VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Wolf

grampus29

Career matches1,854
Career win rate51.8%
Round win rate51.7%
Peak rank33
Distinct opponents84
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Wolf331,85496189351.8%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira28161257.1%+3.5
Sarah159660.0%+10.7
Jean1441028.6%-16.4
Jacky112918.2%-37.5
Jeffry104640.0%-18.2
Wolf104640.0%-7.5
Shun95455.6%+0.6
El Blaze85362.5%+7.5
Aoi75271.4%+11.0
Goh74357.1%+9.9
Lion72528.6%-26.1
Vanessa74357.1%-4.1
Kage65183.3%+34.9
Lei Fei65183.3%+36.2
Pai64266.7%+18.5
Lau54180.0%+31.2
Brad2020.0%-59.6
Eileen220100.0%+33.3
Taka21150.0%-4.2

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Open26151157.7%+3.6
Single Wall24121250.0%+2.1
Octagon1991047.4%-2.0
Breakable Half Fence1610662.5%+5.5
Rectangle1661037.5%-14.6
Half Fence157846.7%-9.0
Low Fence158753.3%+7.6
Breakable Full Fence74357.1%+5.0
Full Fence63350.0%-10.0
Full Fence and Open64266.7%+7.7

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls7949.4%53.3%-3.9
No walls6553.8%50.4%+3.5

Walls against open: -7.4 points (95% range -23.6 to +8.8), p 0.371 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

え~る (Rank 30)2026/09/23220100.0%
ちょいそる (Rank 28)2026/09/1332166.7%
ぷこ (Rank 35)2026/09/11102820.0%
elf4sale (Rank 33)2026/09/1132166.7%
juste (Rank 31)2026/09/0731233.3%
お~ちゃん (Rank 34)2026/09/0651420.0%
Dark (Rank 33)2026/09/0653260.0%
tawava (Rank 30)2026/07/0632166.7%
影虎 (Rank 33)2026/07/0542250.0%
うをん (Rank 30)2026/06/2832166.7%
事務員さん (Rank 33)2026/06/222020.0%
自作マニア@いにしえ (Rank 30)2026/06/1031233.3%
わんたれん (Rank 27)2026/06/06220100.0%
Bird-Tat (Rank 31)2026/06/0621150.0%
emespink (Rank 26)2026/05/18220100.0%
방가방가햄토리 (Rank 27)2026/05/1731233.3%
アホな坂田 (Rank 26)2026/05/1732166.7%
Gun-Interceptor (Rank 27)2026/05/0742250.0%
あーにぃ (Rank 28)2026/05/0632166.7%
究極無敵 (Rank 30)2026/04/3031233.3%
鳩男 (Rank 30)2026/04/30220100.0%
shiphon74 (Rank 26)2026/04/3032166.7%
yas_md (Rank 32)2026/04/20220100.0%
B軍団 (Rank 33)2026/04/202020.0%
リーウ (Rank 30)2026/04/06440100.0%

Round openings

Wolf

crouch into Low Hammer2P12219.3%
evade down into Elbow Butt4P589.2%
forward movement into Elbow Butt4P365.7%
Elbow Butt4P into punchP284.4%
Elbow Butt4P264.1%
backdash into evade up264.1%
forward movement into Jab StraightPP172.7%
punchP142.2%
forward movement into punchP132.0%
Low Hammer2P101.6%
backdash into Elbow Butt4P101.6%
forward dash into Gasp Kneel Palm Bomb6P+K101.6%
guardG101.6%
backdash91.4%
guardG into Quick Shoulder66P+K91.4%

105 further openings account for the other 235 rounds.

Counted from 155 of the 162 matches played. The rest were not pulled for openings.