Virtua Fighter 5 REVO · v1.10 · Region: Asia
カルティカ
Characters played — VF5's own record
| Sarah | 42 | 7,808 | 4,040 | 3,768 | 51.7% |
|---|---|---|---|---|---|
| Vanessa | 41 | 2,987 | 1,611 | 1,376 | 53.9% |
| Goh | 38 | 1,026 | 545 | 481 | 53.1% |
| Brad | 39 | 443 | 252 | 191 | 56.9% |
| El Blaze | 33 | 54 | 34 | 20 | 63.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 268 | 133 | 135 | 49.6% | -2.6 |
|---|---|---|---|---|---|
| Jacky | 247 | 131 | 116 | 53.0% | +0.7 |
| Lau | 173 | 95 | 78 | 54.9% | +4.1 |
| El Blaze | 168 | 99 | 69 | 58.9% | +10.7 |
| Kage | 143 | 67 | 76 | 46.9% | -3.5 |
| Sarah | 137 | 87 | 50 | 63.5% | +9.9 |
| Lion | 121 | 55 | 66 | 45.5% | -6.2 |
| Brad | 116 | 56 | 60 | 48.3% | -4.5 |
| Jeffry | 112 | 57 | 55 | 50.9% | -2.5 |
| Vanessa | 110 | 69 | 41 | 62.7% | +8.1 |
| Lei Fei | 106 | 52 | 54 | 49.1% | -1.6 |
| Shun | 93 | 59 | 34 | 63.4% | +12.5 |
| Aoi | 82 | 34 | 48 | 41.5% | -11.4 |
| Goh | 81 | 42 | 39 | 51.9% | -1.6 |
| Pai | 80 | 37 | 43 | 46.2% | -6.6 |
| Eileen | 62 | 26 | 36 | 41.9% | -10.2 |
| Jean | 62 | 34 | 28 | 54.8% | +0.5 |
| Wolf | 62 | 27 | 35 | 43.5% | -9.6 |
| Taka | 23 | 11 | 12 | 47.8% | -11.8 |
| Dural | 13 | 7 | 6 | 53.9% | -1.9 |
0 of 17 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 17 questions at once; about 0.9 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Rectangle | 279 | 137 | 142 | 49.1% | -3.0 |
|---|---|---|---|---|---|
| Breakable Full Fence | 259 | 133 | 126 | 51.4% | -1.0 |
| Open | 236 | 128 | 108 | 54.2% | +0.8 |
| Breakable Half Fence | 230 | 124 | 106 | 53.9% | +2.7 |
| Single Wall | 229 | 119 | 110 | 52.0% | -0.2 |
| Low Fence | 220 | 101 | 119 | 45.9% | -6.0 |
| Full Fence | 218 | 132 | 86 | 60.5% | +9.4 |
| Half Fence | 202 | 96 | 106 | 47.5% | -4.4 |
| Octagon | 168 | 92 | 76 | 54.8% | +1.6 |
| Full Fence and Open | 96 | 52 | 44 | 54.2% | -0.5 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 1,356 | 52.7% | 52.0% | +0.7 |
| No walls | 685 | 50.8% | 52.4% | -1.6 |
Walls against open: +2.2 points (95% range -2.7 to +7.2), p 0.381 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| いくお (Rank 42) | 75 | 30 | 45 | 40.0% |
|---|---|---|---|---|
| cyomiko (Rank 42) | 59 | 38 | 21 | 64.4% |
| ビルちゃん (Rank 40) | 49 | 25 | 24 | 51.0% |
| manatsu_7 (Rank 44) | 45 | 16 | 29 | 35.6% |
| めがじぇね (Rank 42) | 42 | 18 | 24 | 42.9% |
| シエロJ (Rank 43) | 40 | 15 | 25 | 37.5% |
| ラーメソマソ (Rank 45) | 37 | 16 | 21 | 43.2% |
| かんしゅ (Rank 42) | 36 | 17 | 19 | 47.2% |
| jean (Rank 42) | 35 | 11 | 24 | 31.4% |
| 堂島様 (Rank 43) | 35 | 11 | 24 | 31.4% |
| 愛蒔らぶり (Rank 42) | 35 | 19 | 16 | 54.3% |
| 『ρε』.α (Rank 42) | 34 | 11 | 23 | 32.4% |
| expensive-sand (Rank 40) | 32 | 21 | 11 | 65.6% |
| drumsk (Rank 38) | 29 | 8 | 21 | 27.6% |
| かめやま (Rank 42) | 27 | 11 | 16 | 40.7% |
