Virtua Fighter 5 REVO · v1.10 · Region: North America
futaba-34
Characters played — VF5's own record
| Jacky | 37 | 2,583 | 1,351 | 1,232 | 52.3% |
|---|---|---|---|---|---|
| Lion | 26 | 5 | 3 | 2 | 60.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 57 | 27 | 30 | 47.4% | +0.2 |
|---|---|---|---|---|---|
| Akira | 52 | 26 | 26 | 50.0% | +4.2 |
| Lion | 35 | 21 | 14 | 60.0% | +14.0 |
| Pai | 29 | 18 | 11 | 62.1% | +15.4 |
| Sarah | 29 | 16 | 13 | 55.2% | +8.8 |
| Vanessa | 28 | 10 | 18 | 35.7% | -8.2 |
| Brad | 24 | 10 | 14 | 41.7% | -6.0 |
| Jean | 24 | 15 | 9 | 62.5% | +17.3 |
| Lau | 24 | 10 | 14 | 41.7% | -3.9 |
| Wolf | 21 | 11 | 10 | 52.4% | -1.4 |
| Eileen | 20 | 7 | 13 | 35.0% | -12.4 |
| Aoi | 18 | 7 | 11 | 38.9% | -7.0 |
| Jeffry | 18 | 7 | 11 | 38.9% | -9.1 |
| Goh | 17 | 8 | 9 | 47.1% | +0.9 |
| Lei Fei | 16 | 5 | 11 | 31.2% | -12.3 |
| El Blaze | 13 | 4 | 9 | 30.8% | -14.1 |
| Shun | 13 | 2 | 11 | 15.4% | -34.8 |
| Kage | 10 | 6 | 4 | 60.0% | +11.7 |
| Taka | 4 | 2 | 2 | 50.0% | +0.7 |
| Dural | 1 | 0 | 1 | 0.0% | -45.5 |
0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Half Fence | 53 | 25 | 28 | 47.2% | +3.8 |
|---|---|---|---|---|---|
| Breakable Half Fence | 52 | 21 | 31 | 40.4% | -6.7 |
| Low Fence | 49 | 22 | 27 | 44.9% | -3.5 |
| Rectangle | 49 | 22 | 27 | 44.9% | -3.9 |
| Breakable Full Fence | 48 | 23 | 25 | 47.9% | -0.2 |
| Full Fence | 48 | 24 | 24 | 50.0% | +2.4 |
| Octagon | 39 | 14 | 25 | 35.9% | -9.0 |
| Open | 38 | 19 | 19 | 50.0% | +3.8 |
| Single Wall | 33 | 20 | 13 | 60.6% | +11.9 |
| Full Fence and Open | 28 | 14 | 14 | 50.0% | +2.8 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 289 | 44.6% | 46.5% | -1.8 |
| No walls | 120 | 50.8% | 48.0% | +2.9 |
Walls against open: -4.7 points (95% range -17.7 to +8.3), p 0.477 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| ヘニオ (Rank 31) | 14 | 8 | 6 | 57.1% |
|---|---|---|---|---|
| どろパイ (Rank 34) | 13 | 6 | 7 | 46.1% |
| interceptor (Rank 36) | 11 | 6 | 5 | 54.5% |
| 躑躅 (Rank 34) | 11 | 8 | 3 | 72.7% |
| ★闘将拉麵男★ (Rank 37) | 10 | 5 | 5 | 50.0% |
| けいすけ新宿 (Rank 34) | 10 | 4 | 6 | 40.0% |
| 漂泊の民回線ジプシー (Rank 35) | 10 | 6 | 4 | 60.0% |
| 黒鵜なぎ@Vtuber (Rank 30) | 10 | 8 | 2 | 80.0% |
| zakisan (Rank 37) | 8 | 5 | 3 | 62.5% |
| 俺様バーンズ (Rank 35) | 8 | 4 | 4 | 50.0% |
| 影虎 (Rank 34) | 8 | 4 | 4 | 50.0% |
| B軍団 (Rank 35) | 7 | 5 | 2 | 71.4% |
| MikuMartineau (Rank 32) | 7 | 7 | 0 | 100.0% |
| 五寸釘くん (Rank 34) | 7 | 4 | 3 | 57.1% |
| ROMANSKIN (Rank 36) | 6 | 3 | 3 | 50.0% |
| ぶーん (Rank 33) | 6 | 3 | 3 | 50.0% |
| クレウル (Rank 33) | 6 | 4 | 2 | 66.7% |
| KAZ-morimorimiso- (Rank 37) | 5 | 0 | 5 | 0.0% |
| MaBoy (Rank 33) | 5 | 2 | 3 | 40.0% |
| NORESPECT (Rank 33) | 5 | 4 | 1 | 80.0% |
| banjar (Rank 38) | 5 | 1 | 4 | 20.0% |
| ぱお (Rank 38) | 5 | 1 | 4 | 20.0% |
| ヒ・ジハー (Rank 35) | 5 | 3 | 2 | 60.0% |
| 浅川サナタ@ようつべ (Rank 30) | 5 | 1 | 4 | 20.0% |
| RunneR (Rank 31) | 5 | 0 | 5 | 0.0% |
Most played opponents, most recent first
| banjar (Rank 38) | 2026/07/22 | 5 | 1 | 4 | 20.0% |
|---|---|---|---|---|---|
| ヘニオ (Rank 31) | 2026/07/22 | 14 | 8 | 6 | 57.1% |
