VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Jacky

カカリア

Career matches3,881
Career win rate52.3%
Round win rate51.4%
Peak rank37
Distinct opponents190
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jacky373,6681,8731,79551.1%
Shun3091682374.7%
Sarah2985602570.6%
Eileen293730781.1%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira42241857.1%+3.4
Jacky40182245.0%-7.9
Kage33171651.5%+3.5
Jeffry27141351.9%-3.7
Sarah26151157.7%+7.4
Jean25131252.0%-2.0
Lau22111150.0%+2.1
Pai2215768.2%+18.5
Lei Fei1871138.9%-14.4
Lion1810855.6%+8.3
Aoi178947.1%-7.1
Goh146842.9%-9.8
Brad136746.1%-6.4
Shun126650.0%+2.3
Wolf115645.5%-13.8
Vanessa95455.6%+4.8
Dural41325.0%-25.2
El Blaze43175.0%+22.0
Eileen330100.0%+42.1
Taka31233.3%-6.5

0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence53213239.6%-13.2
Single Wall42212150.0%-3.1
Breakable Half Fence38201852.6%-0.5
Rectangle37201754.0%+4.6
Breakable Full Fence36181850.0%+0.4
Half Fence34191555.9%+7.9
Open34211361.8%+8.2
Low Fence27131448.1%-5.0
Octagon23131056.5%+2.4
Full Fence and Open1612475.0%+21.7

0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls22150.2%50.9%-0.7
No walls10353.4%53.3%+0.1

Walls against open: -0.8 points (95% range -12.5 to +10.9), p 0.897 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

えなお (Rank 35)2026/09/1375271.4%
raduakira (Rank 37)2026/09/1152340.0%
Shinnpon (Rank 37)2026/09/0343175.0%
お~ちゃん (Rank 35)2026/08/2141325.0%
なっちゃんねる (Rank 24)2026/07/1443175.0%
躑躅 (Rank 33)2026/06/1541325.0%
yta_k (Rank 32)2026/06/1432166.7%
フェイス (Rank 37)2026/06/143030.0%
TARO___9 (Rank 4)2026/06/1032166.7%
ひかる (Rank 39)2026/06/0341325.0%
masazo1111 (Rank 33)2026/05/2641325.0%
anzenpai (Rank 33)2026/05/2643175.0%
フルレバ (Rank 35)2026/05/2541325.0%
ダンプよっし~改 (Rank 39)2026/05/2063350.0%
kantoku0219 (Rank 35)2026/05/1454180.0%
こまち (Rank 35)2026/05/1074357.1%
くりたろう (Rank 37)2026/05/0741325.0%
mof (Rank 38)2026/05/0741325.0%
アナパイ1973 (Rank 37)2026/04/3064266.7%
Ka2 (Rank 36)2026/04/2041325.0%
MOTO (Rank 35)2026/04/2041325.0%
KENTZ.SW2 (Rank 33)2026/04/2042250.0%
VF12360-PC(PS将~魔王) (Rank 34)2026/04/1942250.0%
omasu_miyazaki (Rank 37)2026/04/1951420.0%
METALX (Rank 34)2026/03/3142250.0%

Round openings

Every character

crouch dash forward into throwP+G1278.6%
crouch into Squat Straight1137.7%
throwP+G724.9%
backdash into evade down644.3%
forward movement into punchP614.1%
Dash Hammer Kick66K543.7%
backdash into evade up503.4%
backward movement into throwP+G483.3%
guardG into throwP+G483.3%
backdash into Middle Kick3K443.0%
Rensai Gakushu46PP into Rengeki Gakushu46PPP221.5%
backdash into throwP+G181.2%
Middle Smash6P171.1%
High Angle Upper Kick6K161.1%
backward movement into backdash161.1%

231 further openings account for the other 704 rounds.

Counted from 361 of the 363 matches played. The rest were not pulled for openings.

Jacky

crouch dash forward into throwP+G1209.6%
crouch into Squat Straight2P1118.9%
throwP+G564.5%
Dash Hammer Kick66K544.3%
forward movement into punchP544.3%
backdash into evade down463.7%
backward movement into throwP+G463.7%
backdash into Middle Kick3K443.5%
backdash into evade up443.5%
guardG into throwP+G332.6%
Middle Smash6P171.4%
High Angle Upper Kick6K161.3%
Long Stride Back Knuckle4P+K151.2%
forward movement into Jab Double StraightPPP151.2%
backward movement into backdash141.1%

185 further openings account for the other 561 rounds.

Counted from 304 of the 305 matches played. The rest were not pulled for openings.

Shun

Rensai Gakushu46PP into Rengeki Gakushu46PPP2214.8%
backdash into Koushinhi4P+K+G149.4%
crouch into Fukuchougeki2P138.7%
guardG into throwP+G96.0%
throwP+G96.0%
Getsuga Gakushu46P85.4%
backdash into evade down85.4%
Haisenchu1P74.7%
Haisenchu1P into crouch53.4%
backdash into evade up53.4%
backdash into throwP+G53.4%
crouch into Gyousentai2K53.4%
crouch dash forward into throwP+G32.0%
Getsuga Gakushu46P into backward movement21.3%
Gyou'in Haishu3P into punchP21.3%

28 further openings account for the other 32 rounds.

Counted from 37 of the 38 matches played. The rest were not pulled for openings.

Sarah

backdash into evade down913.6%
forward movement into punchP710.6%
guardG into throwP+G69.1%
Hide Side Kick (Deflect)P+K57.6%
crouch into Leg Slicer2K+G57.6%
crouch dash forward into throwP+G46.1%
forward movement into Flash Piston PunchPPP46.1%
throwP+G46.1%
backdash into Jackknife Kick3K23.0%
backdash into guardG23.0%
crouch into Squat Straight2P23.0%
Long Snap Side Chop3P+K11.5%
Long Snap Side Chop3P+K into Serpent Toe Kick2P+K11.5%
backdash11.5%
backdash into Dragon Smash Cannon1K11.5%

12 further openings account for the other 12 rounds.

Eileen

throwP+G323.1%
forward movement into Rensou HekizanPPP215.4%
Douchu6P17.7%
Rigou TenshintaiK+G17.7%
backdash into Ribyou Hoso43P+K17.7%
backdash into evade down17.7%
backdash into guardG17.7%
crouch dash back into guardG17.7%
forward movement into Enkou RensouPP17.7%
punchP into forward dash17.7%