バーチャファイター5 REVO · v1.10 · 地域: North America
Hottoy
通算試合数1,349
通算勝率86.2%
ラウンド勝率66.4%
最高段位38
対戦相手数15
対象期間2026/03/26 – 2026/09/23
使用キャラクター(VF5の戦績)
| Wolf | 38 | 331 | 275 | 56 | 83.1% |
|---|---|---|---|---|---|
| Akira | 35 | 263 | 219 | 44 | 83.3% |
| Jacky | 35 | 263 | 227 | 36 | 86.3% |
| Jean | 36 | 242 | 215 | 27 | 88.8% |
| Jeffry | 33 | 184 | 169 | 15 | 91.8% |
| Taka | 30 | 60 | 54 | 6 | 90.0% |
| Shun | — | 6 | 4 | 2 | 66.7% |
VF5がキャラクターごとに保持している戦績を、最新のリプレイから読み取ったものです。ランクマッチの全期間が対象で、期間の区切りはありません。
対戦キャラクター別
| Akira | 17 | 13 | 4 | 76.5% | +3.7 |
|---|---|---|---|---|---|
| Kage | 14 | 10 | 4 | 71.4% | -21.3 |
| Brad | 11 | 6 | 5 | 54.5% | -11.9 |
| Lei Fei | 11 | 11 | 0 | 100.0% | +31.8 |
| Jacky | 7 | 6 | 1 | 85.7% | +3.9 |
| Wolf | 7 | 5 | 2 | 71.4% | +10.7 |
| El Blaze | 5 | 2 | 3 | 40.0% | -23.5 |
| Goh | 2 | 2 | 0 | 100.0% | +2.4 |
| Lau | 2 | 2 | 0 | 100.0% | +25.5 |
| Pai | 2 | 2 | 0 | 100.0% | +3.9 |
| Shun | 2 | 1 | 1 | 50.0% | -25.8 |
| Lion | 1 | 1 | 0 | 100.0% | +13.6 |
検定に必要な条件(両側とも決着30試合以上・対戦相手10人以上)を満たす行がありません。
対戦キャラクター別の各行は、そのキャラクターを使う特定の相手との結果であり、キャラクター全般の相性ではありません。強い常連が1人いるだけで、相性と同じくらい結果が動きます。
ステージ形状別
| Breakable Half Fence | 13 | 10 | 3 | 76.9% | -2.6 |
|---|---|---|---|---|---|
| Low Fence | 13 | 10 | 3 | 76.9% | +2.1 |
| Open | 13 | 9 | 4 | 69.2% | -4.5 |
| Half Fence | 10 | 9 | 1 | 90.0% | +18.2 |
| Octagon | 9 | 7 | 2 | 77.8% | +1.8 |
| Breakable Full Fence | 7 | 5 | 2 | 71.4% | -11.1 |
| Full Fence | 7 | 5 | 2 | 71.4% | +4.6 |
| Single Wall | 5 | 4 | 1 | 80.0% | +4.2 |
| Full Fence and Open | 2 | 2 | 0 | 100.0% | +7.1 |
検定に必要な条件(両側とも決着30試合以上・対戦相手10人以上)を満たす行がありません。
壁あり・壁なし
| ステージ | 試合数 | 勝率 | 予想勝率 | 期待値との差 |
|---|---|---|---|---|
| 壁あり | 46 | 78.3% | 76.0% | +2.2 |
| 壁なし | 31 | 74.2% | 74.4% | -0.2 |
壁あり対壁なし:検定なし — 一方の決着数が30未満、または対戦相手が10人未満です。
フェンスと開放の複合ステージとトレーニングルームは、ステージ別レポートと同様にどちらにも含めていません。
検定の方法
- 各試合の予想結果は、ランクマッチ全体の段位対段位の勝率から両者の段位で求め、予想勝ち数が実際の勝ち数と一致するようプレイヤーごとに1つの値で補正しています。各行の差は、その予想をどれだけ上回ったかを、他の試合での同じ値と比べたものです。
- 同じ相手との試合は独立ではないため、各検定は対戦相手ごとの結果のばらつきに応じて幅を広げています。どちらかの決着数が30未満、または対戦相手が10人未満の行は検定せず、各表はその表で検定した行数に応じて補正しています。
- 補正していないもの:同じ段位の中での相手の強さ。大半は段位に表れていますが、残りを扱うにはレーティングモデルが必要です。
対戦回数の多い相手
| FullHD (段位 21) | 16 | 12 | 4 | 75.0% |
|---|---|---|---|---|
| n.fangy (段位 37) | 10 | 6 | 4 | 60.0% |
| savantique (段位 28) | 10 | 10 | 0 | 100.0% |
| tenpai (段位 26) | 9 | 8 | 1 | 88.9% |
| Johnnny_E_ (段位 34) | 8 | 5 | 3 | 62.5% |
| Crashing_Blow2003 (段位 30) | 7 | 6 | 1 | 85.7% |
| Nomas_Tomas (段位 31) | 5 | 4 | 1 | 80.0% |
| Allstar804 (段位 40) | 3 | 1 | 2 | 33.3% |
| Jason_Elbow (段位 39) | 3 | 1 | 2 | 33.3% |
| Happysquish (段位 11) | 2 | 2 | 0 | 100.0% |
| Ta0Fury (段位 9) | 2 | 2 | 0 | 100.0% |
| justaname00 (段位 30) | 2 | 1 | 1 | 50.0% |
| leefung._ (段位 29) | 2 | 1 | 1 | 50.0% |
| Dice (段位 23) | 1 | 1 | 0 | 100.0% |
