Virtua Fighter 5 REVO · v1.10 · Region: Asia
ギャバソえねみい
Characters played — VF5's own record
| El Blaze | 39 | 947 | 580 | 367 | 61.2% |
|---|---|---|---|---|---|
| Dural | 39 | 860 | 521 | 339 | 60.6% |
| Jacky | 31 | 448 | 243 | 205 | 54.2% |
| Taka | 33 | 417 | 236 | 181 | 56.6% |
| Lau | 30 | 99 | 67 | 32 | 67.7% |
| Goh | 29 | 94 | 54 | 40 | 57.5% |
| Lion | 30 | 94 | 61 | 33 | 64.9% |
| Kage | 30 | 90 | 63 | 27 | 70.0% |
| Jeffry | 27 | 25 | 19 | 6 | 76.0% |
| Akira | — | 8 | 7 | 1 | 87.5% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Shun | 34 | 19 | 15 | 55.9% | -8.7 |
|---|---|---|---|---|---|
| Akira | 31 | 17 | 14 | 54.8% | -4.4 |
| Jean | 24 | 18 | 6 | 75.0% | +0.5 |
| Jacky | 23 | 16 | 7 | 69.6% | +8.0 |
| Lau | 21 | 13 | 8 | 61.9% | -1.5 |
| Jeffry | 16 | 8 | 8 | 50.0% | -8.5 |
| Brad | 13 | 7 | 6 | 53.9% | -7.7 |
| Goh | 13 | 11 | 2 | 84.6% | +12.7 |
| El Blaze | 12 | 7 | 5 | 58.3% | -8.7 |
| Lion | 11 | 9 | 2 | 81.8% | +14.0 |
| Eileen | 10 | 5 | 5 | 50.0% | -10.8 |
| Vanessa | 9 | 5 | 4 | 55.6% | -9.8 |
| Kage | 6 | 4 | 2 | 66.7% | +9.5 |
| Wolf | 6 | 4 | 2 | 66.7% | -1.3 |
| Aoi | 5 | 5 | 0 | 100.0% | +24.1 |
| Lei Fei | 5 | 5 | 0 | 100.0% | +36.1 |
| Pai | 5 | 3 | 2 | 60.0% | -12.0 |
| Sarah | 4 | 3 | 1 | 75.0% | +10.7 |
| Taka | 4 | 4 | 0 | 100.0% | +27.5 |
0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 36 | 22 | 14 | 61.1% | -0.4 |
|---|---|---|---|---|---|
| Octagon | 36 | 23 | 13 | 63.9% | +4.8 |
| Breakable Full Fence | 34 | 25 | 9 | 73.5% | +2.2 |
| Half Fence | 25 | 20 | 5 | 80.0% | +14.1 |
| Rectangle | 25 | 13 | 12 | 52.0% | -16.0 |
| Single Wall | 19 | 10 | 9 | 52.6% | -8.2 |
| Low Fence | 18 | 14 | 4 | 77.8% | +12.2 |
| Open | 14 | 11 | 3 | 78.6% | +14.8 |
| Breakable Half Fence | 12 | 6 | 6 | 50.0% | -11.0 |
| Full Fence and Open | 12 | 7 | 5 | 58.3% | -7.5 |
0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 168 | 64.9% | 64.7% | +0.2 |
| No walls | 51 | 68.6% | 63.6% | +5.0 |
Walls against open: -4.8 points (95% range -19.5 to +9.9), p 0.521 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| MikuMartineau (Rank 31) | 15 | 11 | 4 | 73.3% |
|---|---|---|---|---|
| うをん (Rank 30) | 9 | 6 | 3 | 66.7% |
| BudEkins_may (Rank 31) | 8 | 5 | 3 | 62.5% |
| PuzzG/ぱず爺 (Rank 37) | 6 | 2 | 4 | 33.3% |
| shana-vf44 (Rank 29) | 6 | 3 | 3 | 50.0% |
| らうらう (Rank 36) | 6 | 3 | 3 | 50.0% |
| zephyr_dural (Rank 30) | 5 | 3 | 2 | 60.0% |
| GP (Rank 40) | 4 | 3 | 1 | 75.0% |
| marchan-87 (Rank 34) | 4 | 3 | 1 | 75.0% |
| vf_akira_love (Rank 29) | 4 | 3 | 1 | 75.0% |
| かえる (Rank 36) | 4 | 4 | 0 | 100.0% |
| わばし (Rank 34) | 4 | 2 | 2 | 50.0% |
| エルグランド (Rank 39) | 4 | 2 | 2 | 50.0% |
