Virtua Fighter 5 REVO · v1.10 · Region: Asia
fwnd1396
Characters played — VF5's own record
| Jacky | 34 | 7,839 | 3,930 | 3,909 | 50.1% |
|---|---|---|---|---|---|
| El Blaze | 35 | 3,181 | 1,648 | 1,533 | 51.8% |
| Pai | 26 | 2 | 1 | 1 | 50.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 342 | 169 | 173 | 49.4% | -1.0 |
|---|---|---|---|---|---|
| Jacky | 244 | 128 | 116 | 52.5% | +0.8 |
| Wolf | 196 | 116 | 80 | 59.2% | +7.4 |
| Jeffry | 161 | 73 | 88 | 45.3% | -4.6 |
| Sarah | 151 | 79 | 72 | 52.3% | -0.3 |
| Goh | 150 | 77 | 73 | 51.3% | +0.3 |
| Jean | 145 | 71 | 74 | 49.0% | -1.1 |
| Kage | 143 | 68 | 75 | 47.5% | -0.8 |
| Shun | 141 | 86 | 55 | 61.0% | +10.3 |
| Lion | 140 | 53 | 87 | 37.9% | -11.0 |
| Aoi | 120 | 52 | 68 | 43.3% | -3.6 |
| Pai | 119 | 53 | 66 | 44.5% | -6.9 |
| El Blaze | 116 | 60 | 56 | 51.7% | +0.0 |
| Vanessa | 114 | 51 | 63 | 44.7% | -5.7 |
| Lei Fei | 108 | 62 | 46 | 57.4% | +7.4 |
| Lau | 91 | 52 | 39 | 57.1% | +8.6 |
| Brad | 89 | 45 | 44 | 50.6% | -0.2 |
| Eileen | 58 | 34 | 24 | 58.6% | +11.2 |
| Taka | 29 | 6 | 23 | 20.7% | -21.3 |
| Dural | 23 | 12 | 11 | 52.2% | +4.8 |
0 of 18 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 18 questions at once; about 0.9 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Half Fence | 284 | 147 | 137 | 51.8% | +2.6 |
|---|---|---|---|---|---|
| Single Wall | 275 | 139 | 136 | 50.5% | +0.6 |
| Open | 274 | 122 | 152 | 44.5% | -6.3 |
| Full Fence | 269 | 143 | 126 | 53.2% | +3.9 |
| Octagon | 262 | 131 | 131 | 50.0% | -0.2 |
| Breakable Full Fence | 257 | 136 | 121 | 52.9% | +2.2 |
| Half Fence | 252 | 136 | 116 | 54.0% | +5.1 |
| Rectangle | 252 | 123 | 129 | 48.8% | -2.5 |
| Low Fence | 242 | 121 | 121 | 50.0% | -0.4 |
| Full Fence and Open | 136 | 61 | 75 | 44.9% | -7.6 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 1,576 | 51.8% | 50.1% | +1.7 |
| No walls | 791 | 48.3% | 50.2% | -1.9 |
Walls against open: +3.6 points (95% range -1.0 to +8.1), p 0.124 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| ratel-d9 (Rank 29) | 36 | 28 | 8 | 77.8% |
|---|---|---|---|---|
| らうらう (Rank 30) | 35 | 16 | 19 | 45.7% |
| マクシミリアン15世 (Rank 32) | 30 | 13 | 17 | 43.3% |
| DDaDDai (Rank 28) | 28 | 17 | 11 | 60.7% |
| cokeshi (Rank 31) | 28 | 22 | 6 | 78.6% |
| Hi-VisionZERO (Rank 32) | 24 | 16 | 8 | 66.7% |
| LEO (Rank 31) | 24 | 9 | 15 | 37.5% |
| delicioso (Rank 33) | 22 | 6 | 16 | 27.3% |
| elf4sale (Rank 32) | 22 | 11 | 11 | 50.0% |
| オムレツハンター© (Rank 32) | 21 | 15 | 6 | 71.4% |
| kim_ten69 (Rank 33) | 20 | 12 | 8 | 60.0% |
| ちょいそる (Rank 28) | 20 | 8 | 12 | 40.0% |
| soul-to-denchi (Rank 31) | 19 | 13 | 6 | 68.4% |
| BigBoin (Rank 33) | 18 | 8 | 10 | 44.4% |
| nuku2pai428 (Rank 31) | 17 | 12 | 5 | 70.6% |