| vf5sega (段位 38) | 1 | 1 | 0 | 100.0% |
対戦回数の多い相手(最近対戦順)
| FullHD (段位 21) | 2026/08/24 | 16 | 12 | 4 | 75.0% |
|---|---|---|---|---|---|
| Johnnny_E_ (段位 34) | 2026/07/16 | 8 | 5 | 3 | 62.5% |
| Ta0Fury (段位 9) | 2026/05/31 | 2 | 2 | 0 | 100.0% |
| Happysquish (段位 11) | 2026/05/31 | 2 | 2 | 0 | 100.0% |
| Nomas_Tomas (段位 31) | 2026/05/31 | 5 | 4 | 1 | 80.0% |
| justaname00 (段位 30) | 2026/05/30 | 2 | 1 | 1 | 50.0% |
| tenpai (段位 26) | 2026/05/30 | 9 | 8 | 1 | 88.9% |
| leefung._ (段位 29) | 2026/05/28 | 2 | 1 | 1 | 50.0% |
| Dice (段位 23) | 2026/05/28 | 1 | 1 | 0 | 100.0% |
| n.fangy (段位 37) | 2026/05/24 | 10 | 6 | 4 | 60.0% |
| savantique (段位 28) | 2026/05/24 | 10 | 10 | 0 | 100.0% |
| Allstar804 (段位 40) | 2026/04/19 | 3 | 1 | 2 | 33.3% |
| Crashing_Blow2003 (段位 30) | 2026/04/19 | 7 | 6 | 1 | 85.7% |
| Jason_Elbow (段位 39) | 2026/04/19 | 3 | 1 | 2 | 33.3% |
| vf5sega (段位 38) | 2026/04/19 | 1 | 1 | 0 | 100.0% |
ラウンド開幕行動
全キャラクター
| forward movement into punchP | 26 | 8.1% |
|---|---|---|
| backdash into evade up | 25 | 7.8% |
| Arrow Knuckle3P | 18 | 5.6% |
| crouch into Low Knuckle2P | 11 | 3.4% |
| crouch into Ducking Low2K+G | 10 | 3.1% |
| crouch into Low Hammer2P | 10 | 3.1% |
| throwP+G | 10 | 3.1% |
| Rimon Chouchu66P into forward dash | 8 | 2.5% |
| forward dash into throwP+G | 8 | 2.5% |
| backdash into Double Hammer Down43P | 7 | 2.2% |
| backdash into Kenka Hook46P | 7 | 2.2% |
| forward movement into Double KnucklePP | 7 | 2.2% |
| forward movement into Elbow Butt4P | 7 | 2.2% |
| crouch into Low Drop Kick62K | 6 | 1.9% |
| Gyaku Seikenzuki66P | 5 | 1.6% |
他99種類の開幕行動が残り156ラウンドを占めます。
Jeffry
| forward movement into punchP | 17 | 14.7% |
|---|---|---|
| crouch into Low Knuckle2P | 11 | 9.5% |
| crouch into Ducking Low2K+G | 10 | 8.6% |
| backdash into evade up | 8 | 6.9% |
| backdash into Double Hammer Down43P | 7 | 6.0% |
| backdash into Kenka Hook46P | 7 | 6.0% |
| forward movement into Double KnucklePP | 7 | 6.0% |
| forward movement into Double Knuckle~UpperPPP | 5 | 4.3% |
| throwP+G | 5 | 4.3% |
| backdash into crouch | 3 | 2.6% |
| forward dash into evade up | 3 | 2.6% |
| forward dash into throwP+G | 3 | 2.6% |
| guardG into throwP+G | 3 | 2.6% |
| backdash into Megaton Knuckle43P+K | 2 | 1.7% |
| crouch dash back into Toe Kick2K | 2 | 1.7% |
他23種類の開幕行動が残り23ラウンドを占めます。
Wolf
| Arrow Knuckle3P | 18 | 19.1% |
|---|---|---|
| crouch into Low Hammer2P | 10 | 10.6% |
| backdash into evade up | 7 | 7.5% |
| forward movement into Elbow Butt4P | 7 | 7.5% |
| crouch into Low Drop Kick62K | 6 | 6.4% |
| forward movement into punchP | 5 | 5.3% |
| Quick Shoulder66P+K | 4 | 4.3% |
| forward movement into Jab StraightPP | 4 | 4.3% |
| Elbow Butt4P | 2 | 2.1% |
| Elbow Butt4P into punchP | 2 | 2.1% |
