VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Wolf

ザ•バード【天神でハ

Career matches6,892
Career win rate46.4%
Round win rate47.1%
Peak rank30
Distinct opponents601
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Wolf306,8373,1733,66446.4%
Sarah2555233241.8%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky2399914041.4%-3.3
Akira2009310746.5%+3.1
Sarah126567044.4%-2.7
Jeffry125487738.4%-4.4
Wolf121546744.6%-0.9
Goh116575949.1%+1.4
Jean116476940.5%-2.7
Lau106386835.9%-6.8
Shun102515150.0%+7.2
Aoi96465047.9%-0.0
Pai92553759.8%+11.1
Kage90414945.6%+1.5
Vanessa78304838.5%-1.0
Lion68313745.6%+3.2
El Blaze61253641.0%-7.2
Lei Fei59302950.9%+10.3
Brad45192642.2%-1.0
Eileen34112332.4%-15.4
Taka25141156.0%+15.4
Dural31233.3%-15.3

0 of 18 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 18 questions at once; about 0.9 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Rectangle21410610849.5%+4.4
Breakable Half Fence2068512141.3%-2.6
Low Fence2008411642.0%+0.5
Breakable Full Fence1977811939.6%-5.0
Half Fence195999650.8%+6.8
Open1949210247.4%+3.7
Single Wall169759444.4%+0.8
Octagon159609937.7%-8.2
Full Fence157679042.7%-4.7
Full Fence and Open98504851.0%+4.2

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls1,12843.9%44.9%-1.1
No walls56344.6%43.1%+1.5

Walls against open: -2.6 points (95% range -7.8 to +2.7), p 0.335 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

igyoken55 (Rank 29)2461825.0%
BANANA (Rank 30)2391439.1%
はげまん (Rank 29)20101050.0%
NekoPunchMaster (Rank 27)148657.1%
a_h_i_k_o (Rank 27)1421214.3%
sankegod (Rank 26)149564.3%
がんぴーさん【S.R.G.M】 (Rank 28)145935.7%
handon-san- (Rank 27)136746.1%
金子です (Rank 26)136746.1%
Holmes-sensei (Rank 28)125741.7%
sanjimade (Rank 29)126650.0%
ありがとナス (Rank 27)128466.7%
fdjskjfsdls (Rank 26)1110190.9%
gin-chaman (Rank 30)115645.5%
hayate (Rank 29)116554.5%
maripon (Rank 30)113827.3%
misoazy (Rank 27)114736.4%
6132da (Rank 23)109190.0%
AcidNine-JPN (Rank 27)106460.0%
okb@j>おーけーびー (Rank 29)100100.0%
xXsoul-childXx (Rank 23)107370.0%
あぽろん (Rank 31)102820.0%
けいすけ新宿 (Rank 34)103730.0%
ちょいそる (Rank 28)104640.0%
ぽん (Rank 26)104640.0%

Most played opponents, most recent first

BANANA (Rank 30)2026/09/172391439.1%
けいすけ新宿 (Rank 34)2026/09/02103730.0%
ちょいそる (Rank 28)2026/08/31104640.0%
ぽん (Rank 26)2026/08/25104640.0%
がんぴーさん【S.R.G.M】 (Rank 28)2026/08/22145935.7%
gin-chaman (Rank 30)2026/08/04115645.5%
igyoken55 (Rank 29)2026/08/042461825.0%
金子です (Rank 26)2026/08/03136746.1%
okb@j>おーけーびー (Rank 29)2026/08/03100100.0%
ありがとナス (Rank 27)2026/08/02128466.7%
hayate (Rank 29)2026/07/27116554.5%
はげまん (Rank 29)2026/07/2620101050.0%
fdjskjfsdls (Rank 26)2026/07/261110190.9%
maripon (Rank 30)2026/07/12113827.3%
handon-san- (Rank 27)2026/06/20136746.1%
xXsoul-childXx (Rank 23)2026/06/20107370.0%
あぽろん (Rank 31)2026/06/20102820.0%
NekoPunchMaster (Rank 27)2026/06/19148657.1%
6132da (Rank 23)2026/06/19109190.0%
Holmes-sensei (Rank 28)2026/06/19125741.7%
a_h_i_k_o (Rank 27)2026/06/191421214.3%
AcidNine-JPN (Rank 27)2026/06/07106460.0%
sanjimade (Rank 29)2026/05/15126650.0%
sankegod (Rank 26)2026/05/10149564.3%
misoazy (Rank 27)2026/04/25114736.4%

Round openings

Every character

backdash into evade up6828.9%
Rolling Savate6K+G3254.2%
Low Drop Kick62K3244.2%
evade down into crouch dash forward2573.3%
guardG1762.3%
Screw Hook63214P into Screw Lariat63214PP1672.2%
forward movement into Elbow Butt4P1662.2%
Jab StraightPP into One Two UpperPPP1592.1%
backdash into Elbow Butt4P1572.0%
forward dash into Knee Lift6K1542.0%
punchP into Jab StraightPP1491.9%
backward movement into evade up1471.9%
forward dash into guardG1321.7%
backdash into throwP+G1251.6%
backward movement into guardG1171.5%

441 further openings account for the other 4,456 rounds.

Wolf

backdash into evade up6718.8%
Rolling Savate6K+G3254.3%
Low Drop Kick62K3244.3%
evade down into crouch dash forward2543.3%
guardG1752.3%
Screw Hook63214P into Screw Lariat63214PP1672.2%
forward movement into Elbow Butt4P1662.2%
Jab StraightPP into One Two UpperPPP1592.1%
backdash into Elbow Butt4P1572.1%
forward dash into Knee Lift6K1542.0%
punchP into Jab StraightPP1492.0%
backward movement into evade up1451.9%
forward dash into guardG1321.7%
backdash into throwP+G1251.6%
backward movement into guardG1171.5%

413 further openings account for the other 4,382 rounds.

Sarah

backdash into evade up1112.1%
Sharpsword44K99.9%
kickK into punchP77.7%
backdash into Crescent Heel4K+G55.5%
backdash44.4%
backdash into Full Spin Heel Kick9K33.3%
crouch dash back into Leg Slicer2K+G33.3%
evade down into crouch dash forward33.3%
Full Spin Heel Kick9K22.2%
Stiletto66K into forward dash22.2%
backdash into Switch Kick4K22.2%
backdash into kickK22.2%
backward movement into Rising Elbow6P22.2%
backward movement into evade up22.2%
guardG into kickK22.2%

32 further openings account for the other 32 rounds.