| てーらい (Rank 33) | 17 | 12 | 5 | 70.6% |
| タイヨウ (Rank 33) | 17 | 9 | 8 | 52.9% |
| NORESPECT (Rank 32) | 16 | 4 | 12 | 25.0% |
| motor_colt61 (Rank 35) | 16 | 3 | 13 | 18.8% |
| 南部の釣れないルアー (Rank 33) | 16 | 10 | 6 | 62.5% |
| danimura (Rank 33) | 15 | 2 | 13 | 13.3% |
| gigantic-show422 (Rank 31) | 15 | 9 | 6 | 60.0% |
| ルドルフ (Rank 32) | 15 | 9 | 6 | 60.0% |
| akira__9633 (Rank 31) | 14 | 4 | 10 | 28.6% |
| ★闘将拉麵男★ (Rank 37) | 14 | 7 | 7 | 50.0% |
Most played opponents, most recent first
| DDaDDai (Rank 28) | 2026/09/16 | 28 | 17 | 11 | 60.7% |
|---|---|---|---|---|---|
| ちょいそる (Rank 28) | 2026/09/15 | 20 | 8 | 12 | 40.0% |
| タイヨウ (Rank 33) | 2026/09/15 | 17 | 9 | 8 | 52.9% |
| motor_colt61 (Rank 35) | 2026/09/14 | 16 | 3 | 13 | 18.8% |
| kim_ten69 (Rank 33) | 2026/09/12 | 20 | 12 | 8 | 60.0% |
| cokeshi (Rank 31) | 2026/09/12 | 28 | 22 | 6 | 78.6% |
| delicioso (Rank 33) | 2026/09/09 | 22 | 6 | 16 | 27.3% |
| マクシミリアン15世 (Rank 32) | 2026/09/09 | 30 | 13 | 17 | 43.3% |
| NORESPECT (Rank 32) | 2026/09/06 | 16 | 4 | 12 | 25.0% |
| LEO (Rank 31) | 2026/09/06 | 24 | 9 | 15 | 37.5% |
| elf4sale (Rank 32) | 2026/09/05 | 22 | 11 | 11 | 50.0% |
| ルドルフ (Rank 32) | 2026/09/04 | 15 | 9 | 6 | 60.0% |
| 南部の釣れないルアー (Rank 33) | 2026/08/30 | 16 | 10 | 6 | 62.5% |
| gigantic-show422 (Rank 31) | 2026/08/29 | 15 | 9 | 6 | 60.0% |
| オムレツハンター© (Rank 32) | 2026/08/29 | 21 | 15 | 6 | 71.4% |
| ★闘将拉麵男★ (Rank 37) | 2026/08/27 | 14 | 7 | 7 | 50.0% |
| BigBoin (Rank 33) | 2026/08/05 | 18 | 8 | 10 | 44.4% |
| nuku2pai428 (Rank 31) | 2026/07/24 | 17 | 12 | 5 | 70.6% |
| らうらう (Rank 30) | 2026/07/24 | 35 | 16 | 19 | 45.7% |
| akira__9633 (Rank 31) | 2026/07/18 | 14 | 4 | 10 | 28.6% |
| Hi-VisionZERO (Rank 32) | 2026/07/18 | 24 | 16 | 8 | 66.7% |
| danimura (Rank 33) | 2026/07/14 | 15 | 2 | 13 | 13.3% |
| ratel-d9 (Rank 29) | 2026/07/08 | 36 | 28 | 8 | 77.8% |
| soul-to-denchi (Rank 31) | 2026/06/25 | 19 | 13 | 6 | 68.4% |
| てーらい (Rank 33) | 2026/06/10 | 17 | 12 | 5 | 70.6% |
Round openings
Every character
| backdash into guardG | 1,053 | 9.7% |
|---|---|---|
| Dash Hammer Kick66K | 904 | 8.4% |
| backdash into evade up | 875 | 8.1% |
| crouch dash back into evade down | 661 | 6.1% |
| Middle Spin Kick46K+G | 252 | 2.3% |
| evade down into guardG | 247 | 2.3% |
| Shouda46PP into Rising Back Spin Kick46PPK | 241 | 2.2% |
| forward movement into Jab Double StraightPPP | 235 | 2.2% |
| Volcano Upper4P+K | 234 | 2.2% |
| Spinning Kick Turn44K | 228 | 2.1% |
| backdash into punchP | 216 | 2.0% |
| backdash into Spin Heel Sword4K+G | 207 | 1.9% |
| backdash into Middle Spin Kick46K+G | 189 | 1.8% |
| guardG into throwP+G | 179 | 1.7% |
| forward movement into punchP | 165 | 1.5% |
493 further openings account for the other 4,926 rounds.
