VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Shun

uttii-23

Career matches3,852
Career win rate52.7%
Round win rate49.5%
Peak rank39
Distinct opponents137
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Shun393,8522,0301,82252.7%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky2719870.4%+12.2
Lau25101540.0%-9.8
Vanessa25111444.0%+0.8
Wolf2314960.9%+6.8
Kage22121054.5%+5.5
Sarah22101245.5%-8.3
Aoi2115671.4%+17.8
Jeffry2181338.1%-13.0
Akira2091145.0%-4.9
Goh2012860.0%+9.9
Brad1961331.6%-17.5
Shun1551033.3%-11.9
Jean135838.5%-15.7
El Blaze115645.5%-12.8
Lion105550.0%+8.3
Pai108280.0%+24.9
Taka96366.7%+17.7
Lei Fei62433.3%-8.8
Eileen32166.7%+24.7
Dural1010.0%-54.2

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon43232053.5%+0.7
Full Fence42182442.9%-6.9
Rectangle36181850.0%-3.9
Low Fence34211361.8%+11.4
Half Fence31161551.6%+2.8
Breakable Half Fence30181260.0%+8.6
Open30161453.3%+6.5
Breakable Full Fence29121741.4%-10.2
Single Wall28141450.0%-0.5
Full Fence and Open126650.0%-2.3

0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls21149.8%51.2%-1.5
No walls9255.4%49.9%+5.5

Walls against open: -7.0 points (95% range -19.3 to +5.3), p 0.267 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

ピーエス (Rank 39)2026/09/2276185.7%
こまがわ (Rank 39)2026/09/1473442.9%
manatsu_7 (Rank 37)2026/09/1352340.0%
ctraum (Rank 39)2026/09/1353260.0%
えなお (Rank 37)2026/09/1043175.0%
Aldric (Rank 37)2026/09/06440100.0%
じゃんぬ兄(公認) (Rank 38)2026/08/31330100.0%
Umemon2026 (Rank 37)2026/08/301310376.9%
타우끼/taukee (Rank 37)2026/08/3054180.0%
フェイスレス (Rank 40)2026/08/2753260.0%
hatarakedo_tagayasedo... (Rank 42)2026/08/2351420.0%
Fibonacci (Rank 41)2026/08/2251420.0%
こんにちわアキラ (Rank 39)2026/08/0241325.0%
ピロオ3 (Rank 41)2026/07/3142250.0%
cyomiko (Rank 40)2026/07/3061516.7%
俺様バーンズ (Rank 35)2026/07/2742250.0%
ゲッパー (Rank 38)2026/07/254040.0%
jinmenusagi (Rank 40)2026/07/2142250.0%
トーマス軍団残党K (Rank 41)2026/07/1343175.0%
かえる (Rank 36)2026/06/0843175.0%
muumuu (Rank 39)2026/06/07104640.0%
かべごん (Rank 37)2026/05/3131233.3%
ハティーン (Rank 39)2026/05/2495455.6%
指無しライダー (Rank 38)2026/04/203030.0%
究極無敵 (Rank 35)2026/04/1264266.7%

Round openings

Shun

backdash into evade up14911.9%
crouch into Haisenchu1P13711.0%
crouch into Senpu Soutai3K+G13110.5%
backdash into evade down1189.4%
backdash into Kasen Gyou'in6P+K+G826.6%
crouch dash forward into guardG685.4%
crouch dash forward into punchP564.5%
backdash into Haisenchu1P332.6%
crouch dash forward into Fukuchougeki2P312.5%
Toukyaku6K+G302.4%
crouch dash forward into Gyou'in Haishu3P292.3%
crouch dash forward into evade down211.7%
crouch dash forward into Kasen Zenbokushou6PP181.4%
crouch dash forward into throwP+G151.2%
evade down into guardG151.2%

96 further openings account for the other 316 rounds.

Counted from 315 of the 323 matches played. The rest were not pulled for openings.