VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Kage

ス~パ~オヤツマ~ン

Career matches26,613
Career win rate57.9%
Round win rate55.5%
Peak rank44
Distinct opponents232
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Kage448,4934,9153,57857.9%
Jacky433,6702,0311,63955.3%
Lau443,3131,9391,37458.5%
Akira433,2931,8401,45355.9%
Brad432,3231,35097358.1%
Wolf431,8451,09475159.3%
Jeffry431,66996970058.1%
El Blaze4272944428560.9%
Lion4266544122466.3%
Jean4251830920959.6%
Taka3795851089.5%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Lau2241299557.6%-2.7
Akira1771057259.3%+2.7
Jacky137766155.5%-1.9
Lion128854366.4%+6.2
Brad117675057.3%-4.0
Kage100673367.0%+6.5
Jeffry94633167.0%+3.4
El Blaze92533957.6%-3.4
Sarah69432662.3%-0.9
Shun68363252.9%-8.6
Vanessa64471773.4%+12.0
Lei Fei55282750.9%-9.1
Wolf48291960.4%-1.2
Pai45242153.3%-7.2
Aoi4233978.6%+13.8
Goh41231856.1%-4.0
Taka41182343.9%-12.9
Eileen33211263.6%+2.5
Jean1914573.7%+9.7

0 of 15 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 15 questions at once; about 0.8 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence1971168158.9%-1.7
Breakable Full Fence1801166464.4%+5.5
Low Fence163917255.8%-4.6
Single Wall1631006361.4%+0.6
Rectangle157995863.1%+4.7
Full Fence1461004668.5%+9.2
Open139697049.6%-13.4
Half Fence135855063.0%+3.0
Octagon128745457.8%-4.5
Full Fence and Open89503956.2%-4.7

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls94362.6%60.1%+2.5
No walls46555.9%60.8%-4.9

Walls against open: +7.4 points (95% range +1.7 to +13.0), p 0.010 — a difference this size is unlikely to be chance.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

いくお (Rank 41)2026/09/2259302950.9%
かんしゅ (Rank 42)2026/09/1825141156.0%
ぴゅあくん (Rank 43)2026/09/1839192048.7%
★闘将拉麵男★ (Rank 36)2026/09/182721677.8%
jinmenusagi (Rank 42)2026/09/18168850.0%
デネ (Rank 41)2026/09/1830181260.0%
cyomiko (Rank 42)2026/09/1728171160.7%
ちび太☆らふぁ~る (Rank 42)2026/09/152214863.6%
おさげ (Rank 43)2026/09/15167943.8%
堂島様 (Rank 43)2026/09/131961331.6%
ビルちゃん (Rank 41)2026/09/131913668.4%
山茶花 (Rank 43)2026/09/1328111739.3%
めがじぇね (Rank 43)2026/09/1328121642.9%
あむざん (Rank 43)2026/09/13189950.0%
manatsu_7 (Rank 43)2026/09/0865343152.3%
虎熊 (Rank 42)2026/09/081651131.2%
ハマラウ (Rank 42)2026/09/0641271465.8%
Aki (Rank 42)2026/08/241613381.2%
kothiyasanae (Rank 46)2026/08/232281436.4%
カルティカ (Rank 41)2026/08/192116576.2%
こんにちわアキラ (Rank 43)2026/06/2941212051.2%
全身ボロボロポックリ (Rank 42)2026/06/162191242.9%
spacex_falcon_heavy (Rank 40)2026/06/131951426.3%
hikabun (Rank 39)2026/06/132015575.0%
マサ「オ」 (Rank 41)2026/04/231712570.6%

Round openings

Every character

punchP2393.7%
Rasen4P2383.7%
Senpujin2P+K1642.5%
evade down into Ryubisen44K+G1502.3%
Ryubisen44K+G1412.2%
Hiji'uchi6P1402.2%
evade down into forward dash1161.8%
backdash into Kodachinuki4K1061.6%
guardG into punchP851.3%
Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu In Shippujin4P+K+G721.1%
Hagakure-ryu In Shippujin4P+K+G into Hagakure-ryu In Kusanagigiri6P721.1%
Ura Tsumujigeri44K701.1%
Side Hook Turn44P661.0%
Fukko Kensou1P631.0%
Kodachinuki4K590.9%

1,010 further openings account for the other 4,699 rounds.