| MaBoy (Rank 33) | 2026/07/22 | 5 | 2 | 3 | 40.0% |
| 五寸釘くん (Rank 34) | 2026/07/22 | 7 | 4 | 3 | 57.1% |
| zakisan (Rank 37) | 2026/07/22 | 8 | 5 | 3 | 62.5% |
| どろパイ (Rank 34) | 2026/07/21 | 13 | 6 | 7 | 46.1% |
| ★闘将拉麵男★ (Rank 37) | 2026/07/21 | 10 | 5 | 5 | 50.0% |
| ぶーん (Rank 33) | 2026/07/19 | 6 | 3 | 3 | 50.0% |
| 影虎 (Rank 34) | 2026/07/19 | 8 | 4 | 4 | 50.0% |
| けいすけ新宿 (Rank 34) | 2026/07/19 | 10 | 4 | 6 | 40.0% |
| ぱお (Rank 38) | 2026/07/17 | 5 | 1 | 4 | 20.0% |
| B軍団 (Rank 35) | 2026/07/14 | 7 | 5 | 2 | 71.4% |
| 躑躅 (Rank 34) | 2026/07/13 | 11 | 8 | 3 | 72.7% |
| 漂泊の民回線ジプシー (Rank 35) | 2026/07/12 | 10 | 6 | 4 | 60.0% |
| クレウル (Rank 33) | 2026/06/25 | 6 | 4 | 2 | 66.7% |
| interceptor (Rank 36) | 2026/06/18 | 11 | 6 | 5 | 54.5% |
| NORESPECT (Rank 33) | 2026/06/18 | 5 | 4 | 1 | 80.0% |
| 俺様バーンズ (Rank 35) | 2026/06/18 | 8 | 4 | 4 | 50.0% |
| ヒ・ジハー (Rank 35) | 2026/06/18 | 5 | 3 | 2 | 60.0% |
| ROMANSKIN (Rank 36) | 2026/06/15 | 6 | 3 | 3 | 50.0% |
| KAZ-morimorimiso- (Rank 37) | 2026/06/11 | 5 | 0 | 5 | 0.0% |
| MikuMartineau (Rank 32) | 2026/06/10 | 7 | 7 | 0 | 100.0% |
| RunneR (Rank 31) | 2026/05/28 | 5 | 0 | 5 | 0.0% |
| 浅川サナタ@ようつべ (Rank 30) | 2026/05/25 | 5 | 1 | 4 | 20.0% |
| 黒鵜なぎ@Vtuber (Rank 30) | 2026/05/21 | 10 | 8 | 2 | 80.0% |
Round openings
Every character
| backdash into evade down | 255 | 14.0% |
|---|---|---|
| crouch into Low Spin Kick1K+G | 91 | 5.0% |
| punchP into Jab StraightPP | 84 | 4.6% |
| Middle Smash6P | 81 | 4.4% |
| Squat Straight2P | 70 | 3.8% |
| punchP into Double Punch Slash KickPPK | 63 | 3.5% |
| backdash into punchP | 54 | 3.0% |
| Middle Spin Kick46K+G | 49 | 2.7% |
| Low Spin Kick1K+G | 48 | 2.6% |
| forward dash into Middle Kick3K | 42 | 2.3% |
| forward dash into Low Spin Kick1K+G | 34 | 1.9% |
| backdash into Squat Straight2P | 33 | 1.8% |
| evade down into forward dash | 27 | 1.5% |
| Spinning Back Knuckle4P into Double Back Knuckle4PP | 26 | 1.4% |
| backdash into throwP+G | 26 | 1.4% |
214 further openings account for the other 843 rounds.
Jacky
| backdash into evade down | 253 | 14.0% |
|---|---|---|
| crouch into Low Spin Kick1K+G | 91 | 5.0% |
| punchP into Jab StraightPP | 84 | 4.6% |
| Middle Smash6P | 81 | 4.5% |
| Squat Straight2P | 70 | 3.9% |
| punchP into Double Punch Slash KickPPK | 63 | 3.5% |
| backdash into punchP | 54 | 3.0% |
| Middle Spin Kick46K+G | 49 | 2.7% |
| Low Spin Kick1K+G | 48 | 2.6% |
| forward dash into Middle Kick3K | 42 | 2.3% |
| forward dash into Low Spin Kick1K+G | 34 | 1.9% |
| backdash into Squat Straight2P | 33 | 1.8% |
| evade down into forward dash | 27 | 1.5% |
| Spinning Back Knuckle4P into Double Back Knuckle4PP | 26 | 1.4% |
| backdash into throwP+G | 26 | 1.4% |
210 further openings account for the other 831 rounds.
Lion
| Juchou Senshou8P+K | 4 | 28.6% |
|---|---|---|
| backdash into evade down | 2 | 14.3% |
| backward movement into evade down | 2 | 14.3% |
| backdash into Senkyutai1K | 1 | 7.1% |
| backdash into forward dash | 1 | 7.1% |
| backward movement into Tanhikyaku46K | 1 | 7.1% |
| evade up into backdash | 1 | 7.1% |
| guardG | 1 | 7.1% |
| punchP into Koushu RensuiPP | 1 | 7.1% |
