Virtua Fighter 5 REVO · v1.10 · Region: Asia
kaisoumi77
Characters played — VF5's own record
| Aoi | — | 439 | 234 | 205 | 53.3% |
|---|---|---|---|---|---|
| Shun | 31 | 356 | 208 | 148 | 58.4% |
| Jeffry | 30 | 343 | 226 | 117 | 65.9% |
| Jacky | 29 | 274 | 157 | 117 | 57.3% |
| Pai | 29 | 270 | 154 | 116 | 57.0% |
| Lau | 31 | 213 | 143 | 70 | 67.1% |
| Kage | 28 | 149 | 84 | 65 | 56.4% |
| Lion | 29 | 141 | 83 | 58 | 58.9% |
| Jean | — | 10 | 5 | 5 | 50.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 53 | 24 | 29 | 45.3% | -4.4 |
|---|---|---|---|---|---|
| El Blaze | 26 | 15 | 11 | 57.7% | +6.1 |
| Vanessa | 26 | 11 | 15 | 42.3% | -4.5 |
| Goh | 21 | 12 | 9 | 57.1% | +14.6 |
| Jacky | 18 | 6 | 12 | 33.3% | -12.4 |
| Shun | 18 | 10 | 8 | 55.6% | +8.4 |
| Jeffry | 16 | 8 | 8 | 50.0% | +4.7 |
| Sarah | 13 | 7 | 6 | 53.9% | +5.7 |
| Brad | 12 | 6 | 6 | 50.0% | +9.5 |
| Eileen | 12 | 5 | 7 | 41.7% | -17.0 |
| Aoi | 10 | 4 | 6 | 40.0% | -14.8 |
| Lion | 8 | 1 | 7 | 12.5% | -34.4 |
| Taka | 8 | 5 | 3 | 62.5% | +6.1 |
| Kage | 7 | 5 | 2 | 71.4% | +26.9 |
| Wolf | 7 | 4 | 3 | 57.1% | +11.1 |
| Dural | 6 | 2 | 4 | 33.3% | -12.1 |
| Jean | 4 | 1 | 3 | 25.0% | -11.9 |
| Pai | 3 | 3 | 0 | 100.0% | +33.0 |
| Lei Fei | 2 | 1 | 1 | 50.0% | -0.1 |
0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Full Fence | 45 | 25 | 20 | 55.6% | +10.0 |
|---|---|---|---|---|---|
| Open | 31 | 19 | 12 | 61.3% | +14.2 |
| Full Fence | 30 | 18 | 12 | 60.0% | +12.3 |
| Single Wall | 29 | 9 | 20 | 31.0% | -17.0 |
| Low Fence | 26 | 12 | 14 | 46.1% | -3.6 |
| Full Fence and Open | 23 | 9 | 14 | 39.1% | -10.2 |
| Rectangle | 21 | 11 | 10 | 52.4% | +0.5 |
| Octagon | 20 | 10 | 10 | 50.0% | -0.7 |
| Breakable Half Fence | 16 | 5 | 11 | 31.2% | -11.1 |
| Half Fence | 12 | 5 | 7 | 41.7% | -5.0 |
0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 144 | 51.4% | 48.1% | +3.3 |
| No walls | 86 | 46.5% | 48.1% | -1.6 |
Walls against open: +4.9 points (95% range -8.6 to +18.4), p 0.480 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| ヘニオ (Rank 32) | 31 | 16 | 15 | 51.6% |
|---|---|---|---|---|
| orz (Rank 29) | 15 | 9 | 6 | 60.0% |
| 肉彦さん☆彡 (Rank 29) | 12 | 6 | 6 | 50.0% |
| BitchesBrew (Rank 30) | 11 | 7 | 4 | 63.6% |