| backdash into Savate4K | 2 | 2.1% |
| backdash into throwP+G | 2 | 2.1% |
| evade down into Elbow Butt4P | 2 | 2.1% |
| forward movement into Hammer KickPK | 2 | 2.1% |
| throwP+G | 2 | 2.1% |
他19種類の開幕行動が残り19ラウンドを占めます。
Jacky
| backdash into evade up | 6 | 18.2% |
|---|---|---|
| forward movement into Jab Double StraightPPP | 4 | 12.1% |
| Spinning Back Knuckle4P into Double Back Knuckle4PP | 3 | 9.1% |
| crouch into Squat Straight2P | 3 | 9.1% |
| Dash Hammer Kick66K | 2 | 6.1% |
| backdash into Dash Hammer Kick66K | 2 | 6.1% |
| backdash into Side Hook Turn44P | 2 | 6.1% |
| Beat KnuckleP+K into Beat Spin KickP+KK | 1 | 3.0% |
| Low Spin Kick1K+G into crouch | 1 | 3.0% |
| backdash into Middle Smash6P | 1 | 3.0% |
| backdash into Middle Smash Sword6PK | 1 | 3.0% |
| backdash into Middle Spin Kick46K+G | 1 | 3.0% |
| backdash into Slant Back Knuckle1P | 1 | 3.0% |
| backdash into throwP+G | 1 | 3.0% |
| crouch dash back into High Angle Upper Kick6K | 1 | 3.0% |
他3種類の開幕行動が残り3ラウンドを占めます。
Akira
| Rimon Chouchu66P into forward dash | 8 | 25.0% |
|---|---|---|
| Geimon Tessen46P+K+G into forward movement | 4 | 12.5% |
| crouch dash back into Koboku214P | 4 | 12.5% |
| Rimon Chouchu66P | 3 | 9.4% |
| crouch into Housui2P | 2 | 6.2% |
| evade up | 2 | 6.2% |
| Geimon Tessen46P+K+G | 1 | 3.1% |
| Housui2P into backdash | 1 | 3.1% |
| Rimon Chouchu66P into backdash | 1 | 3.1% |
| backdash | 1 | 3.1% |
| backdash into Geimon Tessen46P+K+G | 1 | 3.1% |
| backdash into HoukenP+K+G | 1 | 3.1% |
| backdash into Rimon Chouchu66P | 1 | 3.1% |
| backward movement into forward kick+guard6K+G | 1 | 3.1% |
| throwP+G into forward movement | 1 | 3.1% |
Taka
| backdash into evade up | 3 | 10.7% |
|---|---|---|
| forward movement into Tsuppari 2PP | 3 | 10.7% |
| forward movement into punchP | 3 | 10.7% |
| crouch into Kachi'age33P+K | 2 | 7.1% |
| crouch into Shita Harite2P | 2 | 7.1% |
| evade up | 2 | 7.1% |
| throwP+G | 2 | 7.1% |
| Morotezuki66P into Morote Tsuppari66PP | 1 | 3.6% |
| backward movement into evade up | 1 | 3.6% |
| crouch dash back into Ao'oni Midaremage214P+K | 1 | 3.6% |
| crouch into Tsuyubarai 22P+KP | 1 | 3.6% |
| evade up into crouch dash forward | 1 | 3.6% |
| evade up into throwP+G | 1 | 3.6% |
| forward dash into Tsuyubarai 22P+KP | 1 | 3.6% |
| forward movement into throwP+G | 1 | 3.6% |
他3種類の開幕行動が残り3ラウンドを占めます。
Jean
| Gyaku Seikenzuki66P | 5 | 27.8% |
|---|---|---|
| forward dash into throwP+G | 4 | 22.2% |
| crouch into Shitamaeken2P | 2 | 11.1% |
| Tate'enpi33P | 1 | 5.6% |
| Yoko'enpi6P | 1 | 5.6% |
| backdash into Hou'ou Kourui Otoshi4K+G | 1 | 5.6% |
| backdash into Kake'uchi~Maekeri'age46PK | 1 | 5.6% |
| backdash into evade up | 1 | 5.6% |
| forward dash into crouch | 1 | 5.6% |
| forward movement into KounirenPP | 1 | 5.6% |
