VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

El Blaze

ギャバソえねみい

Career matches3,082
Career win rate60.1%
Round win rate58.0%
Peak rank39
Distinct opponents113
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

El Blaze3994758036761.2%
Dural3986052133960.6%
Jacky3144824320554.2%
Taka3341723618156.6%
Lau3099673267.7%
Goh2994544057.5%
Lion3094613364.9%
Kage3090632770.0%
Jeffry272519676.0%
Akira87187.5%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Shun34191555.9%-8.7
Akira31171454.8%-4.4
Jean2418675.0%+0.5
Jacky2316769.6%+8.0
Lau2113861.9%-1.5
Jeffry168850.0%-8.5
Brad137653.9%-7.7
Goh1311284.6%+12.7
El Blaze127558.3%-8.7
Lion119281.8%+14.0
Eileen105550.0%-10.8
Vanessa95455.6%-9.8
Kage64266.7%+9.5
Wolf64266.7%-1.3
Aoi550100.0%+24.1
Lei Fei550100.0%+36.1
Pai53260.0%-12.0
Sarah43175.0%+10.7
Taka440100.0%+27.5

0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence36221461.1%-0.4
Octagon36231363.9%+4.8
Breakable Full Fence3425973.5%+2.2
Half Fence2520580.0%+14.1
Rectangle25131252.0%-16.0
Single Wall1910952.6%-8.2
Low Fence1814477.8%+12.2
Open1411378.6%+14.8
Breakable Half Fence126650.0%-11.0
Full Fence and Open127558.3%-7.5

0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls16864.9%64.7%+0.2
No walls5168.6%63.6%+5.0

Walls against open: -4.8 points (95% range -19.5 to +9.9), p 0.521 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

らうらう (Rank 36)2026/07/0463350.0%
zephyr_dural (Rank 30)2026/07/0453260.0%
かえる (Rank 36)2026/07/04440100.0%
フェイス (Rank 38)2026/07/0331233.3%
わばし (Rank 34)2026/06/2842250.0%
tamaneen (Rank 30)2026/06/1832166.7%
ラッキーボーイ (Rank 27)2026/06/1232166.7%
GP (Rank 40)2026/06/1043175.0%
BudEkins_may (Rank 31)2026/06/0985362.5%
ぎらぱぱ (Rank 28)2026/06/06330100.0%
Kanabun_BIG_SALE (Rank 32)2026/06/0432166.7%
kkotgerang (Rank 29)2026/06/0432166.7%
エルグランド (Rank 39)2026/06/0242250.0%
うをん (Rank 30)2026/06/0296366.7%
marchan-87 (Rank 34)2026/05/3043175.0%
budhio (Rank 35)2026/05/3031233.3%
interceptor (Rank 41)2026/05/3031233.3%
cyomiko (Rank 38)2026/05/2931233.3%
PuzzG/ぱず爺 (Rank 37)2026/05/2862433.3%
MikuMartineau (Rank 31)2026/05/281511473.3%
テクノモデル (Rank 35)2026/05/25440100.0%
vf_akira_love (Rank 29)2026/05/2243175.0%
wildguy177 (Rank 30)2026/05/1631233.3%
shana-vf44 (Rank 29)2026/05/0963350.0%
E-BB1 (Rank 27)2026/05/0932166.7%

Round openings

Every character

backdash into evade up797.8%
punchP787.8%
Low Knuckle272.7%
punchP into Punch High Kick242.4%
Jab StraightPP into Jab Double StraightPPP181.8%
evade down into forward dash171.7%
punchP into Jab StraightPP161.6%
Hi'en Tankyaku9K141.4%
backdash into guardG141.4%
forward movement into punchP121.2%
offensive move121.2%
Squat Straight2P111.1%
down, down-forward, forward punch+kick236P+K111.1%
evade up into forward dash111.1%
punchP into One TwoPP111.1%

366 further openings account for the other 651 rounds.

Counted from 251 of the 252 matches played. The rest were not pulled for openings.

Dural

punchP5312.6%
backdash into evade up358.3%
Low Knuckle2P245.7%
punchP into Punch High KickPK204.8%
Hi'en Tankyaku9K143.3%
down, down-forward, forward punch+kick236P+K112.6%
punchP into One TwoPP112.6%
down-forward punch+kick3P+K102.4%
forward movement into punchP102.4%
offensive move102.4%
Spine Whip4P into Lumpini Combination4PK71.7%
backdash into guardG61.4%
punchP into Rising Elbow6P61.4%
Low Knuckle2P into backdash51.2%
Rising Elbow6P51.2%

126 further openings account for the other 194 rounds.