| ちょいそる (Rank 33) | 9 | 6 | 3 | 66.7% |
| ジョイソル (Rank 29) | 8 | 2 | 6 | 25.0% |
| BANANA (Rank 30) | 7 | 4 | 3 | 57.1% |
| 曜 (Rank 30) | 7 | 4 | 3 | 57.1% |
| 焼きプリン派kaz_kcjj (Rank 33) | 7 | 4 | 3 | 57.1% |
| 獣王(設定2) (Rank 29) | 7 | 3 | 4 | 42.9% |
| 寿司眼鉄 (Rank 32) | 6 | 2 | 4 | 33.3% |
| VERTEX (Rank 31) | 5 | 3 | 2 | 60.0% |
| おるが@のびしろF (Rank 30) | 5 | 1 | 4 | 20.0% |
| かつぞう@がるたろ軍 (Rank 27) | 5 | 2 | 3 | 40.0% |
| ワクワク (Rank 30) | 5 | 0 | 5 | 0.0% |
| 猫鼻 (Rank 28) | 5 | 3 | 2 | 60.0% |
| MikuMartineau (Rank 32) | 4 | 1 | 3 | 25.0% |
| のみ (Rank 32) | 4 | 0 | 4 | 0.0% |
| aoichi7453 (Rank 31) | 3 | 2 | 1 | 66.7% |
| muuuuuuk (Rank 25) | 3 | 1 | 2 | 33.3% |
| ooosugi1202 (Rank 26) | 3 | 1 | 2 | 33.3% |
| pottin (Rank 30) | 3 | 1 | 2 | 33.3% |
| syounai (Rank 26) | 3 | 2 | 1 | 66.7% |
| スパルタ真知子 (Rank 28) | 3 | 1 | 2 | 33.3% |
| タイヨウ (Rank 31) | 3 | 2 | 1 | 66.7% |
Most played opponents, most recent first
| BANANA (Rank 30) | 2026/07/27 | 7 | 4 | 3 | 57.1% |
|---|---|---|---|---|---|
| ヘニオ (Rank 32) | 2026/07/27 | 31 | 16 | 15 | 51.6% |
| ワクワク (Rank 30) | 2026/07/07 | 5 | 0 | 5 | 0.0% |
| MikuMartineau (Rank 32) | 2026/06/09 | 4 | 1 | 3 | 25.0% |
| syounai (Rank 26) | 2026/06/09 | 3 | 2 | 1 | 66.7% |
| VERTEX (Rank 31) | 2026/06/09 | 5 | 3 | 2 | 60.0% |
| のみ (Rank 32) | 2026/06/09 | 4 | 0 | 4 | 0.0% |
| ジョイソル (Rank 29) | 2026/05/17 | 8 | 2 | 6 | 25.0% |
| ちょいそる (Rank 33) | 2026/05/12 | 9 | 6 | 3 | 66.7% |
| orz (Rank 29) | 2026/05/12 | 15 | 9 | 6 | 60.0% |
| BitchesBrew (Rank 30) | 2026/05/12 | 11 | 7 | 4 | 63.6% |
| タイヨウ (Rank 31) | 2026/05/12 | 3 | 2 | 1 | 66.7% |
| おるが@のびしろF (Rank 30) | 2026/05/12 | 5 | 1 | 4 | 20.0% |
| ooosugi1202 (Rank 26) | 2026/05/12 | 3 | 1 | 2 | 33.3% |
| pottin (Rank 30) | 2026/05/12 | 3 | 1 | 2 | 33.3% |
| 寿司眼鉄 (Rank 32) | 2026/05/12 | 6 | 2 | 4 | 33.3% |
| 猫鼻 (Rank 28) | 2026/05/06 | 5 | 3 | 2 | 60.0% |
| 獣王(設定2) (Rank 29) | 2026/05/06 | 7 | 3 | 4 | 42.9% |
| 肉彦さん☆彡 (Rank 29) | 2026/05/06 | 12 | 6 | 6 | 50.0% |
| かつぞう@がるたろ軍 (Rank 27) | 2026/05/06 | 5 | 2 | 3 | 40.0% |
| 曜 (Rank 30) | 2026/04/25 | 7 | 4 | 3 | 57.1% |
| aoichi7453 (Rank 31) | 2026/04/25 | 3 | 2 | 1 | 66.7% |
| 焼きプリン派kaz_kcjj (Rank 33) | 2026/04/25 | 7 | 4 | 3 | 57.1% |
| スパルタ真知子 (Rank 28) | 2026/04/25 | 3 | 1 | 2 | 33.3% |