| ジュリエッタ紗羅 (Rank 43) | 26 | 9 | 17 | 34.6% |
| ikkyusaaan (Rank 42) | 25 | 18 | 7 | 72.0% |
| こんにちわアキラ (Rank 42) | 25 | 9 | 16 | 36.0% |
| こば次狼/covajiro (Rank 44) | 21 | 6 | 15 | 28.6% |
| ゆ~やん3 (Rank 42) | 21 | 11 | 10 | 52.4% |
| ハマラウ (Rank 43) | 21 | 14 | 7 | 66.7% |
| 超ボタン連打マ~ン (Rank 43) | 21 | 5 | 16 | 23.8% |
| banjar (Rank 38) | 20 | 12 | 8 | 60.0% |
| 藪からBOY (Rank 42) | 20 | 9 | 11 | 45.0% |
| あむざん (Rank 39) | 19 | 8 | 11 | 42.1% |
Most played opponents, most recent first
| ビルちゃん (Rank 40) | 2026/09/22 | 49 | 25 | 24 | 51.0% |
|---|---|---|---|---|---|
| expensive-sand (Rank 40) | 2026/09/22 | 32 | 21 | 11 | 65.6% |
| manatsu_7 (Rank 44) | 2026/09/22 | 45 | 16 | 29 | 35.6% |
| cyomiko (Rank 42) | 2026/09/22 | 59 | 38 | 21 | 64.4% |
| かめやま (Rank 42) | 2026/09/22 | 27 | 11 | 16 | 40.7% |
| jean (Rank 42) | 2026/09/22 | 35 | 11 | 24 | 31.4% |
| あむざん (Rank 39) | 2026/09/16 | 19 | 8 | 11 | 42.1% |
| こんにちわアキラ (Rank 42) | 2026/09/11 | 25 | 9 | 16 | 36.0% |
| かんしゅ (Rank 42) | 2026/09/10 | 36 | 17 | 19 | 47.2% |
| ラーメソマソ (Rank 45) | 2026/09/10 | 37 | 16 | 21 | 43.2% |
| 堂島様 (Rank 43) | 2026/09/08 | 35 | 11 | 24 | 31.4% |
| 『ρε』.α (Rank 42) | 2026/09/08 | 34 | 11 | 23 | 32.4% |
| めがじぇね (Rank 42) | 2026/09/08 | 42 | 18 | 24 | 42.9% |
| ikkyusaaan (Rank 42) | 2026/09/07 | 25 | 18 | 7 | 72.0% |
| 藪からBOY (Rank 42) | 2026/09/06 | 20 | 9 | 11 | 45.0% |
| 愛蒔らぶり (Rank 42) | 2026/09/05 | 35 | 19 | 16 | 54.3% |
| ハマラウ (Rank 43) | 2026/09/02 | 21 | 14 | 7 | 66.7% |
| いくお (Rank 42) | 2026/09/02 | 75 | 30 | 45 | 40.0% |
| ゆ~やん3 (Rank 42) | 2026/09/02 | 21 | 11 | 10 | 52.4% |
| こば次狼/covajiro (Rank 44) | 2026/08/29 | 21 | 6 | 15 | 28.6% |
| 超ボタン連打マ~ン (Rank 43) | 2026/08/19 | 21 | 5 | 16 | 23.8% |
| drumsk (Rank 38) | 2026/08/18 | 29 | 8 | 21 | 27.6% |
| banjar (Rank 38) | 2026/08/04 | 20 | 12 | 8 | 60.0% |
| シエロJ (Rank 43) | 2026/07/31 | 40 | 15 | 25 | 37.5% |
| ジュリエッタ紗羅 (Rank 43) | 2026/07/10 | 26 | 9 | 17 | 34.6% |
Round openings
Every character
| backdash into evade down | 642 | 7.1% |
|---|---|---|
| forward movement into punchP | 471 | 5.2% |
| backdash into Crescent Heel4K+G | 443 | 4.9% |
| backdash into evade up | 432 | 4.8% |
| kickK into punchP | 343 | 3.8% |
| backdash into Stiletto66K | 324 | 3.6% |
| forward dash into throwP+G | 311 | 3.4% |
| crouch dash back into Storm Combination6P+KPK | 272 | 3.0% |
| Stiletto66K | 257 | 2.8% |
| backdash into throwP+G | 231 | 2.5% |
| backdash into Rising Elbow6P | 181 | 2.0% |
| backdash into punchP | 179 | 2.0% |
| Wind Knuckle6P+KP into Storm Combination6P+KPK | 175 | 1.9% |
| backdash into Serpent Toe Kick2P+K | 156 | 1.7% |
| Rising Elbow6P | 151 | 1.7% |
595 further openings account for the other 4,520 rounds.
Counted from 2,230 of the 2,259 matches played. The rest were not pulled for openings.