| テクノモデル (Rank 35) | 4 | 4 | 0 | 100.0% |
| E-BB1 (Rank 27) | 3 | 2 | 1 | 66.7% |
| Kanabun_BIG_SALE (Rank 32) | 3 | 2 | 1 | 66.7% |
| budhio (Rank 35) | 3 | 1 | 2 | 33.3% |
| cyomiko (Rank 38) | 3 | 1 | 2 | 33.3% |
| interceptor (Rank 41) | 3 | 1 | 2 | 33.3% |
| kkotgerang (Rank 29) | 3 | 2 | 1 | 66.7% |
| tamaneen (Rank 30) | 3 | 2 | 1 | 66.7% |
| wildguy177 (Rank 30) | 3 | 1 | 2 | 33.3% |
| ぎらぱぱ (Rank 28) | 3 | 3 | 0 | 100.0% |
| フェイス (Rank 38) | 3 | 1 | 2 | 33.3% |
| ラッキーボーイ (Rank 27) | 3 | 2 | 1 | 66.7% |
Most played opponents, most recent first
| らうらう (Rank 36) | 2026/07/04 | 6 | 3 | 3 | 50.0% |
|---|---|---|---|---|---|
| zephyr_dural (Rank 30) | 2026/07/04 | 5 | 3 | 2 | 60.0% |
| かえる (Rank 36) | 2026/07/04 | 4 | 4 | 0 | 100.0% |
| フェイス (Rank 38) | 2026/07/03 | 3 | 1 | 2 | 33.3% |
| わばし (Rank 34) | 2026/06/28 | 4 | 2 | 2 | 50.0% |
| tamaneen (Rank 30) | 2026/06/18 | 3 | 2 | 1 | 66.7% |
| ラッキーボーイ (Rank 27) | 2026/06/12 | 3 | 2 | 1 | 66.7% |
| GP (Rank 40) | 2026/06/10 | 4 | 3 | 1 | 75.0% |
| BudEkins_may (Rank 31) | 2026/06/09 | 8 | 5 | 3 | 62.5% |
| ぎらぱぱ (Rank 28) | 2026/06/06 | 3 | 3 | 0 | 100.0% |
| Kanabun_BIG_SALE (Rank 32) | 2026/06/04 | 3 | 2 | 1 | 66.7% |
| kkotgerang (Rank 29) | 2026/06/04 | 3 | 2 | 1 | 66.7% |
| エルグランド (Rank 39) | 2026/06/02 | 4 | 2 | 2 | 50.0% |
| うをん (Rank 30) | 2026/06/02 | 9 | 6 | 3 | 66.7% |
| marchan-87 (Rank 34) | 2026/05/30 | 4 | 3 | 1 | 75.0% |
| budhio (Rank 35) | 2026/05/30 | 3 | 1 | 2 | 33.3% |
| interceptor (Rank 41) | 2026/05/30 | 3 | 1 | 2 | 33.3% |
| cyomiko (Rank 38) | 2026/05/29 | 3 | 1 | 2 | 33.3% |
| PuzzG/ぱず爺 (Rank 37) | 2026/05/28 | 6 | 2 | 4 | 33.3% |
| MikuMartineau (Rank 31) | 2026/05/28 | 15 | 11 | 4 | 73.3% |
| テクノモデル (Rank 35) | 2026/05/25 | 4 | 4 | 0 | 100.0% |
| vf_akira_love (Rank 29) | 2026/05/22 | 4 | 3 | 1 | 75.0% |
| wildguy177 (Rank 30) | 2026/05/16 | 3 | 1 | 2 | 33.3% |
| shana-vf44 (Rank 29) | 2026/05/09 | 6 | 3 | 3 | 50.0% |
| E-BB1 (Rank 27) | 2026/05/09 | 3 | 2 | 1 | 66.7% |
Round openings
Every character
| backdash into evade up | 79 | 7.8% |
|---|---|---|
| punchP | 78 | 7.8% |
| Low Knuckle | 27 | 2.7% |
| punchP into Punch High Kick | 24 | 2.4% |
| Jab StraightPP into Jab Double StraightPPP | 18 | 1.8% |
| evade down into forward dash | 17 | 1.7% |
| punchP into Jab StraightPP | 16 | 1.6% |
| Hi'en Tankyaku9K | 14 | 1.4% |
| backdash into guardG | 14 | 1.4% |
| forward movement into punchP | 12 | 1.2% |
| offensive move | 12 | 1.2% |
| Squat Straight2P | 11 | 1.1% |
| down, down-forward, forward punch+kick236P+K | 11 | 1.1% |
| evade up into forward dash | 11 | 1.1% |
| punchP into One TwoPP | 11 | 1.1% |
366 further openings account for the other 651 rounds.