| muuuuuuk (Rank 25) | 2026/04/08 | 3 | 1 | 2 | 33.3% |
Round openings
Every character
| backdash into evade down | 56 | 5.1% |
|---|---|---|
| crouch into Haisenchu1P | 49 | 4.5% |
| crouch into Souchuken | 47 | 4.3% |
| crouch into Gyou'in Haishu3P | 43 | 3.9% |
| crouch dash back into Middle Hell Stab6P+K | 37 | 3.4% |
| backdash into evade up | 32 | 2.9% |
| punchP | 32 | 2.9% |
| crouch into Ducking Low2K+G | 28 | 2.6% |
| crouch into down-back kick1K | 26 | 2.4% |
| crouch dash forward into Kasen Zenbokushou6PP | 16 | 1.5% |
| crouch into Chisoutai2K+G | 16 | 1.5% |
| crouch into Senchutai | 16 | 1.5% |
| punchP into Renshou | 16 | 1.5% |
| crouch dash back into Sensaitai2K | 15 | 1.4% |
| crouch into Low Knuckle2P | 15 | 1.4% |
281 further openings account for the other 649 rounds.
Pai
| crouch into down-back kick1K | 24 | 9.6% |
|---|---|---|
| backdash into evade down | 15 | 6.0% |
| crouch dash back into Sensaitai2K | 15 | 6.0% |
| punchP into RenshouPP | 15 | 6.0% |
| backdash into evade up | 14 | 5.6% |
| crouch into Souchuken2P | 13 | 5.2% |
| crouch into Honshin Soukyaku1K+G | 12 | 4.8% |
| Ryoushou6P+K into Renkan Maho Chuken6P+KP | 7 | 2.8% |
| evade down into forward dash | 7 | 2.8% |
| punchP | 7 | 2.8% |
| crouch into Senchutai3K | 6 | 2.4% |
| Kochoukyaku4K+G | 5 | 2.0% |
| punchP into RenkentaiPK | 5 | 2.0% |
| RenshouPP into RaigekishouPPP | 4 | 1.6% |
| crouch into Sensaitai2K | 4 | 1.6% |
62 further openings account for the other 97 rounds.
Jeffry
| crouch dash back into Middle Hell Stab6P+K | 37 | 16.4% |
|---|---|---|
| crouch into Ducking Low2K+G | 28 | 12.4% |
| punchP | 21 | 9.3% |
| crouch into Low Knuckle2P | 15 | 6.6% |
| backdash into evade down | 13 | 5.8% |
| crouch dash forward into Knee Attack6K | 13 | 5.8% |
| Knee Push4K into Knee Push Wild Hook4KP | 12 | 5.3% |
| backdash into evade up | 8 | 3.5% |
| crouch dash forward into throwP+G | 8 | 3.5% |
| backdash into Side Kick3K | 5 | 2.2% |
| crouch into Middle Hell Stab6P+K | 4 | 1.8% |
| crouch into Side Kick3K | 4 | 1.8% |
| evade down into Middle Hell Stab6P+K | 4 | 1.8% |
| backdash into Megaton Knuckle43P+K | 3 | 1.3% |
| backdash into Scoop Kick4K+G | 3 | 1.3% |
36 further openings account for the other 48 rounds.