Jacky

backdash into evade up199.1%
Jab StraightPP into Jab Double StraightPPP188.7%
punchP into Jab StraightPP167.7%
Squat Straight2P115.3%
evade down into forward dash62.9%
evade up into forward dash62.9%
Middle Spin Kick46K+G52.4%
Squat Straight2P into Middle Smash6P52.4%
Bil Jee6P+K into forward movement41.9%
Squat Straight2P into crouch41.9%
crouch into Squat Straight2P41.9%
punchP41.9%
punchP into Double Punch Slash KickPPK41.9%
punchP into Punch High KickPK41.9%
punchP into crouch dash forward41.9%

71 further openings account for the other 94 rounds.

Lion

backdash into evade up149.5%
punchP149.5%
punchP into Banchu Renkanshu6PP106.8%
backdash into Sentai4K53.4%
forward dash into Dantai3K53.4%
punchP into kickK53.4%
Banchu6P into Banchu Renkanshu6PP42.7%
Juchou Senshou8P+K42.7%
Katousui2P42.7%
RensuitaiPK into Rensuitai ShumenPKP42.7%
evade down into forward dash42.7%
Katousui2P into crouch32.0%
Taizan Soukoushu4P+K32.0%
backdash into Taizan Soukoushu4P+K32.0%
backdash into backward movement32.0%

47 further openings account for the other 62 rounds.

Taka

Shita Harite2P68.0%
punchP45.3%
punchP into Tsuppari 2PP45.3%
Kirikabu Kudaki1P+K34.0%
evade down into throwP+G34.0%
Ao'oni Midaremage214P+K22.7%
Kachi'age33P+K22.7%
Tsuppari 2PP into Tsuppari 3PPP22.7%
Zangeki33P22.7%
backdash into evade up22.7%
crouch dash back into evade down22.7%
forward dash into kickK22.7%
kickK22.7%
punchP into Hiji'ate6P22.7%
punchP into Kumoyaburi4P+K22.7%

35 further openings account for the other 35 rounds.

Lau

Souchuken2P711.9%
Chugeki6P610.2%
backdash into evade up58.5%
backdash into guardG46.8%
Fukko Kensou1P35.1%
RenshouPP into Renshou Senputai3PPK35.1%
punchP into Hou'ou Soushou6PP35.1%
Tenshin EngekishouP+K23.4%
punchP23.4%
Chisoutai2K+G11.7%
Chugeki6P into Hou'ou Soushou6PP11.7%
Souchuken2P into Fukko Kensou1P11.7%
Souchuken2P into evade down11.7%
Souchuken2P into throwP+G11.7%
Souko Sensou66P+K11.7%

18 further openings account for the other 18 rounds.

Kage

Hiji'uchi6P into forward dash613.9%
Hiji'uchi6P37.0%
Hagakure-ryu In Raijingeki46P+K24.7%
Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu You Jumonji KamaeP+K+G24.7%
backdash into Hagakure-ryu In Raijingeki46P+K24.7%
backdash into evade down24.7%
Hiji'uchi6P into forward movement12.3%
Jizuridan2P12.3%
Kouten63214P12.3%
Kouten63214P into forward dash12.3%
Kouten63214P into forward movement12.3%
Rasen4P into evade down12.3%
backdash into Hagaryu66K+G12.3%
backdash into Nakageri3K12.3%
backdash into Rakujin Gaeri44P12.3%

17 further openings account for the other 17 rounds.

Jeffry

Low Knuckle2P311.5%
evade up into forward dash311.5%
backdash into Full Swing Double Hammer41236P+K27.7%
backdash into evade up27.7%
backdash into guardG27.7%
Body CrushP+K into Threat StanceP+K+G13.9%
Double KnucklePP into Double Knuckle~UpperPPP13.9%
Overblow Shoulder66P+K13.9%
backdash into Body CrushP+K13.9%
backdash into Heel Drop6K+G13.9%
backdash into Toe Kick2K13.9%
backdash into Tsunami Beat3K+G13.9%
crouch dash back into Full Swing Double Hammer41236P+K13.9%
evade up into Torpedo Head Butt4P+K13.9%
evade up into backdash13.9%

4 further openings account for the other 4 rounds.

El Blaze

Sit Jab2P416.7%
evade up into Volcano Upper4P+K312.5%
backdash into evade up28.3%
punchP into Volcano Upper4P+K28.3%
Backswing Rocket1P+K14.2%
Fade Roll Kick7K14.2%
Shadow Spear6K into forward movement14.2%
Sit Jab2P into Volcano Upper4P+K14.2%
Sit Jab2P into backdash14.2%
Tornado Spin (Deflect)P+K+G14.2%
backdash into Darkness Smash43P+K14.2%
backdash into Volcano Upper4P+K14.2%
crouch dash back into guardG14.2%
crouch dash back into throwP+G14.2%
evade up into Middle Kick3K14.2%

2 further openings account for the other 2 rounds.

Counted from 6 of the 7 matches played. The rest were not pulled for openings.

Goh

backdash into Kyousengeri46K266.7%
backdash into Karura4P+K133.3%