VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Taka

chiorinho

Career matches1,873
Career win rate66.6%
Round win rate60.5%
Peak rank44
Distinct opponents69
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Taka441,7231,14457966.4%
Shun37111783370.3%
Lau332415962.5%
Wolf331511473.3%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira38241463.2%-5.1
Kage2216672.7%+4.5
Jacky2013765.0%-5.0
Brad1513286.7%+14.9
Vanessa1412285.7%+12.3
Lau137653.9%-18.4
Wolf128466.7%-8.8
Lei Fei107370.0%+4.2
Shun86275.0%+13.2
El Blaze63350.0%-20.2
Aoi53260.0%-10.6
Jean550100.0%+22.3
Sarah550100.0%+22.7
Lion43175.0%+14.7
Taka42250.0%-17.9
Pai31233.3%-39.3
Goh220100.0%+25.7

0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Half Fence2519676.0%+4.6
Full Fence2416866.7%-3.0
Single Wall2217577.3%+7.0
Breakable Full Fence2112957.1%-12.1
Breakable Half Fence2013765.0%-2.4
Octagon2016480.0%+12.5
Open137653.9%-13.7
Rectangle127558.3%-14.4
Low Fence1110190.9%+20.9
Full Fence and Open86275.0%+2.9

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls12268.0%69.4%-1.4
No walls4673.9%69.9%+4.0

Walls against open: -5.4 points (95% range -23.2 to +12.4), p 0.551 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

堂島様 (Rank 44)2026/08/3042250.0%
ミスターDOPPO 山田勝巳 (Rank 41)2026/08/3065183.3%
デビブル (Rank 42)2026/08/3053260.0%
モブ太郎 (Rank 42)2026/08/30440100.0%
Phrazes_For_The_Young (Rank 33)2026/08/2953260.0%
お~ちゃん (Rank 35)2026/08/28330100.0%
硬め濃いめ少なめお米 (Rank 43)2026/08/2863350.0%
中四国ウルフ (Rank 42)2026/08/2842250.0%
lost-growth6050 (Rank 43)2026/08/2842250.0%
壱次元らあじ (Rank 40)2026/08/25330100.0%
拳四郎 (Rank 36)2026/08/2553260.0%
manatsu_7 (Rank 43)2026/08/251310376.9%
SHU (Rank 42)2026/08/2543175.0%
指無しライダー (Rank 43)2026/08/2431233.3%
ひじひじくん (Rank 41)2026/08/22550100.0%
KA-GO (Rank 41)2026/08/2241325.0%
村長~災禍の中心~ (Rank 39)2026/08/2232166.7%
vfhituzi (Rank 41)2026/08/21440100.0%
キルア (Rank 41)2026/08/2154180.0%
Osamu_0303 (Rank 40)2026/08/21440100.0%
teninkun-kuuhaku (Rank 33)2026/08/2132166.7%
ひらがなであおき (Rank 41)2026/08/1832166.7%
灘琉豪/HSA (Rank 43)2026/08/1751420.0%
黒幕 (Rank 41)2026/08/17440100.0%
デネ (Rank 41)2026/08/17660100.0%

Round openings

Every character

guardG into throwP+G557.3%
guardG into evade down547.1%
Morotezuki66P486.3%
guardG into evade up455.9%
evade up into crouch dash forward354.6%
crouch dash forward into throwP+G344.5%
Zangeki33P into forward movement253.3%
guardG into Kumoyaburi4P+K233.0%
kickK212.8%
crouch dash forward into guardG152.0%
guardG into Kachi'age33P+K152.0%
Mawashi Harite44P141.9%
evade down into crouch dash forward141.9%
evade up into Kumoyaburi4P+K141.9%
Morotezuki66P into Morote Tsuppari66PP121.6%

154 further openings account for the other 333 rounds.

Taka

guardG into evade down528.5%
Morotezuki66P487.8%
guardG into throwP+G477.7%
guardG into evade up396.4%
crouch dash forward into throwP+G335.4%
evade up into crouch dash forward335.4%
Zangeki33P into forward movement254.1%
guardG into Kumoyaburi4P+K233.8%
kickK213.4%
crouch dash forward into guardG152.5%
guardG into Kachi'age33P+K152.5%
Mawashi Harite44P142.3%
evade down into crouch dash forward142.3%
evade up into Kumoyaburi4P+K142.3%
Morotezuki66P into Morote Tsuppari66PP122.0%

86 further openings account for the other 208 rounds.

Shun

backdash into Getsuga Gakushu46P78.3%
Chubu Soutenkyaku66K56.0%
Chubu Soutenkyaku66K into Sokutan Senshu6K56.0%
crouch dash forward into Gyou'in Haishu3P56.0%
crouch into Gyou'in Haishu3P56.0%
Tenshin Haishu4P into punchP44.8%
Haisenchu1P into guardG33.6%
Rensai Gakushu46PP into Rengeki Gakushu46PPP33.6%
backdash into Rensai Gakushu46PP33.6%
Chubu Soutenkyaku66K into forward movement22.4%
Fukuchougeki2P22.4%
Haisenchu1P22.4%
crouch dash back into Gyou'in Haishu3P22.4%
crouch dash forward22.4%
crouch into Haisenchu1P22.4%

31 further openings account for the other 32 rounds.

Wolf

forward movement into Elbow Butt4P512.2%
guardG into evade up49.8%
backdash into guardG24.9%
forward movement into Hammer KickPK24.9%
forward movement into punchP24.9%
guardG into Gasp Kneel Palm Bomb6P+K24.9%
guardG into throwP+G24.9%
Body Blow6P12.4%
Body Blow6P into punchP12.4%
Heavy Middle Kick3K+G12.4%
Quick Shoulder66P+K into Gasp Kneel Palm Bomb6P+K12.4%
Screw Hook63214P12.4%
Screw Hook63214P into Screw Lariat63214PP12.4%
backdash into Elbow Butt4P12.4%
backdash into Gasp Kneel Palm Bomb6P+K12.4%

14 further openings account for the other 14 rounds.

Lau

guardG into throwP+G421.1%
Kosoushou46P into forward movement15.3%
Senchutai3K15.3%
backdash into Sako Soushou4P+K15.3%
backdash into backward movement15.3%
crouch dash forward into throwP+G15.3%
evade down into Chugeki6P15.3%
evade down into Junho Chushou33P15.3%
evade down into forward dash15.3%
forward dash into crouch dash forward15.3%
guardG15.3%
guardG into Rouko Tankai6P+K15.3%
guardG into Sako Soushou4P+K15.3%
guardG into evade down15.3%
guardG into evade up15.3%

1 further openings account for the other 1 rounds.