Virtua Fighter 5 REVO · v1.10 · Region: Asia
カカリア
Characters played — VF5's own record
| Jacky | 37 | 3,668 | 1,873 | 1,795 | 51.1% |
|---|---|---|---|---|---|
| Shun | 30 | 91 | 68 | 23 | 74.7% |
| Sarah | 29 | 85 | 60 | 25 | 70.6% |
| Eileen | 29 | 37 | 30 | 7 | 81.1% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 42 | 24 | 18 | 57.1% | +3.4 |
|---|---|---|---|---|---|
| Jacky | 40 | 18 | 22 | 45.0% | -7.9 |
| Kage | 33 | 17 | 16 | 51.5% | +3.5 |
| Jeffry | 27 | 14 | 13 | 51.9% | -3.7 |
| Sarah | 26 | 15 | 11 | 57.7% | +7.4 |
| Jean | 25 | 13 | 12 | 52.0% | -2.0 |
| Lau | 22 | 11 | 11 | 50.0% | +2.1 |
| Pai | 22 | 15 | 7 | 68.2% | +18.5 |
| Lei Fei | 18 | 7 | 11 | 38.9% | -14.4 |
| Lion | 18 | 10 | 8 | 55.6% | +8.3 |
| Aoi | 17 | 8 | 9 | 47.1% | -7.1 |
| Goh | 14 | 6 | 8 | 42.9% | -9.8 |
| Brad | 13 | 6 | 7 | 46.1% | -6.4 |
| Shun | 12 | 6 | 6 | 50.0% | +2.3 |
| Wolf | 11 | 5 | 6 | 45.5% | -13.8 |
| Vanessa | 9 | 5 | 4 | 55.6% | +4.8 |
| Dural | 4 | 1 | 3 | 25.0% | -25.2 |
| El Blaze | 4 | 3 | 1 | 75.0% | +22.0 |
| Eileen | 3 | 3 | 0 | 100.0% | +42.1 |
| Taka | 3 | 1 | 2 | 33.3% | -6.5 |
0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 53 | 21 | 32 | 39.6% | -13.2 |
|---|---|---|---|---|---|
| Single Wall | 42 | 21 | 21 | 50.0% | -3.1 |
| Breakable Half Fence | 38 | 20 | 18 | 52.6% | -0.5 |
| Rectangle | 37 | 20 | 17 | 54.0% | +4.6 |
| Breakable Full Fence | 36 | 18 | 18 | 50.0% | +0.4 |
| Half Fence | 34 | 19 | 15 | 55.9% | +7.9 |
| Open | 34 | 21 | 13 | 61.8% | +8.2 |
| Low Fence | 27 | 13 | 14 | 48.1% | -5.0 |
| Octagon | 23 | 13 | 10 | 56.5% | +2.4 |
| Full Fence and Open | 16 | 12 | 4 | 75.0% | +21.7 |
0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 221 | 50.2% | 50.9% | -0.7 |
| No walls | 103 | 53.4% | 53.3% | +0.1 |
Walls against open: -0.8 points (95% range -12.5 to +10.9), p 0.897 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| えなお (Rank 35) | 7 | 5 | 2 | 71.4% |
|---|---|---|---|---|
| こまち (Rank 35) | 7 | 4 | 3 | 57.1% |
| アナパイ1973 (Rank 37) | 6 | 4 | 2 | 66.7% |
| ダンプよっし~改 (Rank 39) | 6 | 3 | 3 | 50.0% |
| kantoku0219 (Rank 35) | 5 | 4 | 1 | 80.0% |
| omasu_miyazaki (Rank 37) | 5 | 1 | 4 | 20.0% |
| raduakira (Rank 37) | 5 | 2 | 3 | 40.0% |
| KENTZ.SW2 (Rank 33) | 4 | 2 | 2 | 50.0% |
| Ka2 (Rank 36) | 4 | 1 | 3 | 25.0% |
| METALX (Rank 34) | 4 | 2 | 2 | 50.0% |
| MOTO (Rank 35) | 4 | 1 | 3 | 25.0% |
| Shinnpon (Rank 37) | 4 | 3 | 1 | 75.0% |
| VF12360-PC(PS将~魔王) (Rank 34) | 4 | 2 | 2 | 50.0% |
| anzenpai (Rank 33) | 4 | 3 | 1 | 75.0% |
| masazo1111 (Rank 33) | 4 | 1 | 3 | 25.0% |