Counted from 251 of the 252 matches played. The rest were not pulled for openings.
Dural
| punchP | 53 | 12.6% |
|---|---|---|
| backdash into evade up | 35 | 8.3% |
| Low Knuckle2P | 24 | 5.7% |
| punchP into Punch High KickPK | 20 | 4.8% |
| Hi'en Tankyaku9K | 14 | 3.3% |
| down, down-forward, forward punch+kick236P+K | 11 | 2.6% |
| punchP into One TwoPP | 11 | 2.6% |
| down-forward punch+kick3P+K | 10 | 2.4% |
| forward movement into punchP | 10 | 2.4% |
| offensive move | 10 | 2.4% |
| Spine Whip4P into Lumpini Combination4PK | 7 | 1.7% |
| backdash into guardG | 6 | 1.4% |
| punchP into Rising Elbow6P | 6 | 1.4% |
| Low Knuckle2P into backdash | 5 | 1.2% |
| Rising Elbow6P | 5 | 1.2% |
126 further openings account for the other 194 rounds.
Jacky
| backdash into evade up | 19 | 9.1% |
|---|---|---|
| Jab StraightPP into Jab Double StraightPPP | 18 | 8.7% |
| punchP into Jab StraightPP | 16 | 7.7% |
| Squat Straight2P | 11 | 5.3% |
| evade down into forward dash | 6 | 2.9% |
| evade up into forward dash | 6 | 2.9% |
| Middle Spin Kick46K+G | 5 | 2.4% |
| Squat Straight2P into Middle Smash6P | 5 | 2.4% |
| Bil Jee6P+K into forward movement | 4 | 1.9% |
| Squat Straight2P into crouch | 4 | 1.9% |
| crouch into Squat Straight2P | 4 | 1.9% |
| punchP | 4 | 1.9% |
| punchP into Double Punch Slash KickPPK | 4 | 1.9% |
| punchP into Punch High KickPK | 4 | 1.9% |
| punchP into crouch dash forward | 4 | 1.9% |
71 further openings account for the other 94 rounds.
Lion
| backdash into evade up | 14 | 9.5% |
|---|---|---|
| punchP | 14 | 9.5% |
| punchP into Banchu Renkanshu6PP | 10 | 6.8% |
| backdash into Sentai4K | 5 | 3.4% |
| forward dash into Dantai3K | 5 | 3.4% |
| punchP into kickK | 5 | 3.4% |
| Banchu6P into Banchu Renkanshu6PP | 4 | 2.7% |
| Juchou Senshou8P+K | 4 | 2.7% |
| Katousui2P | 4 | 2.7% |
| RensuitaiPK into Rensuitai ShumenPKP | 4 | 2.7% |
| evade down into forward dash | 4 | 2.7% |
| Katousui2P into crouch | 3 | 2.0% |
| Taizan Soukoushu4P+K | 3 | 2.0% |
| backdash into Taizan Soukoushu4P+K | 3 | 2.0% |
| backdash into backward movement | 3 | 2.0% |
47 further openings account for the other 62 rounds.
Taka
| Shita Harite2P | 6 | 8.0% |
|---|---|---|
| punchP | 4 | 5.3% |
| punchP into Tsuppari 2PP | 4 | 5.3% |
| Kirikabu Kudaki1P+K | 3 | 4.0% |
| evade down into throwP+G | 3 | 4.0% |
| Ao'oni Midaremage214P+K | 2 | 2.7% |
| Kachi'age33P+K | 2 | 2.7% |
| Tsuppari 2PP into Tsuppari 3PPP | 2 | 2.7% |
| Zangeki33P | 2 | 2.7% |
| backdash into evade up | 2 | 2.7% |
| crouch dash back into evade down | 2 | 2.7% |
| forward dash into kickK | 2 | 2.7% |
| kickK | 2 | 2.7% |
| punchP into Hiji'ate6P | 2 | 2.7% |
| punchP into Kumoyaburi4P+K | 2 | 2.7% |
35 further openings account for the other 35 rounds.