Lau
| crouch into Souchuken2P | 34 | 16.5% |
|---|---|---|
| crouch into Chisoutai2K+G | 16 | 7.8% |
| backdash into evade down | 14 | 6.8% |
| crouch into Senchutai3K | 10 | 4.8% |
| forward dash into Rouko Tekiga6P+KP+K | 9 | 4.4% |
| Chugeki6P into Hou'ou Soushou6PP | 8 | 3.9% |
| backdash into Sako Soushou4P+K | 7 | 3.4% |
| backdash into Senchutai3K | 6 | 2.9% |
| backdash into evade up | 5 | 2.4% |
| crouch dash back into Kasoutai2K | 5 | 2.4% |
| Kosoushou46P | 3 | 1.5% |
| Sako Soushou4P+K into Kensou4P | 3 | 1.5% |
| backdash into Kosoushou46P | 3 | 1.5% |
| crouch dash back into Sako Soushou4P+K | 3 | 1.5% |
| crouch dash forward into Sako Soushou4P+K | 3 | 1.5% |
59 further openings account for the other 77 rounds.
Shun
| crouch into Haisenchu1P | 49 | 26.9% |
|---|---|---|
| crouch into Gyou'in Haishu3P | 43 | 23.6% |
| crouch dash forward into Kasen Zenbokushou6PP | 16 | 8.8% |
| backdash into Kasen Gyou'in6P+K+G | 11 | 6.0% |
| backdash into Haisenchu1P | 8 | 4.4% |
| crouch dash back into Kasen Zenbokushou6PP | 4 | 2.2% |
| backdash into evade down | 3 | 1.6% |
| crouch dash forward into Gyou'in Haishu3P | 3 | 1.6% |
| crouch into Fukuchougeki2P | 3 | 1.6% |
| crouch into Haisenchu Kaikakyaku1PK | 3 | 1.6% |
| forward dash into Senpu Soutai3K+G | 3 | 1.6% |
| Haisenchu1P | 2 | 1.1% |
| Rensai Gakushu46PP into Rengeki Gakushu46PPP | 2 | 1.1% |
| evade up into crouch dash forward | 2 | 1.1% |
| forward movement into punchP | 2 | 1.1% |
28 further openings account for the other 28 rounds.
Kage
| Hagakure-ryu In Raijingeki46P+K | 13 | 11.6% |
|---|---|---|
| backdash into Gen'you4K+G | 12 | 10.7% |
| Rasen4P into Rasen Urageri4PK | 10 | 8.9% |
| crouch into Jizuridan2P | 7 | 6.2% |
| Hagakure-ryu In Raijingeki46P+K into punchP | 6 | 5.4% |
| Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu In Fujingeki46P+KP | 5 | 4.5% |
| backdash into evade down | 5 | 4.5% |
| Fusenjin3P | 4 | 3.6% |
| evade down into forward dash | 4 | 3.6% |
| Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu You Jumonji KamaeP+K+G | 3 | 2.7% |
| backdash into Kodachinuki4K | 3 | 2.7% |
| crouch into Surigeri2K | 3 | 2.7% |
| evade down into throwP+G | 3 | 2.7% |
| Hiji'uchi6P | 2 | 1.8% |
| Nagiharai6P+K into punchP | 2 | 1.8% |
26 further openings account for the other 30 rounds.
Jacky
| crouch into Squat Straight2P | 11 | 10.2% |
|---|---|---|
| Slant Back Knuckle1P into Rage Kick1PK | 6 | 5.6% |
| backdash into evade down | 6 | 5.6% |
| Dash Hammer Kick66K | 5 | 4.6% |
| Low Spin Kick1K+G | 5 | 4.6% |
| Middle Smash6P into Middle Smash Sword6PK | 5 | 4.6% |
| Groin Kick6K+G | 3 | 2.8% |
| backdash into Beat & Back KnuckleP+KP | 3 | 2.8% |
| backdash into evade up | 3 | 2.8% |
| crouch dash forward into High Angle Upper Kick6K | 3 | 2.8% |
| crouch into Low Spin Kick1K+G | 3 | 2.8% |
| punchP | 3 | 2.8% |
| punchP into Jab StraightPP | 3 | 2.8% |
| punchP into Punch High KickPK | 3 | 2.8% |
| Middle Smash6P | 2 | 1.9% |
40 further openings account for the other 44 rounds.
