Fei2420483.3%+11.7
Goh2316769.6%+7.0
Shun23131056.5%+2.9
Pai1714382.3%+2.6
Taka1514193.3%+12.2
Jean11110100.0%+15.6
Jeffry115645.5%-25.3
Aoi63350.0%-16.7
Eileen220100.0%+8.1

0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Low Fence71512071.8%+5.2
Octagon66412562.1%-6.3
Full Fence65501576.9%+8.9
Open65452069.2%+1.4
Half Fence63451871.4%+4.1
Rectangle57431475.4%+6.5
Breakable Full Fence56322457.1%-8.3
Breakable Half Fence53322160.4%-6.8
Single Wall43212248.8%-12.6
Full Fence and Open40261465.0%-5.2

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls36067.5%67.6%-0.1
No walls17965.4%65.9%-0.5

Walls against open: +0.4 points (95% range -7.8 to +8.6), p 0.923 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

evoyd (Rank 34)2026/08/0276185.7%
Setsuna_X (Rank 39)2026/08/02106460.0%
daRockReaper (Rank 39)2026/08/021510566.7%
BLACKALERT!!! (Rank 42)2026/07/3027161159.3%
BLACKSTAR (Rank 41)2026/07/261812666.7%
Nate__theRipper (Rank 39)2026/07/262214863.6%
CMoney012 (Rank 39)2026/07/252415962.5%
JackoRCB (Rank 43)2026/07/241621412.5%
JustFRAMEshawty (Rank 42)2026/07/2357342359.6%
n.fangy (Rank 37)2026/07/052113861.9%
RentalAnimator (Rank 42)2026/07/042517868.0%
Lightwing (Rank 40)2026/07/0474357.1%
Twice-A-Day (Rank 36)2026/06/2887187.5%
Denkai (Rank 43)2026/06/2843172639.5%
y2d (Rank 41)2026/06/191541126.7%
VectorMan- (Rank 34)2026/06/18660100.0%
HappyFriendLau (Rank 34)2026/06/1787187.5%
DFAxCalamity (Rank 42)2026/06/1463350.0%
BaebladeRIP (Rank 39)2026/06/1174357.1%
BlackBeltSpartan (Rank 38)2026/06/0886275.0%
Dodoflump(50IQ) (Rank 35)2026/06/07108280.0%
K1B1ast1 (Rank 37)2026/05/31189950.0%
TTVmf_dva (Rank 31)2026/05/1164266.7%
StayRealChill (Rank 35)2026/05/11116554.5%
RushdownTurtle(RDT) (Rank 36)2026/04/1995455.6%

Round openings

El Blaze

Volcano Upper4P+K34214.1%
Demon Dance9P+K into Demon's Tail9P+KK24610.1%
backdash into Darkness Sword43K+G1867.7%
evade down into forward dash1215.0%
Shadow Spear6K into forward dash1164.8%
evade down into guardG994.1%
Shouda46PP into Rising Back Spin Kick46PPK843.5%
backdash into Head Smash Kick46K682.8%
forward movement into punchP602.5%
guardG into evade down592.4%
evade up into forward dash542.2%
High-Speed Jab46P492.0%
High-Speed Jab46P into Shouda46PP451.9%
backward movement into Shadow Strike6P421.7%
crouch dash forward into evade down411.7%

184 further openings account for the other 817 rounds.