Counted from 1,589 of the 1,594 matches played. The rest were not pulled for openings.

Kage

Rasen4P2389.1%
Senpujin2P+K1646.3%
evade down into Ryubisen44K+G1505.7%
Ryubisen44K+G1415.4%
Hiji'uchi6P1405.4%
backdash into Kodachinuki4K1064.1%
Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu In Shippujin4P+K+G722.8%
Hagakure-ryu In Shippujin4P+K+G into Hagakure-ryu In Kusanagigiri6P722.8%
Ura Tsumujigeri44K702.7%
Kodachinuki4K592.3%
crouch dash forward into Fusenjin3P451.7%
crouch into Senpujin2P+K411.6%
forward movement into Jakenshou214P+K381.5%
crouch dash back into Furikakato OtoshiK+G361.4%
evade down into Hiji'uchi6P361.4%

253 further openings account for the other 1,203 rounds.

El Blaze

punchP10711.9%
backdash into Darkness Sword43K+G465.1%
Fade Roll Kick7K394.3%
backward movement into Shadow Strike6P293.2%
punchP into Straight6P+K252.8%
Volcano Upper4P+K242.7%
Fade Roll Kick7K into forward movement232.6%
Fake Roll41236P into VenusP232.6%
guardG into punchP192.1%
punchP into Quick Combo6P+KP192.1%
guardG into Darkness Sword43K+G182.0%
punchP into Shadow Strike6P182.0%
backdash into Head Smash Kick46K171.9%
punchP into crouch151.7%
Straight6P+K into Quick Combo6P+KP141.6%

152 further openings account for the other 463 rounds.

Lau

Fukko Kensou1P638.0%
crouch dash back into Kosoushou46P526.6%
crouch into Fukko Kensou1P465.8%
Kosoushou46P273.4%
evade down into Souko Sensou66P+K263.3%
crouch dash back into Honshin Hekiken1P+K253.2%
Fukko Kensou1P into guardG232.9%
Tenshin EngekishouP+K212.6%
evade down into forward dash202.5%
guardG into Fukko Kensou1P192.4%
crouch dash back into Sako Soushou4P+K162.0%
punchP162.0%
backdash into Junho Chushou33P151.9%
evade down into Shakashou3P141.8%
Souko Sensou66P+K131.6%

143 further openings account for the other 395 rounds.

Jacky

Side Hook Turn44P668.7%
Spin Heel Sword4K+G into forward movement374.9%
crouch dash forward into Smash Straight3P324.2%
Groin Kick6K+G283.7%
evade down into forward dash243.2%
Low Spin Kick1K+G222.9%
Slide Shuffle (Deflect)4P+K+G into crouch dash forward212.8%
crouch into Low Spin Kick1K+G212.8%
guardG into punchP212.8%
punchP192.5%
backdash into Spinning Back Knuckle4P162.1%
backdash into Slide Shuffle (Deflect)4P+K+G141.9%
backdash into throwP+G141.9%
Side Hook Turn44P into Beat KnuckleP+K131.7%
evade down into throwP+G131.7%

158 further openings account for the other 396 rounds.

Counted from 184 of the 189 matches played. The rest were not pulled for openings.

Jean

Oihiji4P+K5812.9%
evade down into Gyaku Seikenzuki66P347.6%
punchP224.9%
backdash into Konohana Sakuya43P+K184.0%
guardG into punchP102.2%
Doumawashi Kaitengeri46K+G92.0%
backdash into Kake'uchi~Maekeri'age46PK92.0%
evade down into Agezuki3P+K92.0%
guardG into Agezuki3P+K92.0%
guardG into Gyaku Seikenzuki66P92.0%
guardG into Oihiji4P+K92.0%
punchP into forward dash92.0%
evade down into Oihiji4P+K81.8%
guardG into Nozuchi1P+K81.8%
Gyaku Seikenzuki66P71.6%

105 further openings account for the other 221 rounds.