Sarah
| backdash into evade down | 575 | 7.8% |
|---|---|---|
| backdash into Crescent Heel4K+G | 443 | 6.0% |
| forward movement into punchP | 400 | 5.4% |
| backdash into evade up | 373 | 5.1% |
| kickK into punchP | 343 | 4.7% |
| backdash into Stiletto66K | 324 | 4.4% |
| forward dash into throwP+G | 288 | 3.9% |
| crouch dash back into Storm Combination6P+KPK | 272 | 3.7% |
| Stiletto66K | 257 | 3.5% |
| backdash into throwP+G | 196 | 2.7% |
| backdash into Rising Elbow6P | 181 | 2.5% |
| Wind Knuckle6P+KP into Storm Combination6P+KPK | 175 | 2.4% |
| backdash into Serpent Toe Kick2P+K | 156 | 2.1% |
| Rising Elbow6P | 151 | 2.0% |
| backdash into punchP | 139 | 1.9% |
305 further openings account for the other 3,102 rounds.
Counted from 1,807 of the 1,836 matches played. The rest were not pulled for openings.
Brad
| Ducking6P+K+G into Crush Knee KickK+G | 73 | 9.2% |
|---|---|---|
| forward movement into punchP | 61 | 7.7% |
| backdash into evade up | 45 | 5.7% |
| backdash into evade down | 42 | 5.3% |
| backdash into Destruction Body3P+K | 35 | 4.4% |
| backdash into punchP | 33 | 4.2% |
| Middle Spin Kick66K | 32 | 4.0% |
| Dtee Sawk Dtrohng4P+K | 27 | 3.4% |
| backdash into throwP+G | 25 | 3.2% |
| backdash into Dtee Sawk Lang3P+KP | 23 | 2.9% |
| backdash into Sway Back4P+K+G | 21 | 2.6% |
| backdash into Jackal Straight46P+K | 20 | 2.5% |
| Sharp Shoot1P into crouch | 19 | 2.4% |
| backdash into Stop Kick4K | 19 | 2.4% |
| Elbow Hook6P | 17 | 2.1% |
102 further openings account for the other 299 rounds.
Vanessa
| Defensive Style: Bone Crush Middle | 40 | 7.0% |
|---|---|---|
| Offensive Style: Stopping Toe | 31 | 5.4% |
| Offensive Style: forward movement into One TwoPP | 21 | 3.6% |
| Defensive Style: Shadow Slicer | 18 | 3.1% |
| Defensive Style: Stinger Low Blow into crouch | 15 | 2.6% |
| Defensive Style: Wind Elbow | 15 | 2.6% |
| Defensive Style: backdash into evade down | 15 | 2.6% |
| Defensive Style: backdash into evade up | 15 | 2.6% |
| Defensive Style: forward movement into punchP | 15 | 2.6% |
| Defensive Style: backdash into Stinger Low Blow1P+K | 14 | 2.4% |
| Offensive Style: forward movement into punchP | 14 | 2.4% |
| Offensive Style: Clobbering Straight | 12 | 2.1% |
| Offensive Style: Landing Knee Kick | 12 | 2.1% |
| Defensive Style: backdash into Bone Crush Middle3K | 11 | 1.9% |
| Offensive Style: backdash into evade down | 11 | 1.9% |
137 further openings account for the other 316 rounds.
Goh
| Karura4P+K | 43 | 19.8% |
|---|---|---|
| Ni'oudaoshi3K+G | 16 | 7.4% |
| backdash into kickK | 15 | 6.9% |
| crouch into Ni'oudaoshi3K+G | 15 | 6.9% |
| backdash into evade down | 13 | 6.0% |
| backdash into evade up | 11 | 5.1% |
| backdash into Karura4P+K | 9 | 4.2% |
| forward dash into throwP+G | 7 | 3.2% |
| backdash into KiribaraiK+G | 6 | 2.8% |
| backdash into Ni'oudaoshi3K+G | 5 | 2.3% |
| backdash into Tsukikage6K | 5 | 2.3% |
| forward movement into punchP | 5 | 2.3% |
| Soukyu46P into forward dash | 3 | 1.4% |
| backdash into Kirin33P | 3 | 1.4% |
| backdash into Kurogane Kudaki66P | 3 | 1.4% |
39 further openings account for the other 58 rounds.
El Blaze
| backdash into evade down | 12 | 9.2% |
|---|---|---|
| backdash into Darkness Sword43K+G | 10 | 7.7% |
| backward movement into Shadow Strike6P | 9 | 6.9% |
| Shouda46PP into Rising Back Spin Kick46PPK | 8 | 6.2% |
| crouch dash back into Straight6P+K | 8 | 6.2% |
| backdash into throwP+G | 7 | 5.4% |
| backward movement into backdash | 6 | 4.6% |
| High-Speed Jab46P into Shouda46PP | 5 | 3.9% |
| backdash into Middle Kick3K | 5 | 3.9% |
| forward movement into punchP | 5 | 3.9% |
| Volcano Upper4P+K | 4 | 3.1% |
| backdash into backward movement | 4 | 3.1% |
| backdash into punchP | 4 | 3.1% |
| backdash into Volcano Upper4P+K | 3 | 2.3% |
| backdash into evade up | 3 | 2.3% |
31 further openings account for the other 37 rounds.