Counted from 2,671 of the 2,680 matches played. The rest were not pulled for openings.
Jacky
| Dash Hammer Kick66K | 904 | 11.2% |
|---|---|---|
| backdash into guardG | 781 | 9.7% |
| backdash into evade up | 587 | 7.2% |
| crouch dash back into evade down | 522 | 6.5% |
| Middle Spin Kick46K+G | 252 | 3.1% |
| forward movement into Jab Double StraightPPP | 235 | 2.9% |
| Spinning Kick Turn44K | 228 | 2.8% |
| backdash into Spin Heel Sword4K+G | 207 | 2.6% |
| backdash into punchP | 192 | 2.4% |
| evade down into guardG | 190 | 2.4% |
| backdash into Middle Spin Kick46K+G | 189 | 2.3% |
| crouch dash back into Spin Heel Sword4K+G | 159 | 2.0% |
| Groin Kick6K+G | 147 | 1.8% |
| guardG into throwP+G | 147 | 1.8% |
| crouch dash back into punchP | 126 | 1.6% |
326 further openings account for the other 3,228 rounds.
Counted from 2,009 of the 2,018 matches played. The rest were not pulled for openings.
El Blaze
| backdash into evade up | 284 | 10.5% |
|---|---|---|
| backdash into guardG | 272 | 10.1% |
| Shouda46PP into Rising Back Spin Kick46PPK | 241 | 8.9% |
| Volcano Upper4P+K | 234 | 8.7% |
| crouch dash back into evade down | 138 | 5.1% |
| Shadow Spear6K into forward dash | 102 | 3.8% |
| Demon Dance9P+K into Demon's Tail9P+KK | 82 | 3.0% |
| Back Knuckle4P into Shadow Spin Kick4PK | 64 | 2.4% |
| evade down into guardG | 57 | 2.1% |
| crouch dash back into Straight6P+K | 55 | 2.0% |
| backdash into evade down | 52 | 1.9% |
| High-Speed Jab46P into Shouda46PP | 51 | 1.9% |
| crouch dash back into guardG | 44 | 1.6% |
| backdash into Shadow Spin Kick4PK | 43 | 1.6% |
| forward movement into punchP | 39 | 1.4% |
214 further openings account for the other 946 rounds.
Pai
| backdash into evade up | 4 | 28.6% |
|---|---|---|
| Soukasui3P into Souka Rensui3PP | 2 | 14.3% |
| Souka Rensui3PP into Souka Raigekishou3PPP | 1 | 7.1% |
| crouch dash back into crouch | 1 | 7.1% |
| crouch dash back into evade down | 1 | 7.1% |
| crouch dash back into punchP | 1 | 7.1% |
| crouch into Senchutai3K | 1 | 7.1% |
| crouch into Souka Raigekishou3PPP | 1 | 7.1% |
| evade down into Honshin Soukyaku1K+G | 1 | 7.1% |
| evade up | 1 | 7.1% |