Lau
| Souchuken2P | 7 | 11.9% |
|---|---|---|
| Chugeki6P | 6 | 10.2% |
| backdash into evade up | 5 | 8.5% |
| backdash into guardG | 4 | 6.8% |
| Fukko Kensou1P | 3 | 5.1% |
| RenshouPP into Renshou Senputai3PPK | 3 | 5.1% |
| punchP into Hou'ou Soushou6PP | 3 | 5.1% |
| Tenshin EngekishouP+K | 2 | 3.4% |
| punchP | 2 | 3.4% |
| Chisoutai2K+G | 1 | 1.7% |
| Chugeki6P into Hou'ou Soushou6PP | 1 | 1.7% |
| Souchuken2P into Fukko Kensou1P | 1 | 1.7% |
| Souchuken2P into evade down | 1 | 1.7% |
| Souchuken2P into throwP+G | 1 | 1.7% |
| Souko Sensou66P+K | 1 | 1.7% |
18 further openings account for the other 18 rounds.
Kage
| Hiji'uchi6P into forward dash | 6 | 13.9% |
|---|---|---|
| Hiji'uchi6P | 3 | 7.0% |
| Hagakure-ryu In Raijingeki46P+K | 2 | 4.7% |
| Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu You Jumonji KamaeP+K+G | 2 | 4.7% |
| backdash into Hagakure-ryu In Raijingeki46P+K | 2 | 4.7% |
| backdash into evade down | 2 | 4.7% |
| Hiji'uchi6P into forward movement | 1 | 2.3% |
| Jizuridan2P | 1 | 2.3% |
| Kouten63214P | 1 | 2.3% |
| Kouten63214P into forward dash | 1 | 2.3% |
| Kouten63214P into forward movement | 1 | 2.3% |
| Rasen4P into evade down | 1 | 2.3% |
| backdash into Hagaryu66K+G | 1 | 2.3% |
| backdash into Nakageri3K | 1 | 2.3% |
| backdash into Rakujin Gaeri44P | 1 | 2.3% |
17 further openings account for the other 17 rounds.
Jeffry
| Low Knuckle2P | 3 | 11.5% |
|---|---|---|
| evade up into forward dash | 3 | 11.5% |
| backdash into Full Swing Double Hammer41236P+K | 2 | 7.7% |
| backdash into evade up | 2 | 7.7% |
| backdash into guardG | 2 | 7.7% |
| Body CrushP+K into Threat StanceP+K+G | 1 | 3.9% |
| Double KnucklePP into Double Knuckle~UpperPPP | 1 | 3.9% |
| Overblow Shoulder66P+K | 1 | 3.9% |
| backdash into Body CrushP+K | 1 | 3.9% |
| backdash into Heel Drop6K+G | 1 | 3.9% |
| backdash into Toe Kick2K | 1 | 3.9% |
| backdash into Tsunami Beat3K+G | 1 | 3.9% |
| crouch dash back into Full Swing Double Hammer41236P+K | 1 | 3.9% |
| evade up into Torpedo Head Butt4P+K | 1 | 3.9% |
| evade up into backdash | 1 | 3.9% |
4 further openings account for the other 4 rounds.
El Blaze
| Sit Jab2P | 4 | 16.7% |
|---|---|---|
| evade up into Volcano Upper4P+K | 3 | 12.5% |
| backdash into evade up | 2 | 8.3% |
| punchP into Volcano Upper4P+K | 2 | 8.3% |
| Backswing Rocket1P+K | 1 | 4.2% |
| Fade Roll Kick7K | 1 | 4.2% |
| Shadow Spear6K into forward movement | 1 | 4.2% |
| Sit Jab2P into Volcano Upper4P+K | 1 | 4.2% |
| Sit Jab2P into backdash | 1 | 4.2% |
| Tornado Spin (Deflect)P+K+G | 1 | 4.2% |
| backdash into Darkness Smash43P+K | 1 | 4.2% |
| backdash into Volcano Upper4P+K | 1 | 4.2% |
| crouch dash back into guardG | 1 | 4.2% |
| crouch dash back into throwP+G | 1 | 4.2% |
| evade up into Middle Kick3K | 1 | 4.2% |
2 further openings account for the other 2 rounds.
Counted from 6 of the 7 matches played. The rest were not pulled for openings.
Goh
| backdash into Kyousengeri46K | 2 | 66.7% |
|---|---|---|
| backdash into Karura4P+K | 1 | 33.3% |
