VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Jacky

futaba-34

Career matches2,588
Career win rate52.3%
Round win rate48.8%
Peak rank37
Distinct opponents152
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jacky372,5831,3511,23252.3%
Lion2653260.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky57273047.4%+0.2
Akira52262650.0%+4.2
Lion35211460.0%+14.0
Pai29181162.1%+15.4
Sarah29161355.2%+8.8
Vanessa28101835.7%-8.2
Brad24101441.7%-6.0
Jean2415962.5%+17.3
Lau24101441.7%-3.9
Wolf21111052.4%-1.4
Eileen2071335.0%-12.4
Aoi1871138.9%-7.0
Jeffry1871138.9%-9.1
Goh178947.1%+0.9
Lei Fei1651131.2%-12.3
El Blaze134930.8%-14.1
Shun1321115.4%-34.8
Kage106460.0%+11.7
Taka42250.0%+0.7
Dural1010.0%-45.5

0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Half Fence53252847.2%+3.8
Breakable Half Fence52213140.4%-6.7
Low Fence49222744.9%-3.5
Rectangle49222744.9%-3.9
Breakable Full Fence48232547.9%-0.2
Full Fence48242450.0%+2.4
Octagon39142535.9%-9.0
Open38191950.0%+3.8
Single Wall33201360.6%+11.9
Full Fence and Open28141450.0%+2.8

0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls28944.6%46.5%-1.8
No walls12050.8%48.0%+2.9

Walls against open: -4.7 points (95% range -17.7 to +8.3), p 0.477 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

banjar (Rank 38)2026/07/2251420.0%
ヘニオ (Rank 31)2026/07/22148657.1%
MaBoy (Rank 33)2026/07/2252340.0%
五寸釘くん (Rank 34)2026/07/2274357.1%
zakisan (Rank 37)2026/07/2285362.5%
どろパイ (Rank 34)2026/07/21136746.1%
★闘将拉麵男★ (Rank 37)2026/07/21105550.0%
ぶーん (Rank 33)2026/07/1963350.0%
影虎 (Rank 34)2026/07/1984450.0%
けいすけ新宿 (Rank 34)2026/07/19104640.0%
ぱお (Rank 38)2026/07/1751420.0%
B軍団 (Rank 35)2026/07/1475271.4%
躑躅 (Rank 34)2026/07/13118372.7%
漂泊の民回線ジプシー (Rank 35)2026/07/12106460.0%
クレウル (Rank 33)2026/06/2564266.7%
interceptor (Rank 36)2026/06/18116554.5%
NORESPECT (Rank 33)2026/06/1854180.0%
俺様バーンズ (Rank 35)2026/06/1884450.0%
ヒ・ジハー (Rank 35)2026/06/1853260.0%
ROMANSKIN (Rank 36)2026/06/1563350.0%
KAZ-morimorimiso- (Rank 37)2026/06/115050.0%
MikuMartineau (Rank 32)2026/06/10770100.0%
RunneR (Rank 31)2026/05/285050.0%
浅川サナタ@ようつべ (Rank 30)2026/05/2551420.0%
黒鵜なぎ@Vtuber (Rank 30)2026/05/21108280.0%

Round openings

Every character

backdash into evade down25514.0%
crouch into Low Spin Kick1K+G915.0%
punchP into Jab StraightPP844.6%
Middle Smash6P814.4%
Squat Straight2P703.8%
punchP into Double Punch Slash KickPPK633.5%
backdash into punchP543.0%
Middle Spin Kick46K+G492.7%
Low Spin Kick1K+G482.6%
forward dash into Middle Kick3K422.3%
forward dash into Low Spin Kick1K+G341.9%
backdash into Squat Straight2P331.8%
evade down into forward dash271.5%
Spinning Back Knuckle4P into Double Back Knuckle4PP261.4%
backdash into throwP+G261.4%

214 further openings account for the other 843 rounds.

Jacky

backdash into evade down25314.0%
crouch into Low Spin Kick1K+G915.0%
punchP into Jab StraightPP844.6%
Middle Smash6P814.5%
Squat Straight2P703.9%
punchP into Double Punch Slash KickPPK633.5%
backdash into punchP543.0%
Middle Spin Kick46K+G492.7%
Low Spin Kick1K+G482.6%
forward dash into Middle Kick3K422.3%
forward dash into Low Spin Kick1K+G341.9%
backdash into Squat Straight2P331.8%
evade down into forward dash271.5%
Spinning Back Knuckle4P into Double Back Knuckle4PP261.4%
backdash into throwP+G261.4%

210 further openings account for the other 831 rounds.

Lion

Juchou Senshou8P+K428.6%
backdash into evade down214.3%
backward movement into evade down214.3%
backdash into Senkyutai1K17.1%
backdash into forward dash17.1%
backward movement into Tanhikyaku46K17.1%
evade up into backdash17.1%
guardG17.1%
punchP into Koushu RensuiPP17.1%