| mof (Rank 38) | 4 | 1 | 3 | 25.0% |
| お~ちゃん (Rank 35) | 4 | 1 | 3 | 25.0% |
| くりたろう (Rank 37) | 4 | 1 | 3 | 25.0% |
| なっちゃんねる (Rank 24) | 4 | 3 | 1 | 75.0% |
| ひかる (Rank 39) | 4 | 1 | 3 | 25.0% |
| フルレバ (Rank 35) | 4 | 1 | 3 | 25.0% |
| 躑躅 (Rank 33) | 4 | 1 | 3 | 25.0% |
| TARO___9 (Rank 4) | 3 | 2 | 1 | 66.7% |
| yta_k (Rank 32) | 3 | 2 | 1 | 66.7% |
| フェイス (Rank 37) | 3 | 0 | 3 | 0.0% |
Most played opponents, most recent first
| えなお (Rank 35) | 2026/09/13 | 7 | 5 | 2 | 71.4% |
|---|---|---|---|---|---|
| raduakira (Rank 37) | 2026/09/11 | 5 | 2 | 3 | 40.0% |
| Shinnpon (Rank 37) | 2026/09/03 | 4 | 3 | 1 | 75.0% |
| お~ちゃん (Rank 35) | 2026/08/21 | 4 | 1 | 3 | 25.0% |
| なっちゃんねる (Rank 24) | 2026/07/14 | 4 | 3 | 1 | 75.0% |
| 躑躅 (Rank 33) | 2026/06/15 | 4 | 1 | 3 | 25.0% |
| yta_k (Rank 32) | 2026/06/14 | 3 | 2 | 1 | 66.7% |
| フェイス (Rank 37) | 2026/06/14 | 3 | 0 | 3 | 0.0% |
| TARO___9 (Rank 4) | 2026/06/10 | 3 | 2 | 1 | 66.7% |
| ひかる (Rank 39) | 2026/06/03 | 4 | 1 | 3 | 25.0% |
| masazo1111 (Rank 33) | 2026/05/26 | 4 | 1 | 3 | 25.0% |
| anzenpai (Rank 33) | 2026/05/26 | 4 | 3 | 1 | 75.0% |
| フルレバ (Rank 35) | 2026/05/25 | 4 | 1 | 3 | 25.0% |
| ダンプよっし~改 (Rank 39) | 2026/05/20 | 6 | 3 | 3 | 50.0% |
| kantoku0219 (Rank 35) | 2026/05/14 | 5 | 4 | 1 | 80.0% |
| こまち (Rank 35) | 2026/05/10 | 7 | 4 | 3 | 57.1% |
| くりたろう (Rank 37) | 2026/05/07 | 4 | 1 | 3 | 25.0% |
| mof (Rank 38) | 2026/05/07 | 4 | 1 | 3 | 25.0% |
| アナパイ1973 (Rank 37) | 2026/04/30 | 6 | 4 | 2 | 66.7% |
| Ka2 (Rank 36) | 2026/04/20 | 4 | 1 | 3 | 25.0% |
| MOTO (Rank 35) | 2026/04/20 | 4 | 1 | 3 | 25.0% |
| KENTZ.SW2 (Rank 33) | 2026/04/20 | 4 | 2 | 2 | 50.0% |
| VF12360-PC(PS将~魔王) (Rank 34) | 2026/04/19 | 4 | 2 | 2 | 50.0% |
| omasu_miyazaki (Rank 37) | 2026/04/19 | 5 | 1 | 4 | 20.0% |
| METALX (Rank 34) | 2026/03/31 | 4 | 2 | 2 | 50.0% |
Round openings
Every character
| crouch dash forward into throwP+G | 127 | 8.6% |
|---|---|---|
| crouch into Squat Straight | 113 | 7.7% |
| throwP+G | 72 | 4.9% |
| backdash into evade down | 64 | 4.3% |
| forward movement into punchP | 61 | 4.1% |
| Dash Hammer Kick66K | 54 | 3.7% |
| backdash into evade up | 50 | 3.4% |
| backward movement into throwP+G | 48 | 3.3% |
| guardG into throwP+G | 48 | 3.3% |
| backdash into Middle Kick3K | 44 | 3.0% |
| Rensai Gakushu46PP into Rengeki Gakushu46PPP | 22 | 1.5% |
| backdash into throwP+G | 18 | 1.2% |
| Middle Smash6P | 17 | 1.1% |
| High Angle Upper Kick6K | 16 | 1.1% |
| backward movement into backdash | 16 | 1.1% |
231 further openings account for the other 704 rounds.