Wolf

Rolling Savate6K+G338.8%
Quick Shoulder66P+K164.3%
crouch dash back into Gasp Kneel Palm Bomb6P+K133.5%
evade down into forward dash133.5%
crouch into Heavy Middle Kick3K+G123.2%
punchP102.7%
crouch into Mow Down Chop1P+K92.4%
punchP into crouch92.4%
Heavy Middle Kick3K+G82.1%
evade down into Knee Lift6K82.1%
evade down into guardG82.1%
guardG into Gasp Kneel Palm Bomb6P+K82.1%
guardG into punchP82.1%
up-back kick7K82.1%
evade down into Low Drop Kick62K71.9%

100 further openings account for the other 205 rounds.

Taka

punchP2510.6%
Zangeki33P229.4%
punchP into Marutahiza6K146.0%
backdash into Dohyouwari43P135.5%
Shita Harite2P83.4%
evade down into Mawashi Harite44P83.4%
evade down into Morotezuki66P83.4%
crouch into Zangeki33P73.0%
punchP into Hiji'ate6P73.0%
evade down into Kachi'age33P+K62.5%
evade down into Morote Tsuppari66PP62.5%
punchP into Tsuppari 2PP62.5%
backdash into Honda Zutsuki4PP+K52.1%
guardG into punchP52.1%
backdash into Yoko Harite4P41.7%

60 further openings account for the other 91 rounds.

Brad

Sway Back4P+K+G into Mighty Knee UpperK1913.5%
backdash into Stop Kick4K128.5%
Sharp Shoot1P85.7%
Middle Spin Kick66K75.0%
Ducking6P+K+G into Crush Knee KickK+G64.3%
evade down into Stop Kick4K64.3%
Dtee Sawk Dtrohng4P+K53.5%
evade down into Turn Savate44K53.5%
crouch into Sharp Shoot1P42.8%
Dtee Sawk Dtrohng4P+K into forward movement32.1%
Sway Back4P+K+G32.1%
backdash into Turn Savate44K32.1%
evade down into forward dash32.1%
guardG into Sawk Klab6P+K32.1%
punchP into crouch32.1%

42 further openings account for the other 51 rounds.

Akira

evade down into Rimon Chouchu66P1411.3%
backdash into Jouho Senshou46P108.1%
Geimon Tessen46P+K+G86.5%
Senzankou66P+K into throwP+G64.8%
guardG into Rimon Chouchu66P54.0%
guardG into kickK54.0%
evade down into Jouho Touken6P43.2%
evade up into Rimon Chouchu66P43.2%
guardG into Senzankou66P+K43.2%
Rimon Chouchu66P32.4%
crouch dash back into Jouho Touken6P32.4%
crouch into Chouyoushu1P32.4%
evade up into Senzankou66P+K32.4%
Housui2P21.6%
backward movement into Jouho Touken6P21.6%

38 further openings account for the other 48 rounds.

Jeffry

evade down into Dash Elbow66P912.3%
Overblow Shoulder66P+K68.2%
guardG into Toe Kick2K56.8%
punchP56.8%
punchP into crouch45.5%
crouch into Toe Kick2K34.1%
crouch into Tsunami Beat3K+G34.1%
evade up into Dash Elbow66P34.1%
backdash into Kenka Hook46P22.7%
backdash into Megaton Knuckle43P+K22.7%
evade down into Tsunami Beat3K+G22.7%
guardG into Middle Hell Stab6P+K22.7%
Ducking Low2K+G11.4%
Megaton Knuckle43P+K11.4%
Overblow Shoulder66P+K into throwP+G11.4%

24 further openings account for the other 24 rounds.

Lion

backward movement into Banchu6P312.0%
Tourou Hassou41236P28.0%
backward movement into forward punch+kick6P+K28.0%
evade down into forward dash28.0%
HakotsushuP+K+G into evade down14.0%
Ryusei Renkoushu46P+KP into Rensansui Banchu46P+KPP14.0%
Senshippo66P into Banchu Renkanshu6PP14.0%
Touku Rigou Bantaitetsu46K+G14.0%
Tourou Soufu6P+K+G into Ousen Soufu6P14.0%
backward movement into Honsui3P+K14.0%
crouch into Senkyutai1K14.0%
evade down into Dantai3K14.0%
evade down into Tourou Youzan66P+KP14.0%
evade down into guardG14.0%
forward dash into Senshippo66P14.0%

5 further openings account for the other 5 rounds.