Counted from 361 of the 363 matches played. The rest were not pulled for openings.
Jacky
| crouch dash forward into throwP+G | 120 | 9.6% |
|---|---|---|
| crouch into Squat Straight2P | 111 | 8.9% |
| throwP+G | 56 | 4.5% |
| Dash Hammer Kick66K | 54 | 4.3% |
| forward movement into punchP | 54 | 4.3% |
| backdash into evade down | 46 | 3.7% |
| backward movement into throwP+G | 46 | 3.7% |
| backdash into Middle Kick3K | 44 | 3.5% |
| backdash into evade up | 44 | 3.5% |
| guardG into throwP+G | 33 | 2.6% |
| Middle Smash6P | 17 | 1.4% |
| High Angle Upper Kick6K | 16 | 1.3% |
| Long Stride Back Knuckle4P+K | 15 | 1.2% |
| forward movement into Jab Double StraightPPP | 15 | 1.2% |
| backward movement into backdash | 14 | 1.1% |
185 further openings account for the other 561 rounds.
Counted from 304 of the 305 matches played. The rest were not pulled for openings.
Shun
| Rensai Gakushu46PP into Rengeki Gakushu46PPP | 22 | 14.8% |
|---|---|---|
| backdash into Koushinhi4P+K+G | 14 | 9.4% |
| crouch into Fukuchougeki2P | 13 | 8.7% |
| guardG into throwP+G | 9 | 6.0% |
| throwP+G | 9 | 6.0% |
| Getsuga Gakushu46P | 8 | 5.4% |
| backdash into evade down | 8 | 5.4% |
| Haisenchu1P | 7 | 4.7% |
| Haisenchu1P into crouch | 5 | 3.4% |
| backdash into evade up | 5 | 3.4% |
| backdash into throwP+G | 5 | 3.4% |
| crouch into Gyousentai2K | 5 | 3.4% |
| crouch dash forward into throwP+G | 3 | 2.0% |
| Getsuga Gakushu46P into backward movement | 2 | 1.3% |
| Gyou'in Haishu3P into punchP | 2 | 1.3% |
28 further openings account for the other 32 rounds.
Counted from 37 of the 38 matches played. The rest were not pulled for openings.
Sarah
| backdash into evade down | 9 | 13.6% |
|---|---|---|
| forward movement into punchP | 7 | 10.6% |
| guardG into throwP+G | 6 | 9.1% |
| Hide Side Kick (Deflect)P+K | 5 | 7.6% |
| crouch into Leg Slicer2K+G | 5 | 7.6% |
| crouch dash forward into throwP+G | 4 | 6.1% |
| forward movement into Flash Piston PunchPPP | 4 | 6.1% |
| throwP+G | 4 | 6.1% |
| backdash into Jackknife Kick3K | 2 | 3.0% |
| backdash into guardG | 2 | 3.0% |
| crouch into Squat Straight2P | 2 | 3.0% |
| Long Snap Side Chop3P+K | 1 | 1.5% |
| Long Snap Side Chop3P+K into Serpent Toe Kick2P+K | 1 | 1.5% |
| backdash | 1 | 1.5% |
| backdash into Dragon Smash Cannon1K | 1 | 1.5% |
12 further openings account for the other 12 rounds.
Eileen
| throwP+G | 3 | 23.1% |
|---|---|---|
| forward movement into Rensou HekizanPPP | 2 | 15.4% |
| Douchu6P | 1 | 7.7% |
| Rigou TenshintaiK+G | 1 | 7.7% |
| backdash into Ribyou Hoso43P+K | 1 | 7.7% |
| backdash into evade down | 1 | 7.7% |
| backdash into guardG | 1 | 7.7% |
| crouch dash back into guardG | 1 | 7.7% |
| forward movement into Enkou RensouPP | 1 | 7.7% |
| punchP into forward dash | 1 | 7.7% |
